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Results 11 - 20 of 301 for slower (0.06 seconds)
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cmd/speedtest.go
// been seen recently due to hardware issues // causes Reads() to go slower than Writes(). // // Send such results anyways as this shall // expose a problem underneath. if totalPut > throughputHighestPut { throughputHighestResults = results throughputHighestPut = totalPut // let the client see lower value as well throughputHighestGet = totalGet } sendResult()
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 9.2K bytes - Click Count (0) -
benchmarks/src/main/java/org/elasticsearch/benchmark/search/aggregations/bucket/terms/LongKeyedBucketOrdsBenchmark.java
} bh.consume(ords); ords.close(); } /** * Emulates a way that we do <strong>not</strong> use {@link LongKeyedBucketOrds} * because it is significantly slower than the * {@link #singleBucketIntoSingleMutableMonmorphicInvocation monomorphic invocation}. */ @Benchmark public void singleBucketIntoSingleMutableMegamorphicInvocation(Blackhole bh) {Created: Wed Apr 08 16:19:15 GMT 2026 - Last Modified: Fri Feb 19 20:59:23 GMT 2021 - 8.4K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
*/ static final class SmoothWarmingUp extends SmoothRateLimiter { private final long warmupPeriodMicros; /** * The slope of the line from the stable interval (when permits == 0), to the cold interval * (when permits == maxPermits) */ private double slope; private double thresholdPermits; private final double coldFactor; SmoothWarmingUp(Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 19.3K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hopeCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sat Aug 09 01:14:59 GMT 2025 - 10.2K bytes - Click Count (0) -
internal/grid/README.md
* Large payloads. Only a single connection is ever made between two servers. Likely this means that this connection will not be able to saturate network bandwidth. Therefore, using this for large payloads will likely be slower than using a separate connection, and other connections will be blocked while the large payload is being sent. ## Handlers & Routes Handlers have a predefined Handler ID.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Oct 10 18:57:03 GMT 2025 - 9.4K bytes - Click Count (0) -
cmd/sftp-server.go
// preferredKexAlgos specifies the default preference for key-exchange // algorithms in preference order. The diffie-hellman-group16-sha512 algorithm // is disabled by default because it is a bit slower than the others. var preferredKexAlgos = []string{ kexAlgoCurve25519SHA256, kexAlgoCurve25519SHA256LibSSH, kexAlgoECDH256, kexAlgoECDH384, kexAlgoECDH521, kexAlgoDH14SHA256, kexAlgoDH14SHA1, }Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 16.5K bytes - Click Count (0) -
docs/config/README.md
the scanner will sleep *10x* the time each operation takes. In most setups this will keep the scanner slow enough to not impact overall system performance. Setting the `delay` key to a *lower* value will make the scanner faster and setting it to 0 will make the scanner run at full speed (not recommended in production). Setting it to a higher value will make the scanner slower, consuming less resources with the trade off of not collecting metrics for operations like healing and disk usage...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 18.1K bytes - Click Count (1) -
docs/bucket/replication/DESIGN.md
completion of replication, `x-minio-internal-replication-reset-arn:<arn>` is set in the metadata with the timestamp of replication and ResetID. For saving iops, the objects which are re-replicated are not first set to `PENDING` state. This is a slower operation that does not use replication queues and is designed to walk the namespace and replicate objects one at a time so as not to impede server load. Ideally, resync should not be initiated for multiple buckets simultaneously - progress of the...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 14.7K bytes - Click Count (0) -
docs/bucket/replication/README.md
disabled will be synced to the target cluster. Depending on the number of previously existing objects, the existing objects that are now eligible to be replicated will eventually be synced to the target cluster as the scanner schedules them. This may be slower depending on the load on the cluster, latency and size of the namespace. In the rare event that target DR site is entirely lost and previously replicated objects to the DR cluster need to be re-replicated, `mc replicate resync start alias/bucket...
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 18.3K bytes - Click Count (0) -
src/bytes/bytes.go
// their upper case. func ToUpper(s []byte) []byte { isASCII, hasLower := true, false for i := 0; i < len(s); i++ { c := s[i] if c >= utf8.RuneSelf { isASCII = false break } hasLower = hasLower || ('a' <= c && c <= 'z') } if isASCII { // optimize for ASCII-only byte slices. if !hasLower { // Just return a copy. return append([]byte(""), s...) }
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Mar 12 17:56:55 GMT 2026 - 36.3K bytes - Click Count (0)