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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
* additional context. Otherwise [e] is returned as-is. */ private fun <E : IOException?> callDone(e: E): E { lock.assertNotHeld() val connection = this.connection if (connection != null) { connection.lock.assertNotHeld() val toClose: Socket? = connection.withLock { // Sets this.connection to null. releaseConnectionNoEvents()
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 17.9K bytes - Viewed (2) -
cmd/globals.go
globalAuthPluginMutex.Lock() defer globalAuthPluginMutex.Unlock() return globalAuthNPlugin } func newGlobalAuthZPluginFn() *polplugin.AuthZPlugin { globalAuthPluginMutex.Lock() defer globalAuthPluginMutex.Unlock() return globalAuthZPlugin } func setGlobalAuthNPlugin(authn *idplugin.AuthNPlugin) { globalAuthPluginMutex.Lock() globalAuthNPlugin = authn
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Wed Apr 24 04:08:47 GMT 2024 - 16.5K bytes - Viewed (0) -
internal/logger/targets.go
// AddSystemTarget adds a new logger target to the // list of enabled loggers func AddSystemTarget(ctx context.Context, t Target) error { if err := t.Init(ctx); err != nil { return err } swapSystemMuRW.Lock() defer swapSystemMuRW.Unlock() if consoleTgt == nil { if t.Type() == types.TargetConsole { consoleTgt = t } } updated := append(make([]Target, 0, len(systemTargets)+1), systemTargets...)
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Tue Apr 02 22:56:14 GMT 2024 - 6.1K bytes - Viewed (0) -
cmd/http-stats.go
s.Lock() defer s.Unlock() stats, ok := s.stats[bucket] if !ok { stats = &bucketS3RXTX{ s3InputBytes: uint64(n), } } else { stats.s3InputBytes += uint64(n) } s.stats[bucket] = stats } // Increase S3 total output bytes for input bucket func (s *bucketConnStats) incS3OutputBytes(bucket string, n int64) { s.Lock() defer s.Unlock()
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Sun Mar 10 09:15:15 GMT 2024 - 11.4K bytes - Viewed (0) -
cmd/routers.go
registerPeerRESTHandlers(router, globalGrid.Load()) // Register bootstrap REST router for distributed setups. registerBootstrapRESTHandlers(globalGrid.Load()) // Register distributed namespace lock routers. registerLockRESTHandlers() // Add grid to router router.Handle(grid.RoutePath, adminMiddleware(globalGrid.Load().Handler(), noGZFlag, noObjLayerFlag)) }
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Fri Mar 08 19:08:18 GMT 2024 - 3.6K bytes - Viewed (1) -
cmd/metacache-bucket.go
if o.Bucket != b.bucket { logger.Info("bucketMetacache.findCache: bucket %s does not match this bucket %s", o.Bucket, b.bucket) debug.PrintStack() return metacache{} } // Grab a write lock, since we create one if we cannot find one. b.mu.Lock() defer b.mu.Unlock() // Check if exists already. if c, ok := b.caches[o.ID]; ok { c.lastHandout = time.Now() b.caches[o.ID] = c b.debugf("returning existing %v", o.ID)
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu Apr 04 12:04:40 GMT 2024 - 6.6K bytes - Viewed (0) -
cmd/license-update.go
go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside licenceUpdaterLoop) // will keep performing the license update. If the leader goes down for some // reason, the lock will be released and another node will acquire it and // take over because of this loop. for { licenceUpdaterLoop(ctx, objAPI)
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu Apr 04 12:04:40 GMT 2024 - 3.3K bytes - Viewed (0) -
cni/pkg/nodeagent/ztunnelserver.go
} func (c *connMgr) addConn(conn *ZtunnelConnection) { log.Debug("ztunnel connected") c.mu.Lock() defer c.mu.Unlock() c.connectionSet[conn] = struct{}{} c.latestConn = conn ztunnelConnected.RecordInt(int64(len(c.connectionSet))) } func (c *connMgr) LatestConn() *ZtunnelConnection { c.mu.Lock() defer c.mu.Unlock() return c.latestConn } func (c *connMgr) deleteConn(conn *ZtunnelConnection) {
Go - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Fri Apr 12 21:47:31 GMT 2024 - 12.4K bytes - Viewed (0) -
cmd/callhome.go
return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() { return }
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu Apr 04 12:04:40 GMT 2024 - 5.1K bytes - Viewed (1) -
internal/store/queuestore.go
// Del - Deletes an entry from the store. func (store *QueueStore[_]) Del(key string) error { store.Lock() defer store.Unlock() return store.del(key) } // DelList - Deletes a list of entries from the store. // Returns an error even if one key fails to be deleted. func (store *QueueStore[_]) DelList(keys []string) error { store.Lock() defer store.Unlock() for _, key := range keys {
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Mon Mar 25 16:44:20 GMT 2024 - 7.1K bytes - Viewed (0)