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  1. docs/en/docs/index.md

    ### Deploy your app (optional) { #deploy-your-app-optional }
    
    You can optionally deploy your FastAPI app to <a href="https://fastapicloud.com" class="external-link" target="_blank">FastAPI Cloud</a>, go and join the waiting list if you haven't. 🚀
    
    If you already have a **FastAPI Cloud** account (we invited you from the waiting list 😉), you can deploy your application with one command.
    
    Before deploying, make sure you are logged in:
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Thu Dec 25 11:01:37 UTC 2025
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  2. guava/src/com/google/common/math/LongMath.java

       * {@code Math.addExact(a, b)} will call the {@link Math#addExact(int, int)} overload, not {@link
       * Math#addExact(long, long)}. Also note that adding two {@code int} values can <b>never</b>
       * overflow a {@code long}, so you can just write {@code (long) a + b}.
       *
       * @throws ArithmeticException if {@code a + b} overflows in signed {@code long} arithmetic
       */
      @InlineMe(replacement = "Math.addExact(a, b)")
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Nov 03 21:01:09 UTC 2025
    - 46.8K bytes
    - Viewed (0)
  3. src/main/java/jcifs/internal/smb2/rdma/RdmaConnection.java

         *
         * @throws IOException if reset fails
         */
        public abstract void reset() throws IOException;
    
        /**
         * Check if connection can send data (has send credits and is established)
         *
         * @return true if can send, false otherwise
         */
        public boolean canSend() {
            return sendCredits.get() > 0 && state == RdmaConnectionState.ESTABLISHED;
        }
    
        /**
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Sun Aug 24 00:12:28 UTC 2025
    - 8.2K bytes
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  4. android/guava-testlib/src/com/google/common/testing/EqualsTester.java

       *
       * <p>The {@code @Nullable} annotations on the {@code equalityGroup} parameter imply that the
       * objects, and the array itself, can be null. That is for programmer convenience, when the
       * objects come from factory methods that are themselves {@code @Nullable}. In reality neither the
       * array nor its contents can be null, but it is not useful to force the use of {@code
       * requireNonNull} or the like just to assert that.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 6.1K bytes
    - Viewed (0)
  5. cmd/metacache.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Jul 12 16:23:16 UTC 2024
    - 6K bytes
    - Viewed (0)
  6. internal/bucket/lifecycle/rule.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Mon Nov 25 20:12:21 UTC 2024
    - 6.4K bytes
    - Viewed (0)
  7. okhttp/src/jvmTest/kotlin/okhttp3/TrailersTest.kt

       *
       *  * Don't cache the response. The cache will try to read the entire response body so that it
       *    can successfully complete the cache entry.
       *
       *  * Throttle the response. The HTTP/1 connection pool will attempt to read the entire response
       *    body so that it can pool the connection.
       */
      private fun trailersWithClientPrematureClose(protocol: Protocol) {
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Sat Nov 08 21:45:04 UTC 2025
    - 18.8K bytes
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  8. cmd/globals.go

    // Copyright (c) 2015-2021 MinIO, Inc.
    //
    // This file is part of MinIO Object Storage stack
    //
    // This program is free software: you can redistribute it and/or modify
    // it under the terms of the GNU Affero General Public License as published by
    // the Free Software Foundation, either version 3 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Tue Sep 03 18:23:41 UTC 2024
    - 16.2K bytes
    - Viewed (1)
  9. android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

       * Encapsulates the action to be taken when a potential deadlock is encountered. Clients can use
       * one of the predefined {@link Policies} or specify a custom implementation. Implementations must
       * be thread-safe.
       *
       * @since 13.0
       */
      public interface Policy {
    
        /**
         * Called when a potential deadlock is encountered. Implementations can throw the given {@code
         * exception} and/or execute other desired logic.
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Sep 11 17:06:34 UTC 2025
    - 35.9K bytes
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  10. guava/src/com/google/common/base/Stopwatch.java

     *   <li>An alternative source of nanosecond ticks can be substituted, for example for testing or
     *       performance reasons, without affecting most of your code.
     * </ul>
     *
     * <p>The one downside of {@code Stopwatch} relative to {@link System#nanoTime()} is that {@code
     * Stopwatch} requires object allocation and additional method calls, which can reduce the accuracy
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 08 18:55:33 UTC 2025
    - 9.2K bytes
    - Viewed (0)
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