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src/main/java/jcifs/smb1/util/MD4.java
* transform(ing) data in 512-bit message block(s), updating the variables * context and count, and leaving (buffering) the remaining bytes in buffer * for the next update or finish. * * @param input input block * @param offset start of meaningful bytes in input * @param len count of bytes in input block to consider */ @Override
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 9.6K bytes - Viewed (0) -
docs/en/docs/advanced/events.md
/// ### `startup` and `shutdown` together { #startup-and-shutdown-together } There's a high chance that the logic for your *startup* and *shutdown* is connected, you might want to start something and then finish it, acquire a resource and then release it, etc. Doing that in separated functions that don't share logic or variables together is more difficult as you would need to store values in global variables or similar tricks.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 7.9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionList.java
* to calling it exactly once. * * @since 10.0 (present in 1.0 as {@code run}) */ public void execute() { // Lock while we update our state so the add method above will finish adding any listeners // before we start to run them. RunnableExecutorPair list; synchronized (this) { if (executed) { return; } executed = true;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 6.9K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ExecutionList.java
* to calling it exactly once. * * @since 10.0 (present in 1.0 as {@code run}) */ public void execute() { // Lock while we update our state so the add method above will finish adding any listeners // before we start to run them. RunnableExecutorPair list; synchronized (this) { if (executed) { return; } executed = true;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 6.9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/TimeoutFuture.java
import java.util.concurrent.TimeoutException; import org.jspecify.annotations.Nullable; /** * Implementation of {@code Futures#withTimeout}. * * <p>Future that delegates to another but will finish early (via a {@link TimeoutException} wrapped * in an {@link ExecutionException}) if the specified duration expires. The delegate future is * interrupted and cancelled if it times out. */ @J2ktIncompatible @GwtIncompatible
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 8K bytes - Viewed (0) -
src/main/java/jcifs/smb/compression/DefaultCompressionService.java
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 11.2K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/collect/QueuesTest.java
@Override public void setUp() { threadPool = newCachedThreadPool(); } @Override public void tearDown() throws InterruptedException { threadPool.shutdown(); assertTrue("Some worker didn't finish in time", threadPool.awaitTermination(10, SECONDS)); } private static <T> int drain( BlockingQueue<T> q, Collection<? super T> buffer, int maxElements, long timeout,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 12.2K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/DispatcherTest.kt
a2.cancel() a3.cancel() assertThat(dispatcher.runningCalls()) .containsExactlyInAnyOrder(a1, a2) assertThat(dispatcher.queuedCalls()).isEmpty() // Let the calls finish. waiting.countDown() t1.join() t2.join() // Now we should have 0 running calls and 0 queued calls. assertThat(dispatcher.runningCallsCount()).isEqualTo(0)
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 12.7K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheStats.java
* missRate =~ 1.0}. Cache misses include all requests which weren't cache hits, including * requests which resulted in either successful or failed loading attempts, and requests which * waited for other threads to finish loading. It is thus the case that {@code missCount >= * loadSuccessCount + loadExceptionCount}. Multiple concurrent misses for the same key will result * in a single load operation. */ public double missRate() {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 12.6K bytes - Viewed (0) -
src/main/webapp/js/admin/jquery-3.7.1.min.js
n(a){return!1!==a&&(a=a||"fx"),this.each(function(){var e,t=_.get(this),n=t[a+"queue"],r=t[a+"queueHooks"],i=ce.timers,o=n?n.length:0;for(t.finish=!0,ce.queue(this,a,[]),r&&r.stop&&r.stop.call(this,!0),e=i.length;e--;)i[e].elem===this&&i[e].queue===a&&(i[e].anim.stop(!0),i.splice(e,1));for(e=0;e<o;e++)n[e]&&n[e].finish&&n[e].finish.call(this);delete t.finish})}}),ce.each(["toggle","show","hide"],function(e,r){var i=ce.fn[r];ce.fn[r]=function(e,t,n){return null==e||"boolean"==typeof e?i.apply(thi...
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0)