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okhttp/src/main/kotlin/okhttp3/internal/http/ExchangeCodec.kt
@Throws(IOException::class) fun trailers(): Headers /** * Cancel this stream. Resources held by this stream will be cleaned up, though not synchronously. * That may happen later by the connection pool thread. */ fun cancel() /** * Carries an exchange. This is usually a connection, but it could also be a connect plan for
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 3K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
of unacknowledged data per stream and no per-connection limit. * Fix: Don't operate on a connection after it's been returned to the pool. This race occurred on failed web socket connection attempts. * Upgrade: [Okio 3.6.0][okio_3_6_0]. * Upgrade: [Kotlin 1.8.21][kotlin_1_8_21]. ## Version 4.11.0 _2023-04-22_
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
cmd/erasure-sets.go
} } type auditObjectOp struct { Name string `json:"name"` Pool int `json:"poolId"` Set int `json:"setId"` } func (op auditObjectOp) String() string { // Flatten the auditObjectOp return fmt.Sprintf("name=%s,pool=%d,set=%d", op.Name, op.Pool, op.Set) } // Add erasure set information to the current context
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 27 10:41:37 UTC 2024 - 37K bytes - Viewed (1) -
docs/logging/README.md
NOTE: - `timeToFirstByte` and `timeToResponse` will be expressed in Nanoseconds. - Additionally in the case of the erasure coded setup `tags.objectLocation` provides per object details about - Pool number the object operation was performed on. - Set number the object operation was performed on. - The list of drives participating in this operation belong to the set. ```json { "version": "1",
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu May 09 17:15:03 UTC 2024 - 10.4K bytes - Viewed (0) -
cmd/erasure-object.go
} toEncode := io.Reader(data) if data.Size() >= bigFileThreshold { // We use 2 buffers, so we always have a full buffer of input. pool := globalBytePoolCap.Load() bufA := pool.Get() bufB := pool.Get() defer pool.Put(bufA) defer pool.Put(bufB) ra, err := readahead.NewReaderBuffer(data, [][]byte{bufA[:fi.Erasure.BlockSize], bufB[:fi.Erasure.BlockSize]}) if err == nil { toEncode = ra
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 31 22:10:24 UTC 2024 - 78.8K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_lib.h
// A sequence of thread wrappers, one per device, for executing operations in // parallel. // // Conceptually this is a thread pool with one thread per device. It requires // less synchronization than a thread pool would for this task, since Execute // acquires each thread in order (and so only one Execute will schedule // blocking collective operations at a time), and avoids some dynamic
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Mon Oct 21 04:14:14 UTC 2024 - 13.1K bytes - Viewed (0) -
cmd/erasure-multipart.go
toEncode := io.Reader(data) if data.Size() > bigFileThreshold { // Add input readahead. // We use 2 buffers, so we always have a full buffer of input. pool := globalBytePoolCap.Load() bufA := pool.Get() bufB := pool.Get() defer pool.Put(bufA) defer pool.Put(bufB) ra, err := readahead.NewReaderBuffer(data, [][]byte{bufA[:fi.Erasure.BlockSize], bufB[:fi.Erasure.BlockSize]}) if err == nil { toEncode = ra
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 44.7K bytes - Viewed (0) -
cmd/speedtest.go
type speedTestOpts struct { objectSize int concurrencyStart int concurrency int duration time.Duration autotune bool storageClass string bucketName string enableSha256 bool enableMultipart bool creds auth.Credentials } // Get the max throughput and iops numbers.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon May 06 09:45:10 UTC 2024 - 9.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java * // The singleton HTTP client.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
scan.go
} if !isNilPtrValue { // ignore if value is nil f := joinFields[idx][len(joinFields[idx])-1] db.AddError(f.Set(db.Statement.Context, relValue, values[idx])) } } // release data to pool field.NewValuePool.Put(values[idx]) } } // ScanMode scan data mode type ScanMode uint8 // scan modes const ( ScanInitialized ScanMode = 1 << 0 // 1
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Mon Jun 24 09:42:59 UTC 2024 - 10.1K bytes - Viewed (0)