Search Options

Results per page
Sort
Preferred Languages
Advance

Results 71 - 80 of 358 for connected (0.16 sec)

  1. docs/bucket/notifications/README.md

     }
    
    
     stanConnection, _ = stan.Connect("test-cluster", "test-client", stan.NatsURL("nats://yourusername:yoursecret@0.0.0.0:4222"), stan.SetConnectionLostHandler(func(c stan.Conn, _ error) {
      go func() {
       for {
        // Reconnect if the connection is lost.
        if stanConnection == nil || stanConnection.NatsConn() == nil ||  !stanConnection.NatsConn().IsConnected() {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 84K bytes
    - Viewed (0)
  2. internal/grid/connection.go

    	// Signal that we are reconnected, update state and handle messages.
    	// Prevent other connections from connecting while we process.
    	c.reconnectMu.Lock()
    	if c.remoteID != nil {
    		c.reconnected()
    	}
    	rid := uuid.UUID(req.ID)
    	c.remoteID = &rid
    
    	// Handle incoming messages until disconnect.
    	c.handleMessages(ctx, conn)
    	return nil
    }
    
    // reconnected signals the connection has been reconnected.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 46.7K bytes
    - Viewed (0)
  3. guava/src/com/google/common/collect/ImmutableRangeSet.java

                NEXT_HIGHER);
        if (ceilingIndex < ranges.size()
            && ranges.get(ceilingIndex).isConnected(otherRange)
            && !ranges.get(ceilingIndex).intersection(otherRange).isEmpty()) {
          return true;
        }
        return ceilingIndex > 0
            && ranges.get(ceilingIndex - 1).isConnected(otherRange)
            && !ranges.get(ceilingIndex - 1).intersection(otherRange).isEmpty();
      }
    
      @Override
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 27K bytes
    - Viewed (0)
  4. cni/pkg/nodeagent/ztunnelserver.go

    	or when the ztunnel pod is restarted in the same pod (remove old entries when the same uid connects again, but with different boot id?)
    
    	save a queue of what needs to be sent to the ztunnel pod and send it one by one when it connects.
    
    	when a new ztunnel connects with different uid, only propagate deletes to older ztunnels.
    */
    
    type connMgr struct {
    	connectionSet map[*ZtunnelConnection]struct{}
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Jul 29 16:08:35 UTC 2024
    - 13.2K bytes
    - Viewed (0)
  5. docs/LICENSE

           6. No endorsement. Nothing in this Public License constitutes or
              may be construed as permission to assert or imply that You
              are, or that Your use of the Licensed Material is, connected
              with, or sponsored, endorsed, or granted official status by,
              the Licensor or others designated to receive attribution as
              provided in Section 3(a)(1)(A)(i).
    
      b. Other rights.
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon May 10 16:50:06 UTC 2021
    - 18.2K bytes
    - Viewed (0)
  6. cmd/storage-rest-client.go

    	return client.endpoint.String()
    }
    
    // IsOnline - returns whether client failed to connect or not.
    func (client *storageRESTClient) IsOnline() bool {
    	return client.restClient.IsOnline() || client.IsOnlineWS()
    }
    
    // IsOnlineWS - returns whether websocket client failed to connect or not.
    func (client *storageRESTClient) IsOnlineWS() bool {
    	return client.gridConn.State() == grid.StateConnected
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Oct 13 13:07:21 UTC 2024
    - 30.2K bytes
    - Viewed (0)
  7. docs/en/docs/deployment/concepts.md

    In that case, you wouldn't have to worry about any of this. ๐Ÿคท
    
    ///
    
    ### Examples of Previous Steps Strategies
    
    This will **depend heavily** on the way you **deploy your system**, and it would probably be connected to the way you start programs, handling restarts, etc.
    
    Here are some possible ideas:
    
    * An "Init Container" in Kubernetes that runs before your app container
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Sep 18 16:09:57 UTC 2024
    - 17.8K bytes
    - Viewed (0)
  8. src/main/java/jcifs/smb/DfsImpl.java

                synchronized ( trans ) {
                    try {
                        // ensure connected
                        trans.ensureConnected();
                        refServerName = trans.getRemoteHostName();
                    }
                    catch ( IOException e ) {
                        log.warn("Failed to connect to domain controller", e);
                    }
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Thu Jan 05 13:07:29 UTC 2023
    - 29.1K bytes
    - Viewed (0)
  9. guava-tests/test/com/google/common/graph/GraphsTest.java

      // TODO(user): Consider adding both error messages from here and {@link AbstractNetworkTest}
      // in one class (may be a utility class for error messages).
      private static final String ERROR_PARALLEL_EDGE = "connected by a different edge";
      private static final String ERROR_NEGATIVE_COUNT = "is non-negative";
      static final String ERROR_SELF_LOOP = "self-loops are not allowed";
    
      @Test
      public void transitiveClosure_directedGraph() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jul 02 18:21:29 UTC 2024
    - 24.7K bytes
    - Viewed (0)
  10. docs/em/docs/deployment/docker.md

    ๐Ÿต โš™๏ธ ๐Ÿ“ฆ, โš’ ๐Ÿˆธ ๐Ÿƒ ๐Ÿ”› ๐Ÿ•ด &amp; โฎ๏ธ โ ๐Ÿ’ช โš  &amp; โš . โœ‹๏ธ ๐Ÿ•โ” **๐Ÿ‘ท โฎ๏ธ ๐Ÿ“ฆ** ๐ŸŒ… ๐Ÿ’ผ ๐Ÿ‘ˆ ๐Ÿ› ๏ธ ๐Ÿ”Œ ๐Ÿ”ข. ๐Ÿ‘ถ
    
    ## ๐Ÿงฌ - ๐Ÿ”ข ๐Ÿ› ๏ธ
    
    ๐Ÿšฅ ๐Ÿ‘† โœ”๏ธ <abbr title="A group of machines that are configured to be connected and work together in some way.">๐ŸŒ‘</abbr> ๐ŸŽฐ โฎ๏ธ **โ˜**, โ˜ ๐Ÿ ๐Ÿ“ณ, ๐Ÿ––, โš–๏ธ โž•1๏ธโƒฃ ๐ŸŽ ๐Ÿ— โš™๏ธ ๐Ÿ› ๏ธ ๐Ÿ“Ž ๐Ÿ“ฆ ๐Ÿ”› ๐Ÿ’— ๐ŸŽฐ, โคด๏ธ ๐Ÿ‘† ๐Ÿ”œ ๐ŸŽฒ ๐Ÿ’š **๐Ÿต ๐Ÿงฌ** **๐ŸŒ‘ ๐ŸŽš** โ†ฉ๏ธ โš™๏ธ **๐Ÿ› ๏ธ ๐Ÿ‘จโ€๐Ÿ’ผ** (๐Ÿ’– ๐Ÿ โฎ๏ธ ๐Ÿ‘จโ€๐Ÿญ) ๐Ÿ”  ๐Ÿ“ฆ.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Aug 12 21:47:53 UTC 2024
    - 27.9K bytes
    - Viewed (0)
Back to top