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src/test/java/org/codelibs/fess/mylasta/direction/sponsor/FessTimeResourceProviderTest.java
FessTimeResourceProvider provider1 = new FessTimeResourceProvider(mockConfig); FessTimeResourceProvider provider2 = new FessTimeResourceProvider(mockConfig); // Test basic object equality assertNotSame(provider1, provider2); assertEquals(provider1, provider1); // Self equality assertFalse(provider1.equals(null)); // Null check
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Tue Aug 19 14:09:36 UTC 2025 - 17.4K bytes - Viewed (0) -
docs/nl/docs/features.md
### Beveiliging en authenticatie Beveiliging en authenticatie is geïntegreerd. Zonder compromissen te doen naar databases of datamodellen. Alle beveiligingsschema's gedefinieerd in OpenAPI, inclusief: * HTTP Basic. * **OAuth2** (ook met **JWT tokens**). Bekijk de tutorial over [OAuth2 with JWT](tutorial/security/oauth2-jwt.md){.internal-link target=_blank}. * API keys in: * Headers. * Query parameters. * Cookies, enz.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Sep 03 13:50:38 UTC 2024 - 10.1K bytes - Viewed (0) -
src/main/java/jcifs/dcerpc/msrpc/netdfs.java
/** * DFS storage state indicating active status */ public static final int DFS_STORAGE_STATE_ACTIVE = 0x0004; /** * DFS information level 1 structure containing basic DFS entry information */ public static class DfsInfo1 extends NdrObject { /** * Default constructor for DfsInfo1 */ public DfsInfo1() { // Default constructor
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 21.8K bytes - Viewed (0) -
src/main/java/jcifs/util/PathValidator.java
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 30 05:58:03 UTC 2025 - 14.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/DiscreteDomain.java
import org.jspecify.annotations.Nullable; /** * A descriptor for a <i>discrete</i> {@code Comparable} domain such as all {@link Integer} * instances. A discrete domain is one that supports the three basic operations: {@link #next}, * {@link #previous} and {@link #distance}, according to their specifications. The methods {@link * #minValue} and {@link #maxValue} should also be overridden for bounded types. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Feb 13 17:34:21 UTC 2025 - 10.4K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Response.kt
* If a challenge uses the `token68` variant instead of auth params, there is exactly one * auth param in the challenge at key null. Invalid headers and challenges are ignored. * No semantic validation is done, for example that `Basic` auth must have a `realm` * auth param, this is up to the caller that interprets these challenges. */ fun challenges(): List<Challenge> { return headers.parseChallenges( when (code) {
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 14:39:28 UTC 2025 - 18.1K bytes - Viewed (0) -
src/test/java/jcifs/internal/smb2/ioctl/SrvCopychunkTest.java
private int startIndex; @BeforeEach void setUp() { buffer = new byte[100]; startIndex = 10; } @Test @DisplayName("Should encode basic values correctly") void testEncodeBasicValues() { // Given long sourceOffset = 1024L; long targetOffset = 2048L; int length = 4096;
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 12.4K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/EventListenerTest.kt
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 60.4K bytes - Viewed (0) -
docs/metrics/prometheus/grafana/bucket/minio-bucket.json
}, "overrides": [] }, "gridPos": { "h": 6, "w": 12, "x": 0, "y": 0 }, "id": 52, "options": { "displayMode": "basic", "maxVizHeight": 300, "minVizHeight": 10, "minVizWidth": 0, "namePlacement": "auto", "orientation": "horizontal", "reduceOptions": { "calcs": [
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Mon Aug 04 01:46:49 UTC 2025 - 101.9K bytes - Viewed (0) -
docs/en/docs/deployment/https.md
Having **HTTPS** is very important, and quite **critical** in most cases. Most of the effort you as a developer have to put around HTTPS is just about **understanding these concepts** and how they work. But once you know the basic information of **HTTPS for developers** you can easily combine and configure different tools to help you manage everything in a simple way.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 19:34:08 UTC 2025 - 14.3K bytes - Viewed (0)