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Results 61 - 70 of 2,057 for float2 (0.3 sec)

  1. test/fixedbugs/issue28688.go

    package main
    
    import (
    	"fmt"
    )
    
    // When using soft-float, OMUL might be rewritten to function
    // call so we should ensure it was evaluated first. Stack frame
    // setup for "test" function call should happen after call to runtime.fmul32
    
    var x int32 = 1
    
    func main() {
    	var y float32 = 1.0
    	test(x, y*y)
    }
    
    //go:noinline
    func test(id int32, a float32) {
    
    	if id != x {
    		fmt.Printf("got: %d, want: %d\n", id, x)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Aug 03 16:14:24 UTC 2021
    - 622 bytes
    - Viewed (0)
  2. src/math/all_test.go

    	{float32(Copysign(0, -1)), -1},
    	{float32(NaN()), 0},
    	{float32(NaN()), float32(NaN())},
    }
    var nextafter32SC = []float32{
    	0,
    	0,
    	-1.401298464e-45, // Float32frombits(0x80000001)
    	float32(NaN()),
    	1.401298464e-45, // Float32frombits(0x00000001)
    	float32(Copysign(0, -1)),
    	float32(Copysign(0, -1)),
    	-1.401298464e-45, // Float32frombits(0x80000001)
    	float32(NaN()),
    	float32(NaN()),
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jul 07 17:39:26 UTC 2023
    - 86.8K bytes
    - Viewed (0)
  3. schema/field_test.go

    		{Name: "FLOAT32", DBName: "ffloat32", BindNames: []string{"FLOAT32"}, DataType: schema.Float, Creatable: true, Updatable: true, Readable: true, Size: 32, Tag: `gorm:"column:ffloat32"`},
    		{Name: "FLOAT64", DBName: "ffloat64", BindNames: []string{"FLOAT64"}, DataType: schema.Float, Creatable: true, Updatable: true, Readable: true, Size: 64, Tag: `gorm:"column:ffloat64"`},
    Registered: Wed Jun 12 16:27:09 UTC 2024
    - Last Modified: Sat Feb 19 09:02:53 UTC 2022
    - 12.7K bytes
    - Viewed (0)
  4. tensorflow/c/eager/c_api_test_util.h

    }
    
    // Return a tensor handle containing a 100x100 matrix of floats
    TFE_TensorHandle* TestMatrixTensorHandle100x100(TFE_Context* ctx);
    
    // Return a tensor handle containing a 3x2 matrix of doubles
    TFE_TensorHandle* DoubleTestMatrixTensorHandle3X2(TFE_Context* ctx);
    
    // Return a tensor handle containing a 3x2 matrix of floats
    TFE_TensorHandle* TestMatrixTensorHandle3X2(TFE_Context* ctx);
    
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Mon Jul 17 23:43:59 UTC 2023
    - 7.7K bytes
    - Viewed (0)
  5. test/fixedbugs/bug19403.go

    var i15 int
    var i16 int
    
    func main() {
    	var f0 float32 = 0.0
    	var f1 float32 = 1.0
    	var f2 float32 = 2.0
    	var f3 float32 = 3.0
    	var f4 float32 = 4.0
    	var f5 float32 = 5.0
    	var f6 float32 = 6.0
    	var f7 float32 = 7.0
    	var f8 float32 = 8.0
    	var f9 float32 = 9.0
    	var f10 float32 = 10.0
    	var f11 float32 = 11.0
    	var f12 float32 = 12.0
    	var f13 float32 = 13.0
    	var f14 float32 = 14.0
    	var f15 float32 = 15.0
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 06 21:39:00 UTC 2017
    - 2.1K bytes
    - Viewed (0)
  6. src/slices/sort_benchmark_test.go

    		b.Run(fmt.Sprintf("Size%d", size), func(b *testing.B) {
    			floats := make([]float64, size)
    			for i := range floats {
    				floats[i] = float64(i)
    			}
    			midpoint := len(floats) / 2
    			needle := (floats[midpoint] + floats[midpoint+1]) / 2
    			b.ResetTimer()
    			for i := 0; i < b.N; i++ {
    				slices.BinarySearch(floats, needle)
    			}
    		})
    	}
    }
    
    type myStruct struct {
    	a, b, c, d string
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 04 23:39:07 UTC 2024
    - 2.1K bytes
    - Viewed (0)
  7. src/cmd/compile/internal/ssa/_gen/RISCV64Ops.go

    		{name: "FCVTSD", argLength: 1, reg: fp11, asm: "FCVTSD", typ: "Float32"},                                                            // float32(arg0)
    		{name: "FMOVDload", argLength: 2, reg: fpload, asm: "MOVD", aux: "SymOff", typ: "Float64", faultOnNilArg0: true, symEffect: "Read"}, // load float64 from arg0+auxint+aux
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 07 14:57:07 UTC 2024
    - 30.7K bytes
    - Viewed (0)
  8. test/fixedbugs/bug080.go

    // license that can be found in the LICENSE file.
    
    package main
    
    func f1() (x int, y float64) {
    	return
    }
    
    func f2(x int, y float64) {
    	return
    }
    
    func main() {
    	f2(f1()) // this should be a legal call
    }
    
    /*
    bug080.go:12: illegal types for operand: CALL
    	(<int32>INT32)
    	({<x><int32>INT32;<y><float32>FLOAT32;})
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Sat Feb 18 21:15:42 UTC 2012
    - 435 bytes
    - Viewed (0)
  9. src/text/scanner/scanner_test.go

    	{Int, "0X" + f100},
    
    	{Comment, "// floats"},
    	{Float, "0."},
    	{Float, "1."},
    	{Float, "42."},
    	{Float, "01234567890."},
    	{Float, ".0"},
    	{Float, ".1"},
    	{Float, ".42"},
    	{Float, ".0123456789"},
    	{Float, "0.0"},
    	{Float, "1.0"},
    	{Float, "42.0"},
    	{Float, "01234567890.0"},
    	{Float, "0e0"},
    	{Float, "1e0"},
    	{Float, "42e0"},
    	{Float, "01234567890e0"},
    	{Float, "0E0"},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 17 03:41:50 UTC 2022
    - 25.3K bytes
    - Viewed (0)
  10. test/const1.go

    type I interface{}
    
    const (
    	// assume all types behave similarly to int8/uint8
    	Int8   int8  = 101
    	Minus1 int8  = -1
    	Uint8  uint8 = 102
    	Const        = 103
    
    	Float32    float32 = 104.5
    	Float64    float64 = 105.5
    	ConstFloat         = 106.5
    	Big        float64 = 1e300
    
    	String = "abc"
    	Bool   = true
    )
    
    var (
    	a1 = Int8 * 100              // ERROR "overflow|cannot convert"
    	a2 = Int8 * -1               // OK
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Dec 01 21:49:31 UTC 2020
    - 3.8K bytes
    - Viewed (0)
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