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Results 21 - 30 of 1,064 for pool (0.08 seconds)

  1. internal/grid/types.go

    type ArrayOf[T RoundTripper] struct {
    	aPool sync.Pool     // Arrays
    	ePool bpool.Pool[T] // Elements
    }
    
    // NewArrayOf returns a new ArrayOf.
    // You must provide a function that returns a new instance of T.
    func NewArrayOf[T RoundTripper](newFn func() T) *ArrayOf[T] {
    	return &ArrayOf[T]{
    		ePool: bpool.Pool[T]{New: func() T {
    			return newFn()
    		}},
    	}
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 15.5K bytes
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  2. okhttp/src/jvmTest/kotlin/okhttp3/internal/connection/ConnectionPoolTest.kt

        // Running at time 75, the pool returns that nothing can be evicted until time 150.
        assertThat(pool.closeConnections(75L)).isEqualTo(75L)
        assertThat(pool.connectionCount()).isEqualTo(2)
    
        // Running at time 149, the pool returns that nothing can be evicted until time 150.
        assertThat(pool.closeConnections(149L)).isEqualTo(1L)
        assertThat(pool.connectionCount()).isEqualTo(2)
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 8.2K bytes
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  3. internal/jwt/parser.go

    	return HashBorrower{pool: &s.HasherPool, borrowed: make([]hash.Hash, 0, 2)}
    }
    
    // HashBorrower keeps track of borrowed hashers and allows to return them all.
    type HashBorrower struct {
    	pool     *bpool.Pool[hash.Hash]
    	borrowed []hash.Hash
    }
    
    // Borrow a single hasher.
    func (h *HashBorrower) Borrow() hash.Hash {
    	hasher := h.pool.Get()
    	h.borrowed = append(h.borrowed, hasher)
    	hasher.Reset()
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 14.1K bytes
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  4. docs/contribute/concurrency.md

    ## Connection Pool
    
    A primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency.
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
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  5. internal/event/target/redis.go

    }
    
    // Close - releases the resources used by the pool.
    func (target *RedisTarget) Close() error {
    	close(target.quitCh)
    	if target.pool != nil {
    		return target.pool.Close()
    	}
    	return nil
    }
    
    func (target *RedisTarget) init() error {
    	return target.initOnce.Do(target.initRedis)
    }
    
    func (target *RedisTarget) initRedis() error {
    	conn := target.pool.Get()
    	defer conn.Close()
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Mar 30 00:56:02 GMT 2025
    - 9.1K bytes
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  6. internal/handlers/forwarder.go

    	}
    
    	return f
    }
    
    type bufPool struct {
    	sz   int
    	pool bpool.Pool[*[]byte]
    }
    
    func (b *bufPool) Put(buf []byte) {
    	if cap(buf) < b.sz || cap(buf) > b.sz*2 {
    		// Buffer too small or will likely leak memory after being expanded.
    		// Drop it.
    		return
    	}
    	b.pool.Put(&buf)
    }
    
    func (b *bufPool) Get() []byte {
    	bufp := b.pool.Get()
    	if bufp == nil || cap(*bufp) < b.sz {
    		return make([]byte, 0, b.sz)
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Feb 18 16:25:55 GMT 2025
    - 5.7K bytes
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  7. buildscripts/verify-build.sh

    	export MINIO_ROOT_PASSWORD=$SECRET_KEY
    	export MINIO_ENDPOINTS="http://127.0.0.1:9000${WORK_DIR}/pool-disk-sets{1...4} http://127.0.0.1:9001${WORK_DIR}/pool-disk-sets{5...8}"
    	"${MINIO[@]}" server --address ":9000" >"$WORK_DIR/pool-minio-9000.log" 2>&1 &
    	"${MINIO[@]}" server --address ":9001" >"$WORK_DIR/pool-minio-9001.log" 2>&1 &
    
    	"${WORK_DIR}/mc" ready verify
    }
    
    function start_minio_pool_erasure_sets_ipv6() {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri May 24 19:28:51 GMT 2024
    - 6.7K bytes
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  8. docs/distributed/DECOMMISSION.md

    # Decommissioning
    
    Decommissiong is a mechanism in MinIO to drain older pools (usually with old hardware) and migrate the content from such pools to a newer pools (usually better hardware). Decommissioning spreads the data across all pools - for example, if you decommission `pool1`, all the data from `pool1` spreads across `pool2` and `pool3`.
    
    ## Features
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Mon Jul 11 14:59:49 GMT 2022
    - 8.3K bytes
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  9. cmd/metacache-set_gen.go

    		case "StopDiskAtLimit":
    			z.StopDiskAtLimit, err = dc.ReadBool()
    			if err != nil {
    				err = msgp.WrapError(err, "StopDiskAtLimit")
    				return
    			}
    		case "pool":
    			z.pool, err = dc.ReadInt()
    			if err != nil {
    				err = msgp.WrapError(err, "pool")
    				return
    			}
    		case "set":
    			z.set, err = dc.ReadInt()
    			if err != nil {
    				err = msgp.WrapError(err, "set")
    				return
    			}
    		default:
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 13.8K bytes
    - Click Count (0)
  10. cmd/endpoint.go

    	}
    	sort.Slice(nodes, func(i, j int) bool {
    		return nodes[i].Host < nodes[j].Host
    	})
    	return nodes
    }
    
    // GetPoolIdx return pool index
    func (l EndpointServerPools) GetPoolIdx(pool string) int {
    	for id, ep := range globalEndpoints {
    		if ep.CmdLine != pool {
    			continue
    		}
    		return id
    	}
    	return -1
    }
    
    // GetLocalPoolIdx returns the pool which endpoint belongs to locally.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 34.5K bytes
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