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Results 51 - 59 of 59 for Longs (0.04 sec)
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guava-tests/test/com/google/common/primitives/DoublesTest.java
List<Short> shorts = Arrays.asList((short) 0, (short) 1, (short) 2); List<Integer> ints = Arrays.asList(0, 1, 2); List<Float> floats = Arrays.asList((float) 0, (float) 1, (float) 2); List<Long> longs = Arrays.asList((long) 0, (long) 1, (long) 2); List<Double> doubles = Arrays.asList((double) 0, (double) 1, (double) 2); assertThat(Doubles.toArray(bytes)).isEqualTo(array);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 02:56:12 UTC 2024 - 32.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/primitives/FloatsTest.java
List<Short> shorts = Arrays.asList((short) 0, (short) 1, (short) 2); List<Integer> ints = Arrays.asList(0, 1, 2); List<Float> floats = Arrays.asList((float) 0, (float) 1, (float) 2); List<Long> longs = Arrays.asList((long) 0, (long) 1, (long) 2); List<Double> doubles = Arrays.asList((double) 0, (double) 1, (double) 2); assertThat(Floats.toArray(bytes)).isEqualTo(array);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 02:56:12 UTC 2024 - 30.3K bytes - Viewed (0) -
guava/src/com/google/common/math/BigIntegerMath.java
int bits = LongMath.log2(startingNumber, FLOOR) + 1; // Check for the next power of two boundary, to save us a CLZ operation. int nextPowerOfTwo = 1 << (bits - 1); // Iteratively multiply the longs as big as they can go. for (long num = startingNumber; num <= n; num++) { // Check to see if the floor(log2(num)) + 1 has changed. if ((num & nextPowerOfTwo) != 0) { nextPowerOfTwo <<= 1;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 17:21:56 UTC 2024 - 18.8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Ints.java
* Character.MAX_RADIX} * @throws NullPointerException if {@code string} is {@code null} * @since 19.0 */ @CheckForNull public static Integer tryParse(String string, int radix) { Long result = Longs.tryParse(string, radix); if (result == null || result.longValue() != result.intValue()) { return null; } else { return result.intValue(); } }
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 31K bytes - Viewed (0) -
docs/fr/docs/async.md
Pendant que vous attendez, vous allez choisir une table avec votre crush 😍, vous discutez avec votre crush 😍 pendant un long moment (les burgers étant "magnifiques" ils sont très longs à préparer ✨🍔✨). Pendant que vous êtes assis à table, en attendant que les burgers 🍔 soient prêts, vous pouvez passer ce temps à admirer à quel point votre crush 😍 est géniale, mignonne et intelligente ✨😍✨.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 25.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
} } /** * Attempts to remove a single frame from a queue and send it. This prefers to write urgent pongs * before less urgent messages and close frames. For example it's possible that a caller will * enqueue messages followed by pongs, but this sends pongs followed by messages. Pongs are always * written in the order they were enqueued. *
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 01 14:21:25 UTC 2024 - 22.1K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
SocketTimeoutException::class.java, "sent ping but didn't receive pong within 500ms (after 0 successful ping/pongs)", ) } @Test fun unexpectedPongsDoNotInterfereWithFailureDetection() { client.initWebSocket(random, pingIntervalMillis = 500) // At 0ms the server sends 3 unexpected pongs. The client accepts 'em and ignores em. server.webSocket!!.pong("pong 1".encodeUtf8()) client.processNextFrame()
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 11 01:59:58 UTC 2024 - 18.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
.build(), ) val webSocket = newWebSocket() clientListener.assertOpen() val server = serverListener.assertOpen() as RealWebSocket Thread.sleep(1000) // No pings and no pongs. assertThat(webSocket.sentPingCount()).isEqualTo(0) assertThat(webSocket.receivedPingCount()).isEqualTo(0) assertThat(webSocket.receivedPongCount()).isEqualTo(0) assertThat(server.sentPingCount()).isEqualTo(0)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Mar 31 17:16:15 UTC 2024 - 35.2K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
sockets and HTTP/2 connections.** Previously if you configured a ping interval that would cause OkHttp to send pings, but it did not track whether the reply pongs were received. With this update OkHttp requires that every ping receive a response: if it does not the connection will be closed and the listener's `onFailure()` method will be called.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0)