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docs/de/docs/how-to/general.md
## Zusammenfassung und Beschreibung in der Dokumentation – OpenAPI { #documentation-summary-and-description-openapi }Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Sep 20 15:10:09 UTC 2025 - 3.3K bytes - Viewed (0) -
docs/de/docs/benchmarks.md
* **Uvicorn**: * Wird die beste Performanz haben, da außer dem Server selbst nicht viel zusätzlicher Code vorhanden ist.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Sep 20 15:10:09 UTC 2025 - 4K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/collect/testing/FeatureSpecificTestSuiteBuilder.java
public TestSuite createTestSuite() { checkCanCreate(); logger.fine(" Testing: " + name); logger.fine("Features: " + formatFeatureSet(features)); addImpliedFeatures(features); logger.fine("Expanded: " + formatFeatureSet(features)); @SuppressWarnings("rawtypes") // class literals
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.4K bytes - Viewed (0) -
docs/fr/docs/alternatives.md
Comme il est très simple, son apprentissage est relativement intuitif, bien que la documentation soit quelque peu technique par moments. Il est aussi couramment utilisé pour d'autres applications qui n'ont pas nécessairement besoin d'une base de données, de gestion des utilisateurs ou de l'une des nombreuses fonctionnalités préinstallées dans Django. Bien que beaucoup de ces fonctionnalités puissent être ajoutées avec des plug-ins.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 27.5K bytes - Viewed (0) -
docs/de/docs/advanced/testing-websockets.md
# WebSockets testen { #testing-websockets } Sie können den schon bekannten `TestClient` zum Testen von WebSockets verwenden. Dazu verwenden Sie den `TestClient` in einer `with`-Anweisung, eine Verbindung zum WebSocket herstellend: {* ../../docs_src/app_testing/tutorial002_py39.py hl[27:31] *} /// note | HinweisRegistered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 529 bytes - Viewed (0) -
docs/de/docs/history-design-future.md
Auf diese Weise konnte ich die besten Möglichkeiten finden, die Codeverdoppelung so weit wie möglich zu reduzieren, überall Autovervollständigung, Typ- und Fehlerprüfungen, usw. zu gewährleisten. Alles auf eine Weise, die allen Entwicklern das beste Entwicklungserlebnis bot. ## Anforderungen { #requirements }Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 4.9K bytes - Viewed (0) -
impl/maven-core/src/main/java/org/apache/maven/plugin/internal/PluginConfigurationModule.java
if (configuration == null) { configuration = XmlNode.newInstance("configuration"); } binder.bind(XmlNode.class) .annotatedWith(Names.named(plugin.getKey())) .toInstance(configuration); binder.bind(PlexusConfiguration.class) .annotatedWith(Names.named(plugin.getKey()))
Registered: Sun Dec 28 03:35:09 UTC 2025 - Last Modified: Tue Mar 25 09:45:07 UTC 2025 - 1.9K bytes - Viewed (0) -
okhttp-testing-support/src/main/kotlin/okhttp3/DelegatingSSLSocket.kt
override fun isConnected(): Boolean = delegate!!.isConnected override fun isClosed(): Boolean = delegate!!.isClosed @Throws(IOException::class) override fun bind(localAddr: SocketAddress) { delegate!!.bind(localAddr) } @Throws(IOException::class) override fun connect(remoteAddr: SocketAddress) { delegate!!.connect(remoteAddr) } @Throws(IOException::class)
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 7.4K bytes - Viewed (0) -
src/main/java/jcifs/smb1/dcerpc/DcerpcHandle.java
* @throws DcerpcException if the bind operation fails * @throws IOException if an I/O error occurs */ public void bind() throws DcerpcException, IOException { synchronized (this) { try { state = 1; final DcerpcMessage bind = new DcerpcBind(binding, this); sendrecv(bind); } catch (final IOException ioe) {Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 11.7K bytes - Viewed (0) -
internal/kms/context.go
package kms import ( "bytes" "sort" "unicode/utf8" ) // Context is a set of key-value pairs that // are associated with a generate data encryption // key (DEK). // // A KMS implementation may bind the context to the // generated DEK such that the same context must be // provided when decrypting an encrypted DEK. type Context map[string]string // MarshalText returns a canonical text representation of // the Context.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Jan 02 17:15:06 UTC 2022 - 6K bytes - Viewed (0)