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Results 21 - 30 of 507 for Connections (0.14 seconds)

  1. internal/grid/README.md

    A **Manager** is used to manage all incoming and outgoing connections to a server.
    
    On startup all remote servers must be specified.
    From that individual connections will be spawned to each remote server,
    or incoming requests will be hooked up to the appropriate connection.
    
    To get a connection to a specific server, use `Manager.Connection(host)` to get a connection to the specified host.
    From this connection individual requests can be made.
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Oct 10 18:57:03 GMT 2025
    - 9.4K bytes
    - Click Count (0)
  2. android/guava-tests/test/com/google/common/graph/NetworkEquivalenceTest.java

      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        network.addEdge(N1, N2, E12);
    
        MutableNetwork<Integer, String> g2 = createNetwork(oppositeType(edgeType));
        g2.addEdge(N1, N2, E12);
    
        assertThat(network).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Dec 19 18:03:30 GMT 2024
    - 5.9K bytes
    - Click Count (0)
  3. guava-tests/test/com/google/common/graph/NetworkEquivalenceTest.java

      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        network.addEdge(N1, N2, E12);
    
        MutableNetwork<Integer, String> g2 = createNetwork(oppositeType(edgeType));
        g2.addEdge(N1, N2, E12);
    
        assertThat(network).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Dec 19 18:03:30 GMT 2024
    - 5.9K bytes
    - Click Count (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Address.kt

    import okhttp3.internal.toImmutableList
    
    /**
     * A specification for a connection to an origin server. For simple connections, this is the
     * server's hostname and port. If an explicit proxy is requested (or [no proxy][Proxy.NO_PROXY] is
     * explicitly requested), this also includes that proxy information. For secure connections the
     * address also includes the SSL socket factory, hostname verifier, and certificate pinner.
     *
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Wed Mar 19 19:25:20 GMT 2025
    - 7.3K bytes
    - Click Count (0)
  5. internal/http/server.go

    	if err != nil {
    		return err
    	}
    
    	// Wait for opened connection to be closed up to Shutdown timeout.
    	return nil
    }
    
    // UseIdleTimeout configure idle connection timeout
    func (srv *Server) UseIdleTimeout(d time.Duration) *Server {
    	srv.IdleTimeout = d
    	return srv
    }
    
    // UseReadTimeout configure connection request read timeout.
    func (srv *Server) UseReadTimeout(d time.Duration) *Server {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 6.5K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/graph/StandardNetwork.java

      }
    
      final NetworkConnections<N, E> checkedConnections(N node) {
        NetworkConnections<N, E> connections = nodeConnections.get(node);
        if (connections == null) {
          checkNotNull(node);
          throw new IllegalArgumentException(String.format(NODE_NOT_IN_GRAPH, node));
        }
        return connections;
      }
    
      final N checkedReferenceNode(E edge) {
        N referenceNode = edgeToReferenceNode.get(edge);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Sat Dec 21 03:10:51 GMT 2024
    - 6.9K bytes
    - Click Count (0)
  7. guava/src/com/google/common/graph/StandardNetwork.java

      }
    
      final NetworkConnections<N, E> checkedConnections(N node) {
        NetworkConnections<N, E> connections = nodeConnections.get(node);
        if (connections == null) {
          checkNotNull(node);
          throw new IllegalArgumentException(String.format(NODE_NOT_IN_GRAPH, node));
        }
        return connections;
      }
    
      final N checkedReferenceNode(E edge) {
        N referenceNode = edgeToReferenceNode.get(edge);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Sat Dec 21 03:10:51 GMT 2024
    - 6.9K bytes
    - Click Count (0)
  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

      override fun createRequestBody(
        request: Request,
        contentLength: Long,
      ): Sink =
        when {
          request.body?.isDuplex() == true -> throw ProtocolException(
            "Duplex connections are not supported for HTTP/1",
          )
          request.isChunked -> newChunkedSink() // Stream a request body of unknown length.
          contentLength != -1L -> newKnownLengthSink() // Stream a request body of a known length.
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Thu Jul 31 04:18:40 GMT 2025
    - 17.5K bytes
    - Click Count (7)
  9. docs/features/calls.md

    ## Retrying Requests
    
    Sometimes connections fail: either a pooled connection was stale and disconnected, or the webserver itself couldn’t be reached. OkHttp will retry the request with a different route if one is available.
    
    ## [Calls](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-call/)
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
    - 3.9K bytes
    - Click Count (0)
  10. prepare_stmt.go

    // Returns:
    // - A pointer to a PreparedStmtDB instance, which manages prepared statements using the provided connection pool and configuration.
    func NewPreparedStmtDB(connPool ConnPool, maxSize int, ttl time.Duration) *PreparedStmtDB {
    	return &PreparedStmtDB{
    		ConnPool: connPool,                     // Assigns the provided connection pool to manage database connections.
    Created: Sun Dec 28 09:35:17 GMT 2025
    - Last Modified: Fri Apr 25 08:22:26 GMT 2025
    - 5.7K bytes
    - Click Count (0)
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