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Results 71 - 80 of 529 for slow (0.11 sec)
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internal/event/targetlist.go
list.eventsSkipped.Add(int64(len(list.queue))) return default: list.eventsSkipped.Add(1) err := fmt.Errorf("concurrent target notifications exceeded %d, configured notification target is too slow to accept events for the incoming request rate", maxConcurrentAsyncSend) for id := range targetIDset { reqInfo := &logger.ReqInfo{} reqInfo.AppendTags("targetID", id.String())
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 9.2K bytes - Viewed (0) -
guava/src/com/google/common/hash/Striped64.java
* the capacity, it is doubled in size unless some other thread * holds the lock. If a hashed slot is empty, and lock is * available, a new Cell is created. Otherwise, if the slot * exists, a CAS is tried. Retries proceed by "double hashing", * using a secondary hash (Marsaglia XorShift) to try to find a * free slot. * * The table size is capped because, when there are more threads
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 14 17:55:55 UTC 2024 - 11.5K bytes - Viewed (0) -
internal/config/api/api.go
} cfg.ListQuorum = listQuorum replicationPriority := env.Get(EnvAPIReplicationPriority, kvs.GetWithDefault(apiReplicationPriority, DefaultKVS)) switch replicationPriority { case "slow", "fast", "auto": default: return cfg, fmt.Errorf("invalid value %v for replication_priority", replicationPriority) } cfg.ReplicationPriority = replicationPriority
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 16 08:43:49 UTC 2024 - 11.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/FastFallbackTest.kt
localhostIpv6, ) client = clientTestRule.newClientBuilder() .eventListenerFactory(clientTestRule.wrap(listener)) .connectTimeout(60, TimeUnit.SECONDS) // Deliberately exacerbate slow fallbacks. .dns { dnsResults } .fastFallback(true) .build() url = serverIpv4.url("/") .newBuilder() .host("localhost") .build() }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 10.3K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/InterruptibleTask.java
blocker = (Blocker) state; } spinCount++; if (spinCount > MAX_BUSY_WAIT_SPINS) { /* * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow * interrupting thread. In theory, interruptTask() should be very fast, but due to * InterruptibleChannel and JavaLangAccess.blockedOn(Thread, Interruptible), it isn't
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 10.1K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
* </ol> * Given all these possibilities, it is frequently possible for listeners to execute in UI * threads, RPC network threads, or other latency-sensitive threads. In those cases, slow * listeners can harm responsiveness, slow the system as a whole, or worse. (See also the * note about locking below.) * <li>If many tasks will be triggered by the same event, one heavyweight task may delay other
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 44.1K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
* this address. * * If [planToReplace] is non-null, this will swap it for a pooled connection if that pooled * connection uses HTTP/2. That results in fewer sockets overall and thus fewer TCP slow starts. */ internal fun planReusePooledConnection( planToReplace: ConnectPlan? = null, routes: List<Route>? = null, ): ReusePlan? { val result =
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 12K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/ResponseBody.kt
* Each response body is backed by a limited resource like a socket (live network responses) or * an open file (for cached responses). Failing to close the response body will leak resources and * may ultimately cause the application to slow down or crash. * * Both this class and [Response] implement [Closeable]. Closing a response simply * closes its response body. If you invoke [Call.execute] or implement [Callback.onResponse] you
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 10.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/collect/QueuesTest.java
try { // if waiting works, this should get stuck Queues.drain(q, newArrayList(), 1, MAX_VALUE, NANOSECONDS); fail(); } catch (InterruptedException expected) { // we indeed waited; a slow thread had enough time to interrupt us } } // same as above; uninterruptible version @SuppressWarnings("ThreadPriorityCheck") // TODO: b/175898629 - Consider onSpinWait.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 12.1K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/DuplexTest.kt
* corresponding response body stream. This is necessary if we want servers to be able to stop * inbound data and send an early 400 before the request body completes. * * This test sends a slow request that is canceled by the server. It expects the response to still * be readable after the request stream is canceled. */ @Disabled @Test fun serverCancelsRequestBodyAndSendsResponseBody() {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 23.9K bytes - Viewed (0)