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licenses/gomodules.xyz/jsonpatch/v2/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Sat Oct 26 02:47:39 UTC 2019 - 11.1K bytes - Viewed (0) -
licenses/google.golang.org/genproto/googleapis/api/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
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licenses/gopkg.in/ini.v1/LICENSE
on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Wed Jan 12 20:05:04 UTC 2022 - 10K bytes - Viewed (0) -
licenses/istio.io/client-go/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Tue Oct 31 18:53:28 UTC 2023 - 11.1K bytes - Viewed (0) -
licenses/k8s.io/client-go/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Sat Oct 26 02:47:39 UTC 2019 - 11.1K bytes - Viewed (0) -
licenses/k8s.io/kube-openapi/pkg/validation/errors/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
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licenses/k8s.io/kubectl/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Sat Oct 26 02:47:39 UTC 2019 - 11.1K bytes - Viewed (0) -
android/guava/src/com/google/common/base/internal/Finalizer.java
* you want to throw away the class loader. For example, dynamically reloading a web application or * unloading an OSGi bundle. * * <p>{@code com.google.common.base.FinalizableReferenceQueue} loads this class in its own class * loader. That way, this class doesn't prevent the main class loader from getting garbage * collected, and this class can detect when the main class loader has been garbage collected and * stop itself. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Aug 23 12:54:09 UTC 2023 - 9.4K bytes - Viewed (0) -
docs/en/docs/alternatives.md
## Intro **FastAPI** wouldn't exist if not for the previous work of others. There have been many tools created before that have helped inspire its creation. I have been avoiding the creation of a new framework for several years. First I tried to solve all the features covered by **FastAPI** using many different frameworks, plug-ins, and tools.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 20 19:20:23 UTC 2024 - 23.2K bytes - Viewed (0) -
android/guava/src/com/google/common/io/ByteArrayDataOutput.java
import com.google.common.annotations.J2ktIncompatible; import java.io.DataOutput; import java.io.IOException; /** * An extension of {@code DataOutput} for writing to in-memory byte arrays; its methods offer * identical functionality but do not throw {@link IOException}. * * @author Jayaprabhakar Kadarkarai * @since 1.0 */ @J2ktIncompatible @GwtIncompatible @ElementTypesAreNonnullByDefault
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Feb 28 20:13:02 UTC 2023 - 2K bytes - Viewed (0)