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android/guava/src/com/google/common/collect/Sets.java
* other, pass it first. Unfortunately, since this method sets the generic type of the returned * set based on the type of the first set passed, this could in rare cases force you to make a * cast, for example: * * {@snippet : * Set<Object> aFewBadObjects = ... * Set<String> manyBadStrings = ... * * // impossible for a non-String to be in the intersectionCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 19:19:10 GMT 2026 - 81.4K bytes - Click Count (0) -
helm-releases/minio-4.0.12.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Aug 14 05:50:43 GMT 2022 - 19.4K bytes - Click Count (0) -
helm-releases/minio-4.0.13.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 23 18:18:14 GMT 2022 - 19.5K bytes - Click Count (0) -
helm-releases/minio-4.0.8.tgz
VERSIONING=$4 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Jul 29 23:39:54 GMT 2022 - 18.6K bytes - Click Count (0) -
helm-releases/minio-5.0.10.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sat May 27 00:05:49 GMT 2023 - 20.3K bytes - Click Count (0) -
helm-releases/minio-4.0.5.tgz
VERSIONING=$4 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sat Jul 16 06:42:56 GMT 2022 - 18.3K bytes - Click Count (0) -
helm-releases/minio-5.0.9.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed May 03 06:23:26 GMT 2023 - 20.2K bytes - Click Count (0) -
helm-releases/minio-5.0.2.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Dec 18 07:57:10 GMT 2022 - 20.4K bytes - Click Count (0) -
helm-releases/minio-5.0.8.tgz
OBJECTLOCKING=$5 # Purge the bucket, if set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Thu Apr 13 21:49:51 GMT 2023 - 20.3K bytes - Click Count (0) -
tensorflow/c/c_api.h
// In C++ bool is a keyword while in C99 bool is a macro defined // in stdbool.h. It is possible for the two to be inconsistent. // For example, neither the C99 nor the C++11 standard force a byte // size on the bool type, so the macro defined in stdbool.h could // be inconsistent with the bool keyword in C++. Thus, the use // of stdbool.h is avoided and unsigned char is used instead.
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Thu Oct 26 21:08:15 GMT 2023 - 82.3K bytes - Click Count (0)