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Results 461 - 470 of 691 for unsuccessful (0.07 sec)

  1. guava-testlib/src/com/google/common/testing/ArbitraryInstances.java

              return left.getName().compareTo(right.getName());
            }
          };
    
      /**
       * Returns a new {@code MatchResult} that corresponds to a successful match. Apache Harmony (used
       * in Android) requires a successful match in order to generate a {@code MatchResult}:
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 21.2K bytes
    - Viewed (0)
  2. okhttp/src/test/java/okhttp3/URLConnectionTest.kt

        server.enqueue(
          MockResponse(body = "Successful auth!"),
        )
        java.net.Authenticator.setDefault(RecordingAuthenticator())
        client =
          client.newBuilder()
            .authenticator(JavaNetAuthenticator())
            .build()
        val response = getResponse(newRequest("/"))
        assertThat(readAscii(response.body.byteStream(), Int.MAX_VALUE))
          .isEqualTo("Successful auth!")
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Jan 20 10:30:28 UTC 2024
    - 131.7K bytes
    - Viewed (0)
  3. docs/em/docs/advanced/path-operation-advanced-configuration.md

                "get": {
                    "summary": "Read Items",
                    "operationId": "read_items_items__get",
                    "responses": {
                        "200": {
                            "description": "Successful Response",
                            "content": {
                                "application/json": {
                                    "schema": {}
                                }
                            }
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 5.7K bytes
    - Viewed (0)
  4. src/main/java/jcifs/ACE.java

     * mask of the ACE, the whole access check fails. If the ACE is an "allow"
     * ACE and <i>all</i> of the bits in the desired access bits match bits in
     * the access mask of the ACE, the access check is successful. Otherwise,
     * more ACEs are evaluated until all desired access bits (combined)
     * are "allowed". If all of the desired access bits are not "allowed"
     * the then same process is repeated for inherited ACEs.
     * <p>
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Jul 01 13:12:10 UTC 2018
    - 6.5K bytes
    - Viewed (0)
  5. internal/event/target/nsq.go

    		return err
    	}
    
    	_, err := target.isActive()
    	if err != nil {
    		return err
    	}
    
    	eventData, eErr := target.store.Get(key)
    	if eErr != nil {
    		// The last event key in a successful batch will be sent in the channel atmost once by the replayEvents()
    		// Such events will not exist and wouldve been already been sent successfully.
    		if os.IsNotExist(eErr) {
    			return nil
    		}
    		return eErr
    	}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 7.1K bytes
    - Viewed (0)
  6. guava-tests/test/com/google/common/util/concurrent/AbstractFutureBenchmarks.java

          }
          return true;
        }
    
        /**
         * Subclasses can override this method to implement interruption of the future's computation.
         * The method is invoked automatically by a successful call to {@link #cancel(boolean)
         * cancel(true)}.
         *
         * <p>The default implementation does nothing.
         *
         * @since 10.0
         */
        protected void interruptTask() {}
    
        /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 02:42:09 UTC 2024
    - 13.6K bytes
    - Viewed (0)
  7. internal/event/target/kafka.go

    	if err = target.init(); err != nil {
    		return err
    	}
    	switch {
    	case key.ItemCount == 1:
    		var event event.Event
    		event, err = target.store.Get(key)
    		if err != nil {
    			// The last event key in a successful batch will be sent in the channel atmost once by the replayEvents()
    			// Such events will not exist and wouldve been already been sent successfully.
    			if os.IsNotExist(err) {
    				return nil
    			}
    			return err
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 13.6K bytes
    - Viewed (0)
  8. android/guava-testlib/src/com/google/common/testing/ArbitraryInstances.java

              return left.getName().compareTo(right.getName());
            }
          };
    
      /**
       * Returns a new {@code MatchResult} that corresponds to a successful match. Apache Harmony (used
       * in Android) requires a successful match in order to generate a {@code MatchResult}:
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 20.8K bytes
    - Viewed (0)
  9. docs/em/docs/advanced/additional-responses.md

                        "schema": {
                            "$ref": "#/components/schemas/Message"
                        }
                    }
                }
            },
            "200": {
                "description": "Successful Response",
                "content": {
                    "application/json": {
                        "schema": {
                            "$ref": "#/components/schemas/Item"
                        }
                    }
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 7.8K bytes
    - Viewed (0)
  10. guava/src/com/google/common/collect/AbstractIterator.java

       *
       * <p>The initial invocation of {@link #hasNext()} or {@link #next()} calls this method, as does
       * the first invocation of {@code hasNext} or {@code next} following each successful call to
       * {@code next}. Once the implementation either invokes {@code endOfData} or throws an exception,
       * {@code computeNext} is guaranteed to never be called again.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Mar 18 02:04:10 UTC 2022
    - 6.4K bytes
    - Viewed (0)
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