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Results 21 - 30 of 44 for recordLine (0.32 sec)

  1. src/cmd/vendor/golang.org/x/mod/sumdb/tlog/tile.go

    		k := 0
    		for ; ; k++ {
    			p := tileParent(tile, k, r.tree.N)
    			if j, ok := tileOrder[p]; ok {
    				if k == 0 {
    					indexTileOrder[i] = j
    				}
    				break
    			}
    		}
    
    		// Walk back down recording child tiles after parents.
    		// This loop ends by revisiting the tile for this index
    		// (tileParent(tile, 0, r.tree.N)) unless k == 0, in which
    		// case the previous loop did it.
    		for k--; k >= 0; k-- {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 03 02:38:00 UTC 2024
    - 13K bytes
    - Viewed (0)
  2. pkg/kubelet/images/image_gc_manager.go

    	recorder record.EventRecorder
    
    	// Reference to this node.
    	nodeRef *v1.ObjectReference
    
    	// imageCache is the cache of latest image list.
    	imageCache imageCache
    
    	// tracer for recording spans
    	tracer trace.Tracer
    }
    
    // imageCache caches latest result of ListImages.
    type imageCache struct {
    	// sync.Mutex is the mutex protects the image cache.
    	sync.Mutex
    	// images is the image cache.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Jun 04 06:25:43 UTC 2024
    - 19.4K bytes
    - Viewed (0)
  3. platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/build_cache_debugging.adoc

    If the results are not satisfactory, you can think about restructuring your project to reduce dependencies between different tasks.
    
    === Evaluating cache performance over time
    
    Consider recording execution times of your builds, generating graphs, and analyzing the results.
    Keep an eye out for certain patterns, like a build recompiling everything even though you expected compilation to be cached.
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Dec 07 01:37:51 UTC 2023
    - 15K bytes
    - Viewed (0)
  4. src/runtime/stubs.go

    // where g is the goroutine that made the call.
    // mcall saves g's current PC/SP in g->sched so that it can be restored later.
    // It is up to fn to arrange for that later execution, typically by recording
    // g in a data structure, causing something to call ready(g) later.
    // mcall returns to the original goroutine g later, when g has been rescheduled.
    // fn must not return at all; typically it ends by calling schedule, to let the m
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 20.2K bytes
    - Viewed (0)
  5. platforms/core-configuration/configuration-cache/src/integTest/groovy/org/gradle/internal/cc/impl/inputs/undeclared/UndeclaredBuildInputsIntegrationTest.groovy

            given:
            buildFile("""
                System.properties.putAll(someProperty: "some.value")  // Use putAll to avoid recording property as an input
                System.clearProperty("someProperty")
    
                tasks.register("printProperty") {
                    doLast {
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Sat Jun 08 11:29:25 UTC 2024
    - 36K bytes
    - Viewed (0)
  6. src/runtime/extern.go

    }
    
    // Callers fills the slice pc with the return program counters of function invocations
    // on the calling goroutine's stack. The argument skip is the number of stack frames
    // to skip before recording in pc, with 0 identifying the frame for Callers itself and
    // 1 identifying the caller of Callers.
    // It returns the number of entries written to pc.
    //
    // To translate these PCs into symbolic information such as function
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:52:17 UTC 2024
    - 18.9K bytes
    - Viewed (0)
  7. src/net/http/requestwrite_test.go

    	// Use the actual Transport code to record what we would send
    	// on the wire, but not using TCP.  Use a Transport with a
    	// custom dialer that returns a fake net.Conn that waits
    	// for the full input (and recording it), and then responds
    	// with a dummy response.
    	var buf bytes.Buffer // records the output
    	pr, pw := io.Pipe()
    	defer pr.Close()
    	defer pw.Close()
    	dr := &delegateReader{c: make(chan io.Reader)}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Sep 07 01:07:32 UTC 2022
    - 23.3K bytes
    - Viewed (0)
  8. src/cmd/link/internal/loadpe/ldpe.go

    	}
    
    	return bld, s, nil
    }
    
    // preprocessSymbols walks the COFF symbols for the PE file we're
    // reading and looks for cases where we have both a symbol definition
    // for "XXX" and an "__imp_XXX" symbol, recording these cases in a map
    // in the state struct. This information will be used in readpesym()
    // above to give such symbols special treatment. This function also
    // gathers information about COMDAT sections/symbols for later use
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Dec 18 20:26:46 UTC 2023
    - 26.5K bytes
    - Viewed (0)
  9. src/go/types/check.go

    		typ = (*Tuple)(nil)
    	case constant_:
    		typ = x.typ
    		val = x.val
    	default:
    		typ = x.typ
    	}
    	assert(x.expr != nil && typ != nil)
    
    	if isUntyped(typ) {
    		// delay type and value recording until we know the type
    		// or until the end of type checking
    		check.rememberUntyped(x.expr, false, x.mode, typ.(*Basic), val)
    	} else {
    		check.recordTypeAndValue(x.expr, x.mode, typ, val)
    	}
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 19:19:55 UTC 2024
    - 23.1K bytes
    - Viewed (0)
  10. src/encoding/xml/read.go

    // floating-point field by setting the field to the result of
    // interpreting the string value in decimal. There is no check for
    // overflow. Whitespace is trimmed and ignored.
    //
    // Unmarshal maps an XML element to a Name by recording the element
    // name.
    //
    // Unmarshal maps an XML element to a pointer by setting the pointer
    // to a freshly allocated value and then mapping the element to that value.
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Sep 08 19:04:28 UTC 2023
    - 22.4K bytes
    - Viewed (0)
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