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Results 1 - 4 of 4 for AddSystemTarget (0.21 sec)

  1. internal/logger/targets.go

    		n := cnt[key]
    		cnt[key]++
    		key = fmt.Sprintf("audit_%s_%d", key, n)
    		res[key] = t.Stats()
    	}
    
    	return res
    }
    
    // AddSystemTarget adds a new logger target to the
    // list of enabled loggers
    func AddSystemTarget(ctx context.Context, t Target) error {
    	if err := t.Init(ctx); err != nil {
    		return err
    	}
    
    	swapSystemMuRW.Lock()
    	defer swapSystemMuRW.Unlock()
    
    Go
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Tue Apr 02 22:56:14 GMT 2024
    - 6.1K bytes
    - Viewed (0)
  2. internal/logger/target/testlogger/testlogger.go

    	"github.com/minio/pkg/v2/logger/message/log"
    )
    
    const (
    	logMessage = iota
    	errorMessage
    	fatalMessage
    )
    
    // T is the test logger.
    var T = &testLogger{}
    
    func init() {
    	logger.AddSystemTarget(context.Background(), T)
    }
    
    type testLogger struct {
    	current atomic.Pointer[testing.TB]
    	action  atomic.Int32
    }
    
    // SetLogTB will set the logger to output to tb.
    Go
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Tue Nov 21 01:09:35 GMT 2023
    - 4K bytes
    - Viewed (0)
  3. cmd/consolelogger.go

    	// Enable console logging for remote client.
    	if !sys.HasLogListeners() {
    		logger.AddSystemTarget(GlobalContext, sys)
    	}
    
    	cnt := 0
    	// by default send all console logs in the ring buffer unless node or limit query parameters
    	// are set.
    	var lastN []log.Info
    	if last > defaultLogBufferCount || last <= 0 {
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Fri Feb 02 00:13:57 GMT 2024
    - 5.4K bytes
    - Viewed (0)
  4. cmd/server-main.go

    	go handleSignals()
    
    	setDefaultProfilerRates()
    
    	// Initialize globalConsoleSys system
    	bootstrapTrace("newConsoleLogger", func() {
    		globalConsoleSys = NewConsoleLogger(GlobalContext)
    		logger.AddSystemTarget(GlobalContext, globalConsoleSys)
    
    		// Set node name, only set for distributed setup.
    		globalConsoleSys.SetNodeName(globalLocalNodeName)
    	})
    
    	// Always load ENV variables from files first.
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Wed Apr 24 04:08:47 GMT 2024
    - 33K bytes
    - Viewed (1)
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