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Results 31 - 40 of 102 for teus (0.62 sec)

  1. android/guava-tests/test/com/google/common/graph/AbstractNetworkTest.java

        assertThat(networkAsMutableNetwork.removeNode(N1)).isTrue();
    
        // The choice of the size() method to call here is arbitrary.  We assume that if any of the Set
        // methods executes the validation check, they all will, and thus we only need to test one of
        // them to ensure that the validation check happens and has the expected behavior.
        assertNodeRemovedFromGraphErrorMessage(
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 32.7K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/collect/QueuesTest.java

        assertNull(q.peek());
        assertInterruptibleDrained(q);
        assertUninterruptibleDrained(q);
      }
    
      private void assertInterruptibleDrained(BlockingQueue<Object> q) {
        // nothing to drain, thus this should wait doing nothing
        try {
          assertEquals(0, Queues.drain(q, ImmutableList.of(), 0, 10, MILLISECONDS));
        } catch (InterruptedException e) {
          throw new AssertionError();
        }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 12.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/ObjectArrays.java

       * returns the elements in the order they are returned by the collection's iterator. The returned
       * array is "safe" in that no references to it are maintained by the collection. The caller is
       * thus free to modify the returned array.
       *
       * <p>This method assumes that the collection size doesn't change while the method is running.
       *
       * <p>TODO(kevinb): support concurrently modified collections?
       *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.9K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

       * AbstractFutureState's private fields. However, our open-source build uses `-source 8 -target
       * 8`, so the class files from that build can't express nestmates. Thus, when those class files
       * are used from Java 9 or higher (i.e., high enough to trigger the VarHandle code path), such a
       * lookup would fail with an IllegalAccessException. That may then trigger use of Unsafe (possibly
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 33.2K bytes
    - Viewed (0)
  5. okhttp-tls/src/main/kotlin/okhttp3/tls/internal/der/DerReader.kt

     */
    internal class DerReader(
      source: Source,
    ) {
      private val countingSource: CountingSource = CountingSource(source)
      private val source: BufferedSource = countingSource.buffer()
    
      /** Total bytes read thus far. */
      private val byteCount: Long
        get() = countingSource.bytesRead - source.buffer.size
    
      /** How many bytes to read before [peekHeader] should return false, or -1L for no limit. */
      private var limit = -1L
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 10.5K bytes
    - Viewed (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

       * this address.
       *
       * If [planToReplace] is non-null, this will swap it for a pooled connection if that pooled
       * connection uses HTTP/2. That results in fewer sockets overall and thus fewer TCP slow starts.
       */
      internal fun planReusePooledConnection(
        planToReplace: ConnectPlan? = null,
        routes: List<Route>? = null,
      ): ReusePlan? {
        val result =
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed May 28 23:28:25 UTC 2025
    - 12K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/MutableClassToInstanceMap.java

      }
    
      /**
       * Returns a new {@code MutableClassToInstanceMap} instance backed by a given empty {@code
       * backingMap}. The caller surrenders control of the backing map, and thus should not allow any
       * direct references to it to remain accessible.
       */
      public static <B extends @Nullable Object> MutableClassToInstanceMap<B> create(
          Map<Class<? extends @NonNull B>, B> backingMap) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:10:29 UTC 2025
    - 6.7K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/hash/Hashing.java

       *       take each of the servers offline, {@code consistentHash} will be a poor fit: It provides
       *       no way for you to specify which of the three buckets is disappearing. Thus, if your
       *       buckets change from {@code [alpha, bravo, charlie]} to {@code [bravo, charlie]}, it will
       *       assign all the old {@code alpha} traffic to {@code bravo} and all the old {@code bravo}
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 29.8K bytes
    - Viewed (0)
  9. guava/src/com/google/common/util/concurrent/AbstractFutureState.java

       * AbstractFutureState's private fields. However, our open-source build uses `-source 8 -target
       * 8`, so the class files from that build can't express nestmates. Thus, when those class files
       * are used from Java 9 or higher (i.e., high enough to trigger the VarHandle code path), such a
       * lookup would fail with an IllegalAccessException. That may then trigger use of Unsafe (possibly
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 34.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/cache/Striped64.java

       * Table entries are of class Cell; a variant of AtomicLong padded
       * to reduce cache contention on most processors. Padding is
       * overkill for most Atomics because they are usually irregularly
       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jan 15 22:17:15 UTC 2025
    - 11.4K bytes
    - Viewed (0)
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