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build-logic/documentation/src/main/groovy/gradlebuild/docs/GradleKotlinDslRuntimeGeneratedSources.java
* * Doing it correctly would require running a Gradle build with the full * distribution and extracting the generated api jar from its Gradle user home, * slowing down building documentation. * * All this would be so much simpler if the Kotlin extensions to the Gradle API * were generated at build time instead. *
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Sun Mar 19 17:15:23 GMT 2023 - 3.9K bytes - Click Count (0) -
guava-tests/test/com/google/common/util/concurrent/ClosingFutureFinishToValueAndCloserTest.java
private volatile ValueAndCloser<?> valueAndCloser; @Override protected void tearDown() throws Exception { super.tearDown(); assertWithMessage("finishToValueAndCloserExecutor was shut down") .that(shutdownAndAwaitTermination(finishToValueAndCloserExecutor, 10, SECONDS)) .isTrue(); } public void testFinishToValueAndCloser_throwsIfCalledTwice() throws Exception {
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 22:45:21 GMT 2026 - 5.2K bytes - Click Count (0) -
tensorflow/c/eager/c_api_remote_test.cc
ASSERT_EQ(TF_OK, TF_GetCode(status)) << TF_Message(status); TFE_DeleteExecutor(executor); TFE_DeleteContext(ctx); TF_DeleteStatus(status); // TODO(b/136478427): Figure out how to correctly shut the server down. worker_server.release(); } TEST(CAPI, RemoteExecute) { TestRemoteExecute(false); } TEST(CAPI, RemoteExecuteAsync) { TestRemoteExecute(true); } void TestRemoteExecuteSilentCopiesOp(bool async, bool remote,
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Wed Aug 12 00:14:22 GMT 2020 - 5.4K bytes - Click Count (0) -
cmd/service.go
// Add new service requests here. ) // Global service signal channel. var globalServiceSignalCh = make(chan serviceSignal) // GlobalContext context that is canceled when server is requested to shut down. // cancelGlobalContext can be used to indicate server shutdown. var GlobalContext, cancelGlobalContext = context.WithCancel(context.Background()) // restartProcess starts a new process passing it the active fd's. It
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed Feb 28 07:02:14 GMT 2024 - 3.8K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/collect/MinMaxPriorityQueueTest.java
assertEquals((Integer) 2, it.next()); it.remove(); // After this remove, 400 has moved up and 20 down past cursor assertTrue("Heap is not intact after remove", mmHeap.isIntact()); assertEquals((Integer) 10, it.next()); assertEquals((Integer) 3, it.next()); it.remove(); // After this remove, 400 moved down again and 500 up past the cursor assertTrue("Heap is not intact after remove", mmHeap.isIntact());
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 13:11:08 GMT 2026 - 36.2K bytes - Click Count (0) -
guava-tests/test/com/google/common/util/concurrent/ServiceManagerTest.java
assertThat(record.getMessage()) .contains("Service FailRunService [FAILED] has failed in the RUNNING state"); } /** * Tests that a ServiceManager can be fully shut down if one of its failure listeners is slow or * even permanently blocked. */ public void testListenerDeadlock() throws InterruptedException { CountDownLatch failEnter = new CountDownLatch(1);
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 22:45:21 GMT 2026 - 25.6K bytes - Click Count (0) -
android/guava-testlib/src/com/google/common/util/concurrent/testing/AbstractListenableFutureTest.java
protected void tearDown() throws Exception { // Make sure we have no waiting threads. latch.countDown(); } /** Constructs a listenable future with a value available after the latch has counted down. */ protected abstract <V> ListenableFuture<V> createListenableFuture( V value, @Nullable Exception except, CountDownLatch waitOn); /** Tests that the {@link Future#get()} method blocks until a value is available. */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Jul 11 18:52:30 GMT 2025 - 6.1K bytes - Click Count (0) -
src/README.vendor
it should be imported before running 'go mod vendor'. Go release cycle considerations =============================== Applying changes to packages that are vendored follows the considerations written down at go.dev/s/release. When the Go tree is open for development, a specific change may be pulled in at any time that it is needed. During the release freeze, the bar for changes
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Mon Jan 26 20:37:19 GMT 2026 - 3.5K bytes - Click Count (0) -
cmd/callhome.go
return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() { return }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 5.3K bytes - Click Count (0) -
docs/site-replication/run-multi-site-oidc.sh
if [ "${val}" != "val1" ]; then echo "expected bucket tag to have replicated, exiting..." exit_1 fi # stop minio1 instance kill -9 ${site1_pid} # Update tag on minio2/newbucket when minio1 is down ./mc tag set minio2/newbucket "key=val2" # create a new bucket on minio2. This should replicate to minio1 after it comes online. ./mc mb minio2/newbucket2Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Sep 24 08:03:58 GMT 2024 - 8.5K bytes - Click Count (0)