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  1. docs/smb3-features/05-rdma-smb-direct-design.md

    ## 1. Overview
    
    SMB Direct enables high-performance data transfer using Remote Direct Memory Access (RDMA) technology. This provides ultra-low latency and high bandwidth data transfer by bypassing the traditional TCP/IP stack and allowing direct memory-to-memory transfers between client and server.
    
    ## 2. Protocol Specification Reference
    
    - **MS-SMBD**: SMB2 Remote Direct Memory Access (RDMA) Transport Protocol
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 02:53:50 UTC 2025
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  2. src/main/java/jcifs/internal/smb2/rdma/RdmaBufferManager.java

    import java.util.concurrent.atomic.AtomicLong;
    
    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;
    
    /**
     * RDMA buffer manager for efficient memory region pooling.
     *
     * Manages pools of pre-registered memory regions to avoid the overhead
     * of frequent registration/deregistration during RDMA operations.
     */
    public class RdmaBufferManager implements AutoCloseable {
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 23 05:11:12 UTC 2025
    - 8.7K bytes
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  3. src/main/java/jcifs/internal/smb2/rdma/RdmaWorkRequest.java

        /**
         * Get request type
         *
         * @return type of request
         */
        public RequestType getType() {
            return type;
        }
    
        /**
         * Get associated memory region
         *
         * @return memory region for this request
         */
        public RdmaMemoryRegion getMemoryRegion() {
            return memoryRegion;
        }
    
        /**
         * Check if request is completed
         *
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sun Aug 24 00:12:28 UTC 2025
    - 3.2K bytes
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  4. docs/metrics/v3.md

    | `minio_system_memory_free`       | Free memory on the node. <br><br>Type: gauge            | `server` |
    | `minio_system_memory_total`      | Total memory on the node. <br><br>Type: gauge           | `server` |
    | `minio_system_memory_buffers`    | Buffers memory on the node. <br><br>Type: gauge         | `server` |
    | `minio_system_memory_cache`      | Cache memory on the node. <br><br>Type: gauge           | `server` |
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 45.2K bytes
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  5. src/packaging/common/packaging.properties

    packaging.env.file=
    
    # Default configuration directory and file to use in bin/plugin script
    
    # Default values for min/max heap memory allocated to fess java process
    packaging.fess.heap.min=256m
    packaging.fess.heap.max=1g
    
    # Specifies the maximum file descriptor number
    packaging.os.max.open.files=65535
    
    # Maximum number of VMA (Virtual Memory Areas) a process can own
    packaging.os.max.map.count=262144
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Dec 10 01:24:02 UTC 2015
    - 797 bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableLongArray} that is built will very likely occupy more memory than strictly necessary;
       * to trim memory usage, build using {@code builder.build().trimmed()}.
       */
      public static Builder builder(int initialCapacity) {
        checkArgument(initialCapacity >= 0, "Invalid initialCapacity: %s", initialCapacity);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 22K bytes
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  7. guava/src/com/google/common/primitives/ImmutableIntArray.java

       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;
       * to trim memory usage, build using {@code builder.build().trimmed()}.
       */
      public static Builder builder(int initialCapacity) {
        checkArgument(initialCapacity >= 0, "Invalid initialCapacity: %s", initialCapacity);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 21.4K bytes
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  8. cmd/bucket-replication-stats.go

    		case <-r.qTimer.C:
    			r.qCache.update()
    		}
    	}
    }
    
    // Delete deletes in-memory replication statistics for a bucket.
    func (r *ReplicationStats) Delete(bucket string) {
    	if r == nil {
    		return
    	}
    
    	r.Lock()
    	defer r.Unlock()
    	delete(r.Cache, bucket)
    }
    
    // UpdateReplicaStat updates in-memory replica statistics with new values.
    func (r *ReplicationStats) UpdateReplicaStat(bucket string, n int64) {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Feb 18 16:25:55 UTC 2025
    - 13.6K bytes
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  9. api/maven-api-core/src/main/java/org/apache/maven/api/services/Source.java

     * backing store (e.g. file system, database, memory).
     * <p>
     * This is mainly used to parse files into objects such as Maven projects,
     * models, settings, or toolchains. The source implementation handles
     * all the details of accessing the underlying content while providing
     * a uniform API to consumers.
     * <p>
     * Sources can represent:
     * <ul>
     *   <li>Local filesystem files</li>
     *   <li>In-memory content</li>
     *   <li>Database entries</li>
    Registered: Sun Sep 07 03:35:12 UTC 2025
    - Last Modified: Wed Jan 29 09:46:53 UTC 2025
    - 4K bytes
    - Viewed (0)
  10. doc/go_mem.html

    <p>
    Go approaches its memory model in much the same way as the rest of the language,
    aiming to keep the semantics simple, understandable, and useful.
    This section gives a general overview of the approach and should suffice for most programmers.
    The memory model is specified more formally in the next section.
    </p>
    
    <p>
    A data race is defined as
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue Aug 05 15:41:37 UTC 2025
    - 26.6K bytes
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