- Sort Score
- Result 10 results
- Languages All
Results 51 - 60 of 772 for Nelson (0.22 sec)
-
okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
OPCODE_CONTROL_CLOSE -> { var code = CLOSE_NO_STATUS_CODE var reason = "" val bufferSize = controlFrameBuffer.size if (bufferSize == 1L) { throw ProtocolException("Malformed close payload length of 1.") } else if (bufferSize != 0L) { code = controlFrameBuffer.readShort().toInt() reason = controlFrameBuffer.readUtf8()
Plain Text - Registered: Fri Apr 26 11:42:10 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 9.8K bytes - Viewed (0) -
docs/iam/identity-management-plugin.md
```json { "reason": <string> } ``` The reason message is returned to the client. ## Example Plugin Implementation
Plain Text - Registered: Sun Apr 21 19:28:08 GMT 2024 - Last Modified: Fri May 27 00:58:09 GMT 2022 - 4.2K bytes - Viewed (0) -
common-protos/k8s.io/api/flowcontrol/v1beta2/generated.proto
optional k8s.io.apimachinery.pkg.apis.meta.v1.Time lastTransitionTime = 3; // `reason` is a unique, one-word, CamelCase reason for the condition's last transition. optional string reason = 4; // `message` is a human-readable message indicating details about last transition. optional string message = 5; }
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 19.4K bytes - Viewed (0) -
common-protos/k8s.io/api/flowcontrol/v1alpha1/generated.proto
optional k8s.io.apimachinery.pkg.apis.meta.v1.Time lastTransitionTime = 3; // `reason` is a unique, one-word, CamelCase reason for the condition's last transition. optional string reason = 4; // `message` is a human-readable message indicating details about last transition. optional string message = 5; }
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 19.4K bytes - Viewed (0) -
.github/workflows/lock.yml
Others - Registered: Sun Apr 21 19:28:08 GMT 2024 - Last Modified: Sun Jan 30 03:27:43 GMT 2022 - 447 bytes - Viewed (0) -
common-protos/k8s.io/api/apiserverinternal/v1alpha1/generated.proto
// Last time the condition transitioned from one status to another. // +required optional k8s.io.apimachinery.pkg.apis.meta.v1.Time lastTransitionTime = 4; // The reason for the condition's last transition. // +required optional string reason = 5; // A human readable message indicating details about the transition. // +required optional string message = 6; } // A list of StorageVersions.
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 4.1K bytes - Viewed (0) -
architecture-standards/README.md
If we see fit, we can break these out to per-platform ones, or keep a hybrid approach to having global and platform-specific ADSs. Our aim is to keep the process lightweight and approachable.
Plain Text - Registered: Wed Feb 14 11:36:15 GMT 2024 - Last Modified: Fri Dec 01 10:53:55 GMT 2023 - 546 bytes - Viewed (0) -
common-protos/k8s.io/api/authorization/v1/generated.proto
// authorizer has no opinion on whether to authorize the action. Denied // may not be true if Allowed is true. // +optional optional bool denied = 4; // Reason is optional. It indicates why a request was allowed or denied. // +optional optional string reason = 2; // EvaluationError is an indication that some error occurred during the authorization check.
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 11.9K bytes - Viewed (0) -
cmd/license-update.go
// will keep performing the license update. If the leader goes down for some // reason, the lock will be released and another node will acquire it and // take over because of this loop. for { licenceUpdaterLoop(ctx, objAPI) // license update stopped for some reason. // sleep for some time and try again. duration := time.Duration(r.Float64() * float64(time.Hour))
Go - Registered: Sun Apr 21 19:28:08 GMT 2024 - Last Modified: Thu Apr 04 12:04:40 GMT 2024 - 3.3K bytes - Viewed (0) -
docs/em/docs/advanced/settings.md
// You could create an env var MY_NAME with $ export MY_NAME="Wade Wilson" // Then you could use it with other programs, like $ echo "Hello $MY_NAME" Hello Wade Wilson ``` </div> === "🚪 📋" <div class="termy"> ```console // Create an env var MY_NAME $ $Env:MY_NAME = "Wade Wilson" // Use it with other programs, like $ echo "Hello $Env:MY_NAME"
Plain Text - Registered: Sun Apr 28 07:19:10 GMT 2024 - Last Modified: Fri Mar 22 01:42:11 GMT 2024 - 11.4K bytes - Viewed (0)