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okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt
/** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that * share the same [Address] may share a [Connection]. This class implements the policy * of which connections to keep open for future use. * * @constructor Create a new connection pool with tuning parameters appropriate for a single-user * application. The tuning parameters in this pool are subject to change in future OkHttp releases.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Oct 07 21:55:03 GMT 2025 - 3.4K bytes - Click Count (0) -
android/guava/src/com/google/common/base/MoreObjects.java
} return false; } /** * Returns a string in the format specified by {@link MoreObjects#toStringHelper(Object)}. * * <p>After calling this method, you can keep adding more properties to later call toString() * again and get a more complete representation of the same object; but properties cannot be * removed, so this only allows limited reuse of the helper instance. The helper allowsCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Feb 05 17:38:41 GMT 2026 - 16.2K bytes - Click Count (0) -
docs/en/docs/advanced/custom-response.md
<img src="/img/tutorial/custom-response/image01.png"> ## Available responses { #available-responses } Here are some of the available responses. Keep in mind that you can use `Response` to return anything else, or even create a custom sub-class. /// note | Technical Details You could also use `from starlette.responses import HTMLResponse`.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 11K bytes - Click Count (0) -
src/main/java/org/codelibs/fess/entity/ChatSession.java
if (messages != null) { messages.clear(); } } this.lastAccessedAt = LocalDateTime.now(); } /** * Trims the message history to keep only the most recent messages. * * @param maxMessages the maximum number of messages to retain */ public void trimHistory(final int maxMessages) { synchronized (messagesLock) {
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Mar 07 01:53:06 GMT 2026 - 6.7K bytes - Click Count (0) -
docs/de/docs/tutorial/server-sent-events.md
## Technische Details { #technical-details } FastAPI implementiert einige bewährte SSE-Praktiken direkt out of the box. - Alle 15 Sekunden, wenn keine Nachricht gesendet wurde, einen **„keep alive“-`ping`-Kommentar** senden, um zu verhindern, dass einige Proxys die Verbindung schließen, wie in der [HTML-Spezifikation: Server-Sent Events](https://html.spec.whatwg.org/multipage/server-sent-events.html#authoring-notes) vorgeschlagen.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:48:21 GMT 2026 - 5.1K bytes - Click Count (0) -
docs/pt/docs/tutorial/server-sent-events.md
{* ../../docs_src/server_sent_events/tutorial005_py310.py hl[14] *} ## Detalhes Técnicos { #technical-details } O FastAPI implementa algumas boas práticas de SSE prontas para uso.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:13 GMT 2026 - 4.9K bytes - Click Count (0) -
internal/cachevalue/cache.go
return t.GetWithCtx(context.Background()) } func (t *Cache[T]) update(ctx context.Context) error { val, err := t.updateFn(ctx) if err != nil { if t.opts.ReturnLastGood && t.val.Load() != nil { // Keep last good value, so update // does not return an error. return nil } return err } t.val.Store(&val) t.lastUpdateMs.Store(time.Now().UnixMilli()) return nil
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri May 24 12:50:46 GMT 2024 - 4.4K bytes - Click Count (0) -
docs/en/docs/benchmarks.md
But when checking benchmarks and comparisons you should keep the following in mind. ## Benchmarks and speed { #benchmarks-and-speed } When you check the benchmarks, it is common to see several tools of different types compared as equivalent.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 3.4K bytes - Click Count (0) -
android/guava/src/com/google/common/reflect/Reflection.java
* state hurts system maintainability and testability. In cases when you have no choice while * interoperating with a legacy framework, this method helps to keep the code less ugly. * * @throws ExceptionInInitializerError if an exception is thrown during initialization of a class */ public static void initialize(Class<?>... classes) { for (Class<?> clazz : classes) {
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sat Dec 21 03:10:51 GMT 2024 - 3.4K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/RegularImmutableSet.java
} } @Override public int size() { return size; } // We're careful to put only E instances into the array in the mainline. // (In the backport, we don't need this suppression, but we keep it to minimize diffs.) @SuppressWarnings("unchecked") @Override public UnmodifiableIterator<E> iterator() { return asList().iterator(); } @Override @Nullable Object[] internalArray() {
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 26 20:08:09 GMT 2025 - 3.6K bytes - Click Count (0)