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Results 31 - 40 of 684 for send (0.02 seconds)

  1. cmd/event-notification.go

    	evnot.targetList.Remove(targetIDSet)
    }
    
    // Send - sends the event to all registered notification targets
    func (evnot *EventNotifier) Send(args eventArgs) {
    	evnot.RLock()
    	targetIDSet := evnot.bucketRulesMap[args.BucketName].Match(args.EventName, args.Object.Name)
    	evnot.RUnlock()
    
    	if len(targetIDSet) == 0 {
    		return
    	}
    
    	// If MINIO_API_SYNC_EVENTS is set, send events synchronously.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Jun 21 22:22:24 GMT 2024
    - 7.7K bytes
    - Click Count (0)
  2. cmd/global-heal.go

    							bucket, version.Name, err))
    					}
    				}
    
    				if !send(result) {
    					return
    				}
    			}
    
    			// All versions resulted in 'ObjectNotFound/VersionNotFound'
    			if versionNotFound == len(fivs.Versions) {
    				return
    			}
    
    			send(healEntryDone(entry.name))
    
    			// Wait and proceed if there are active requests
    			waitForLowHTTPReq()
    		}
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Apr 04 13:49:12 GMT 2025
    - 16.2K bytes
    - Click Count (0)
  3. .github/workflows/notify-on-rc-for-manual-test.yml

    run-name: Notify the IDE Experience team about new RCs for manual testing
    on:
      push:
        tags:
          - 'v*.*.*-RC1'
    
    permissions: {}
    
    jobs:
      send-slack-notification:
        runs-on: ubuntu-latest
        steps:
          - name: Send Slack notification about new RCs for manual testing
            id: slack
            uses: slackapi/slack-github-action@v2.1.1
            with:
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Wed Jul 09 22:17:17 GMT 2025
    - 912 bytes
    - Click Count (0)
  4. samples/guide/src/main/java/okhttp3/recipes/WebSocketEcho.java

        client.dispatcher().executorService().shutdown();
      }
    
      @Override public void onOpen(WebSocket webSocket, Response response) {
        webSocket.send("Hello...");
        webSocket.send("...World!");
        webSocket.send(ByteString.decodeHex("deadbeef"));
        webSocket.close(1000, "Goodbye, World!");
      }
    
      @Override public void onMessage(WebSocket webSocket, String text) {
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Thu Apr 04 11:40:21 GMT 2024
    - 1.6K bytes
    - Click Count (0)
  5. mockwebserver/src/main/kotlin/mockwebserver3/SocketEffect.kt

      ) : SocketEffect
    
      /**
       * On HTTP/2, send a [GOAWAY frame](https://tools.ietf.org/html/rfc7540#section-6.8) immediately
       * after the response and will close the connection when the client's socket is exhausted.
       *
       * On HTTP/1 this closes the socket.
       */
      public object ShutdownConnection : SocketEffect
    
      /**
       * On HTTP/2 this will send the error code on the stream.
       *
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Fri Jun 20 11:46:46 GMT 2025
    - 1.6K bytes
    - Click Count (0)
  6. tests/test_tutorial/test_openapi_callbacks/test_tutorial001.py

                  ...
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sat Dec 27 18:19:10 GMT 2025
    - 8.6K bytes
    - Click Count (0)
  7. docs_src/openapi_callbacks/tutorial001_py39.py

        And this path operation will:
    
        * Send the invoice to the client.
        * Collect the money from the client.
        * Send a notification back to the API user (the external developer), as a callback.
            * At this point is that the API will somehow send a POST request to the
                external API with the notification of the invoice event
                (e.g. "payment successful").
        """
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Wed Dec 17 20:41:43 GMT 2025
    - 1.3K bytes
    - Click Count (0)
  8. docs_src/websockets/tutorial003_py39.py

            <h1>WebSocket Chat</h1>
            <h2>Your ID: <span id="ws-id"></span></h2>
            <form action="" onsubmit="sendMessage(event)">
                <input type="text" id="messageText" autocomplete="off"/>
                <button>Send</button>
            </form>
            <ul id='messages'>
            </ul>
            <script>
                var client_id = Date.now()
                document.querySelector("#ws-id").textContent = client_id;
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sat Mar 18 12:29:59 GMT 2023
    - 2.5K bytes
    - Click Count (0)
  9. internal/event/targetlist.go

    	list.RLock()
    	defer list.RUnlock()
    
    	ntargets := make(map[TargetID]Target, len(list.targets))
    	maps.Copy(ntargets, list.targets)
    	return ntargets
    }
    
    // Send - sends events to targets identified by target IDs.
    func (list *TargetList) Send(event Event, targetIDset TargetIDSet, sync bool) {
    	if sync {
    		list.sendSync(event, targetIDset)
    	} else {
    		list.sendAsync(event, targetIDset)
    	}
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 9.2K bytes
    - Click Count (0)
  10. docs/en/docs/reference/websockets.md

    # WebSockets
    
    When defining WebSockets, you normally declare a parameter of type `WebSocket` and with it you can read data from the client and send data to it.
    
    It is provided directly by Starlette, but you can import it from `fastapi`:
    
    ```python
    from fastapi import WebSocket
    ```
    
    /// tip
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Tue Aug 06 04:48:30 GMT 2024
    - 1.7K bytes
    - Click Count (0)
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