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Results 11 - 17 of 17 for nuns (0.12 sec)

  1. doc/go_spec.html

    var s []string
    _ = min(s...)               // invalid: slice arguments are not permitted
    t := max("", "foo", "bar")  // t == "foo" (string kind)
    </pre>
    
    <p>
    For numeric arguments, assuming all NaNs are equal, <code>min</code> and <code>max</code> are
    commutative and associative:
    </p>
    
    <pre>
    min(x, y)    == min(y, x)
    min(x, y, z) == min(min(x, y), z) == min(x, min(y, z))
    </pre>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
    - 279.6K bytes
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  2. api/go1.15.txt

    pkg debug/pe, const IMAGE_FILE_LARGE_ADDRESS_AWARE = 32
    pkg debug/pe, const IMAGE_FILE_LARGE_ADDRESS_AWARE ideal-int
    pkg debug/pe, const IMAGE_FILE_LINE_NUMS_STRIPPED = 4
    pkg debug/pe, const IMAGE_FILE_LINE_NUMS_STRIPPED ideal-int
    pkg debug/pe, const IMAGE_FILE_LOCAL_SYMS_STRIPPED = 8
    pkg debug/pe, const IMAGE_FILE_LOCAL_SYMS_STRIPPED ideal-int
    pkg debug/pe, const IMAGE_FILE_NET_RUN_FROM_SWAP = 2048
    Plain Text
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Fri Jul 17 02:15:01 GMT 2020
    - 7.6K bytes
    - Viewed (0)
  3. src/buildall.bash

    # flag portability issues in builders named "misc-compile" or "all-compile".
    # As of CL 464955, the build system uses make.bash -compile-only instead,
    # so this script no longer runs in any automated fashion.
    #
    # Options:
    #   -e: stop at first failure
    
    if [ ! -f run.bash ]; then
    	echo 'buildall.bash must be run from $GOROOT/src' 1>&2
    	exit 1
    fi
    
    sete=false
    if [ "$1" = "-e" ]; then
    Shell Script
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Apr 23 17:45:23 GMT 2024
    - 2.1K bytes
    - Viewed (0)
  4. misc/ios/go_ios_exec.go

    	"time"
    )
    
    const debug = false
    
    var tmpdir string
    
    var (
    	devID    string
    	appID    string
    	teamID   string
    	bundleID string
    	deviceID string
    )
    
    // lock is a file lock to serialize iOS runs. It is global to avoid the
    // garbage collector finalizing it, closing the file and releasing the
    // lock prematurely.
    var lock *os.File
    
    func main() {
    	log.SetFlags(0)
    	log.SetPrefix("go_ios_exec: ")
    	if debug {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Apr 11 16:34:30 GMT 2022
    - 23.4K bytes
    - Viewed (0)
  5. src/archive/tar/reader.go

    //
    // If the current file is sparse and w is an io.WriteSeeker,
    // then writeTo uses Seek to skip past holes defined in Header.SparseHoles,
    // assuming that skipped regions are filled with NULs.
    // This always writes the last byte to ensure w is the right size.
    //
    // TODO(dsnet): Re-export this when adding sparse file support.
    // See https://golang.org/issue/22735
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Mar 08 01:59:14 GMT 2024
    - 26.8K bytes
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  6. src/cmd/api/main_test.go

    //
    // Since the set of packages that exist depends on context, the result of
    // loadImports also depends on context. However, to improve test running time
    // the configuration for each environment is cached across runs.
    func (w *Walker) loadImports() {
    	if w.context == nil {
    		return // test-only Walker; does not use the import map
    	}
    
    	name := contextName(w.context)
    
    	imports, ok := listCache.Load(name)
    	if !ok {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Apr 09 20:48:51 GMT 2024
    - 31.4K bytes
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  7. doc/go_mem.html

    “Incorrect compilation” section below.
    </p>
    
    <h2 id="synchronization">Synchronization</h2>
    
    <h3 id="init">Initialization</h3>
    
    <p>
    Program initialization runs in a single goroutine,
    but that goroutine may create other goroutines,
    which run concurrently.
    </p>
    
    <p class="rule">
    If a package <code>p</code> imports package <code>q</code>, the completion of
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Mon Mar 04 15:54:42 GMT 2024
    - 26.6K bytes
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