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android/guava/src/com/google/common/base/Ascii.java
* response to the sender. * * @since 8.0 */ public static final byte NAK = 21; /** * Synchronous Idle: A communication control character used by a synchronous transmission system * in the absence of any other character to provide a signal from which synchronism may be * achieved or retained. * * @since 8.0
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 21.7K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/RateLimiter.java
* acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be * granted immediately, but it is the <i>next</i> request that will experience extra throttling, * thus paying for the cost of the expensive task. * * @author Dimitris Andreou * @since 13.0 */
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 26 20:05:27 GMT 2025 - 21.8K bytes - Click Count (0) -
src/main/java/jcifs/Configuration.java
* * If enabled, SmbFile instances starting with their first use will hold a reference to their tree. * This means that trees/sessions/connections won't be idle-disconnected even if there are no other active * references (currently executing code, file descriptors). *Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 25.4K bytes - Click Count (0) -
cmd/storage-rest-client.go
return true // Corner case, the server closed the connection with a keep-alive timeout // some requests are not retried internally, such as POST request with written body case strings.Contains(err.Error(), "server closed idle connection"): return true } return false } // Converts network error to storageErr. This function is // written so that the storageAPI errors are consistent // across network disks.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 08 02:38:41 GMT 2025 - 30.4K bytes - Click Count (0) -
docs/smb3-features/03-multi-channel-design.md
failover.handleFailure(channel, error); } private void performHealthCheck() { for (ChannelInfo channel : channels.values()) { if (channel.getIdleTime() > 60000) { // 1 minute idle // Send keep-alive try { sendKeepAlive(channel); } catch (Exception e) {
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 16 02:53:50 GMT 2025 - 39.6K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* time which we translate to storedPermits. (We increase storedPermits with the amount of permits * that would have been produced in that idle time). So, if rate == 1 permit per second, and * arrivals come exactly one second after the previous, then storedPermits is _never_ increased -- * we would only increase it for arrivals _later_ than the expected one second.
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 19.3K bytes - Click Count (0) -
cmd/common-main.go
ctxt.Interface = ctx.String("interface") ctxt.UserTimeout = ctx.Duration("conn-user-timeout") ctxt.SendBufSize = ctx.Int("send-buf-size") ctxt.RecvBufSize = ctx.Int("recv-buf-size") ctxt.IdleTimeout = ctx.Duration("idle-timeout") ctxt.UserTimeout = ctx.Duration("conn-user-timeout") if conf := ctx.String("config"); len(conf) > 0 { err = mergeServerCtxtFromConfigFile(conf, ctxt) } else {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 32.5K bytes - Click Count (3) -
guava/src/com/google/common/base/Ascii.java
* response to the sender. * * @since 8.0 */ public static final byte NAK = 21; /** * Synchronous Idle: A communication control character used by a synchronous transmission system * in the absence of any other character to provide a signal from which synchronism may be * achieved or retained. * * @since 8.0
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 21.7K bytes - Click Count (0) -
src/main/java/jcifs/config/BaseConfiguration.java
protected int smbConnectionTimeout = SmbConstants.DEFAULT_CONN_TIMEOUT; /** Session timeout in milliseconds for SMB sessions */ protected int smbSessionTimeout = SmbConstants.DEFAULT_SO_TIMEOUT; /** Whether idle timeout is disabled for connections */ protected boolean idleTimeoutDisabled = false; /** Local address to bind for SMB connections */ protected InetAddress smbLocalAddress;Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 36.5K bytes - Click Count (0) -
docs/en/docs/async.md
Beautiful illustrations by [Ketrina Thompson](https://www.instagram.com/ketrinadrawsalot). 🎨 /// --- Imagine you are the computer / program 🤖 in that story. While you are at the line, you are just idle 😴, waiting for your turn, not doing anything very "productive". But the line is fast because the cashier is only taking the orders (not preparing them), so that's fine.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 23.4K bytes - Click Count (0)