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Results 11 - 20 of 705 for SOCKET (0.36 sec)
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
/** * What should be done with the incoming socket. * * Be careful when using values like [DisconnectAtEnd], [ShutdownInputAtEnd] * and [ShutdownOutputAtEnd] that close a socket after a response, and where there are * follow-up requests. The client is unblocked and free to continue as soon as it has received the * entire response body. If and when the client makes a subsequent request using a pooled socket the
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Tue Jan 23 14:31:42 UTC 2024 - 4.6K bytes - Viewed (0) -
mockwebserver/src/main/kotlin/mockwebserver3/MockWebServer.kt
} val source = socket.source().buffer() val sink = socket.sink().buffer() while (processOneRequest(socket, source, sink)) { } if (sequenceNumber == 0) { logger.warning( "${this@MockWebServer} connection from ${raw.inetAddress} didn't make a request", ) } socket.close() openClientSockets.remove(socket) } /**
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sun Mar 31 17:16:15 UTC 2024 - 37.4K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/connection/RetryConnectionTest.kt
assertThat(attempt1).isNotNull() assertThat(attempt1!!.isTlsFallback).isTrue() socket.close() // COMPATIBLE_TLS is used here. socket = createSocketWithEnabledProtocols(*enabledSocketTlsVersions) connectionSpecs[attempt1.connectionSpecIndex].apply(socket, attempt1.isTlsFallback) assertEnabledProtocols(socket, TlsVersion.TLS_1_2, TlsVersion.TLS_1_1, TlsVersion.TLS_1_0)
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 4.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/ChannelSocketFactory.kt
*/ package okhttp3 import java.net.InetAddress import java.net.Socket import java.nio.channels.SocketChannel import javax.net.SocketFactory class ChannelSocketFactory : SocketFactory() { override fun createSocket(): Socket { return SocketChannel.open().socket() } override fun createSocket( host: String, port: Int, ): Socket = TODO("Not yet implemented") override fun createSocket(
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 1.4K bytes - Viewed (0) -
pkg/util/filesystem/util_windows.go
// Note that due to the retry logic inside, it could take up to 4 seconds // to determine whether or not the file path supplied is a Unix domain socket func IsUnixDomainSocket(filePath string) (bool, error) { // Due to the absence of golang support for os.ModeSocket in Windows (https://github.com/golang/go/issues/33357) // we need to dial the file and check if we receive an error to determine if a file is Unix Domain Socket file.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Apr 10 17:13:59 UTC 2024 - 4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
val connectionPool: RealConnectionPool, override val route: Route, /** The low-level TCP socket. */ private var rawSocket: Socket?, /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ private var socket: Socket?, private var handshake: Handshake?, private var protocol: Protocol?,
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 15.4K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/UtilTest.kt
val serverSocket = ServerSocket(0, 1, localhost) val socket = Socket() socket.connect(serverSocket.localSocketAddress) val socketSource = socket.source().buffer() assertThat(socket.isHealthy(socketSource)).isTrue() serverSocket.close() assertThat(socket.isHealthy(socketSource)).isFalse() } @Test fun testDurationTimeUnit() {
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 3K bytes - Viewed (0) -
pkg/proxy/util/nfacct/handler.go
// for communication with the NFAcct subsystem. type netlinkHandler struct { socket *nl.NetlinkSocket } // newNetlinkHandler initializes a netlink socket in the current network namespace and returns // an instance of netlinkHandler with the initialized socket. func newNetlinkHandler() (handler, error) {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat Apr 27 06:47:50 UTC 2024 - 2.6K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/sockcmsg_zos.go
// Copyright 2024 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Socket control messages package unix import "unsafe" // UnixCredentials encodes credentials into a socket control message // for sending to another process. This can be used for // authentication. func UnixCredentials(ucred *Ucred) []byte {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 08 16:12:58 UTC 2024 - 1.7K bytes - Viewed (0) -
platforms/core-runtime/messaging/src/main/java/org/gradle/internal/remote/internal/inet/SocketConnection.java
public SocketConnection(SocketChannel socket, MessageSerializer streamSerializer, StatefulSerializer<T> messageSerializer) { this.socket = socket; try { // NOTE: we use non-blocking IO as there is no reliable way when using blocking IO to shutdown reads while // keeping writes active. For example, Socket.shutdownInput() does not work on Windows. socket.configureBlocking(false);
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue May 28 13:09:37 UTC 2024 - 11.8K bytes - Viewed (0)