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  1. LICENSE

          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Tue Nov 22 19:44:46 GMT 2016
    - 11.1K bytes
    - Click Count (0)
  2. LICENSES/LICENSE

          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Fri May 08 04:49:00 GMT 2020
    - 11.3K bytes
    - Click Count (0)
  3. LICENSES/vendor/github.com/NYTimes/gziphandler/LICENSE

          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Wed Feb 03 21:57:36 GMT 2021
    - 11.2K bytes
    - Click Count (0)
  4. LICENSE

          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
    Created: Fri Apr 03 20:58:12 GMT 2026
    - Last Modified: Fri Apr 18 13:54:00 GMT 2025
    - 11.1K bytes
    - Click Count (0)
  5. apache-maven/src/main/appended-resources/licenses/Apache-2.0.txt

          "Licensor" shall mean the copyright owner or entity authorized by
          the copyright owner that is granting the License.
    
          "Legal Entity" shall mean the union of the acting entity and all
          other entities that control, are controlled by, or are under common
          control with that entity. For the purposes of this definition,
          "control" means (i) the power, direct or indirect, to cause the
    Created: Sun Apr 05 03:35:12 GMT 2026
    - Last Modified: Tue Jan 28 11:47:17 GMT 2020
    - 11.1K bytes
    - Click Count (0)
  6. mockwebserver/src/main/kotlin/mockwebserver3/QueueDispatcher.kt

          // Fail fast if there's no response queued up.
          return failFastResponse!!
        }
    
        val result = responseQueue.take()
    
        // If take() returned because we're shutting down, then enqueue another dead letter so that any
        // other threads waiting on take() will also return.
        if (result == DEAD_LETTER) responseQueue.add(DEAD_LETTER)
    
        return result
      }
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sat Jun 14 16:09:26 GMT 2025
    - 2.9K bytes
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  7. src/all.bash

    #!/usr/bin/env bash
    # Copyright 2009 The Go Authors. All rights reserved.
    # Use of this source code is governed by a BSD-style
    # license that can be found in the LICENSE file.
    
    set -e
    if [ ! -f make.bash ]; then
    	echo 'all.bash must be run from $GOROOT/src' 1>&2
    	exit 1
    fi
    . ./make.bash "$@" --no-banner
    bash run.bash --no-rebuild
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Tue Jun 10 13:00:41 GMT 2025
    - 378 bytes
    - Click Count (0)
  8. architecture/standards/0010-gradle-properties-naming.md

    If the intention is to allow an issue reporter to get additional local diagnostics when running a build in their proprietary environment, then the internal property is sufficient.
    
    Examples of properties that follow the naming rules:
    
    * `org.gradle.experimental.declarative-common`
    
    Properties that don’t follow the naming rules, and SHOULD be renamed:
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Fri Mar 06 09:25:54 GMT 2026
    - 8K bytes
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  9. cmd/namespace-lock_test.go

    		// not be required but makes reproduction much easier.
    		nsLk.lockMapMutex.Lock()
    
    		// lk3 blocks.
    		lk3ch := make(chan bool)
    		go func() {
    			lk3ch <- nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 0)
    		}()
    
    		// lk4, blocks.
    		lk4ch := make(chan bool)
    		go func() {
    			lk4ch <- nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 0)
    		}()
    		runtime.Gosched()
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 3K bytes
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  10. helm-releases/minio-1.0.0.tgz

    set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 20 22:30:54 GMT 2021
    - 13.5K bytes
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