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Results 11 - 20 of 1,052 for signalfd (0.27 sec)

  1. src/runtime/testdata/testprognet/signal.go

    // must not import anything (like net, but also like os/signal)
    // that kicks off background goroutines during init.
    
    package main
    
    import (
    	"os/signal"
    	"syscall"
    )
    
    func init() {
    	register("SignalIgnoreSIGTRAP", SignalIgnoreSIGTRAP)
    }
    
    func SignalIgnoreSIGTRAP() {
    	signal.Ignore(syscall.SIGTRAP)
    	syscall.Kill(syscall.Getpid(), syscall.SIGTRAP)
    	println("OK")
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Dec 13 18:45:54 UTC 2021
    - 646 bytes
    - Viewed (0)
  2. src/cmd/cgo/internal/testsanitizers/testdata/tsan10.go

    // This program hung when run under the C/C++ ThreadSanitizer.
    // TSAN defers asynchronous signals until the signaled thread calls into libc.
    // Since the Go runtime makes direct futex syscalls, Go runtime threads could
    // run for an arbitrarily long time without triggering the libc interceptors.
    // See https://golang.org/issue/18717.
    
    import (
    	"os"
    	"os/signal"
    	"syscall"
    )
    
    /*
    #cgo CFLAGS: -g -fsanitize=thread
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 12 11:59:56 UTC 2023
    - 798 bytes
    - Viewed (0)
  3. src/runtime/testdata/testprog/signal.go

    	// Should die immediately, but we've seen flakiness on various
    	// systems (see issue 14063). It's possible that the signal is
    	// being delivered to a different thread and we are returning
    	// and exiting before that thread runs again. Give the program
    	// a little while to die to make sure we pick up the signal
    	// before we return and exit the program. The time here
    	// shouldn't matter--we'll never really sleep this long.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Dec 13 18:45:54 UTC 2021
    - 861 bytes
    - Viewed (0)
  4. staging/src/k8s.io/apiserver/pkg/server/lifecycle_signals.go

    type lifecycleSignal interface {
    	// Signal signals the event, indicating that the event has occurred.
    	// Signal is idempotent, once signaled the event stays signaled and
    	// it immediately unblocks any goroutine waiting for this event.
    	Signal()
    
    	// Signaled returns a channel that is closed when the underlying event
    	// has been signaled. Successive calls to Signaled return the same value.
    	Signaled() <-chan struct{}
    
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Feb 27 15:49:30 UTC 2023
    - 7.8K bytes
    - Viewed (0)
  5. staging/src/k8s.io/apiserver/pkg/server/genericapiserver_graceful_termination_test.go

    	// an asynchronous process.
    	signals.AfterShutdownDelayDuration = wrapLifecycleSignal(t, signals.AfterShutdownDelayDuration, before, nil)
    	signals.PreShutdownHooksStopped = wrapLifecycleSignal(t, signals.PreShutdownHooksStopped, before, nil)
    	signals.NotAcceptingNewRequest = wrapLifecycleSignal(t, signals.NotAcceptingNewRequest, before, nil)
    	signals.HTTPServerStoppedListening = wrapLifecycleSignal(t, signals.HTTPServerStoppedListening, before, nil)
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Apr 29 18:59:21 UTC 2024
    - 38.3K bytes
    - Viewed (0)
  6. src/cmd/cgo/internal/testsanitizers/testdata/tsan11.go

    // This program hung when run under the C/C++ ThreadSanitizer. TSAN defers
    // asynchronous signals until the signaled thread calls into libc. The runtime's
    // sysmon goroutine idles itself using direct usleep syscalls, so it could
    // run for an arbitrarily long time without triggering the libc interceptors.
    // See https://golang.org/issue/18717.
    
    import (
    	"os"
    	"os/signal"
    	"syscall"
    )
    
    /*
    #cgo CFLAGS: -g -fsanitize=thread
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 12 11:59:56 UTC 2023
    - 1.2K bytes
    - Viewed (0)
  7. src/internal/fuzz/sys_posix.go

    // If not, -1 and false.
    func terminationSignal(err error) (os.Signal, bool) {
    	exitErr, ok := err.(*exec.ExitError)
    	if !ok || exitErr.ExitCode() >= 0 {
    		return syscall.Signal(-1), false
    	}
    	status := exitErr.Sys().(syscall.WaitStatus)
    	return status.Signal(), status.Signaled()
    }
    
    // isCrashSignal returns whether a signal was likely to have been caused by an
    // error in the program that received it, triggered by a fuzz input. For
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jan 12 19:47:40 UTC 2022
    - 4.1K bytes
    - Viewed (0)
  8. src/runtime/testdata/testwinsignal/main.go

    import (
    	"fmt"
    	"io"
    	"log"
    	"os"
    	"os/signal"
    	"syscall"
    	"time"
    )
    
    func main() {
    	// Ensure that this process terminates when the test times out,
    	// even if the expected signal never arrives.
    	go func() {
    		io.Copy(io.Discard, os.Stdin)
    		log.Fatal("stdin is closed; terminating")
    	}()
    
    	// Register to receive all signals.
    	c := make(chan os.Signal, 1)
    	signal.Notify(c)
    
    	// Get console window handle.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 18 07:37:53 UTC 2022
    - 1.3K bytes
    - Viewed (0)
  9. src/syscall/syscall_js.go

    }
    
    // A Signal is a number describing a process signal.
    // It implements the [os.Signal] interface.
    type Signal int
    
    const (
    	_ Signal = iota
    	SIGCHLD
    	SIGINT
    	SIGKILL
    	SIGTRAP
    	SIGQUIT
    	SIGTERM
    )
    
    func (s Signal) Signal() {}
    
    func (s Signal) String() string {
    	if 0 <= s && int(s) < len(signals) {
    		str := signals[s]
    		if str != "" {
    			return str
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 21:03:59 UTC 2024
    - 6.7K bytes
    - Viewed (0)
  10. src/runtime/signal_unix.go

    		flags = sigtable[sig].flags
    	}
    
    	// If the signal is ignored, raising the signal is no-op.
    	if handler == _SIG_IGN || (handler == _SIG_DFL && flags&_SigIgn != 0) {
    		return
    	}
    
    	// Reset the signal handler and raise the signal.
    	// We are currently running inside a signal handler, so the
    	// signal is blocked. We need to unblock it before raising the
    	// signal, or the signal we raise will be ignored until we return
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 10 16:04:54 UTC 2024
    - 45K bytes
    - Viewed (0)
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