- Sort Score
- Result 10 results
- Languages All
Results 501 - 510 of 549 for arguments (0.07 sec)
-
android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
* <li>{@link #NULL} terminal state, {@code set(null)} was called. * <li>Any other non-null value, terminal state, {@code set} was called with a non-null * argument. * </ul> */ volatile @Nullable Object valueField; /** All listeners. */ volatile @Nullable Listener listenersField; /** All waiting threads. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 33.2K bytes - Viewed (0) -
src/bytes/bytes.go
// are the same length and contain the same bytes. // A nil argument is equivalent to an empty slice. func Equal(a, b []byte) bool { // Neither cmd/compile nor gccgo allocates for these string conversions. return string(a) == string(b) } // Compare returns an integer comparing two byte slices lexicographically. // The result will be 0 if a == b, -1 if a < b, and +1 if a > b. // A nil argument is equivalent to an empty slice.
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Hashing.java
for (int i = 0; i < nextBytes.length; i++) { resultBytes[i] += nextBytes[i]; } } return HashCode.fromBytesNoCopy(resultBytes); } /** Checks that the passed argument is positive, and ceils it to a multiple of 32. */ static int checkPositiveAndMakeMultipleOf32(int bits) { checkArgument(bits > 0, "Number of bits must be positive"); return (bits + 31) & ~31; } /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jul 17 15:26:41 UTC 2025 - 29.8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractFutureState.java
* <li>{@link #NULL} terminal state, {@code set(null)} was called. * <li>Any other non-null value, terminal state, {@code set} was called with a non-null * argument. * </ul> */ volatile @Nullable Object valueField; /** All listeners. */ volatile @Nullable Listener listenersField; /** All waiting threads. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 34.8K bytes - Viewed (0) -
docs/es/docs/virtual-environments.md
<div class="termy"> ```console $ uv venv ``` </div> /// tip | Consejo Por defecto, `uv` creará un entorno virtual en un directorio llamado `.venv`. Pero podrías personalizarlo pasando un argumento adicional con el nombre del directorio. /// //// Ese comando crea un nuevo entorno virtual en un directorio llamado `.venv`. /// details | `.venv` u otro nombre
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Dec 30 18:26:57 UTC 2024 - 22.2K bytes - Viewed (0) -
docs/pt/docs/virtual-environments.md
<div class="termy"> ```console $ uv venv ``` </div> /// tip | Dica Por padrão, `uv` criará um ambiente virtual em um diretório chamado `.venv`. Mas você pode personalizá-lo passando um argumento adicional com o nome do diretório. /// //// Esse comando cria um novo ambiente virtual em um diretório chamado `.venv`. /// details | `.venv` ou outro nome
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sat Nov 09 16:39:20 UTC 2024 - 22.6K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Ints.java
} /** * Returns an array containing each value of {@code collection}, converted to a {@code int} value * in the manner of {@link Number#intValue}. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Number} instances
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 31.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
} } /** * Copies a collection of {@code Character} instances into a new array of primitive {@code char} * values. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Character} objects
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
} /** * Returns an array containing each value of {@code collection}, converted to a {@code float} * value in the manner of {@link Number#floatValue}. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Number} instances
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 25.7K bytes - Viewed (0) -
docs/en/docs/virtual-environments.md
<div class="termy"> ```console $ uv venv ``` </div> /// tip By default, `uv` will create a virtual environment in a directory called `.venv`. But you could customize it passing an additional argument with the directory name. /// //// That command creates a new virtual environment in a directory called `.venv`. /// details | `.venv` or other name
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 22.4K bytes - Viewed (0)