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Results 11 - 20 of 34 for Cool (0.13 sec)
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okhttp/src/test/java/okhttp3/CallTest.kt
.build() assertThat(client.retryOnConnectionFailure).isTrue() executeSynchronously("/").assertBody("seed connection pool") executeSynchronously("/").assertBody("retry success") // The call that seeds the connection pool. listener.removeUpToEvent(CallEnd::class.java) // The ResponseFailed event is not necessarily fatal!
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
user.connectionConnectEnd(connection, route) // If we raced another call connecting to this host, coalesce the connections. This makes for // 3 different lookups in the connection pool! val pooled3 = routePlanner.planReusePooledConnection(this, routes) if (pooled3 != null) return pooled3.connection connection.withLock { connectionPool.put(connection)
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
// Running at time 75, the pool returns that nothing can be evicted until time 150. assertThat(pool.closeConnections(75L)).isEqualTo(75L) assertThat(pool.connectionCount()).isEqualTo(2) // Running at time 149, the pool returns that nothing can be evicted until time 150. assertThat(pool.closeConnections(149L)).isEqualTo(1L) assertThat(pool.connectionCount()).isEqualTo(2)
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
} /** * We had a bug where web socket connections were leaked if the HTTP connection upgrade was not * successful. This test confirms that connections are released back to the connection pool! * https://github.com/square/okhttp/issues/4258 */ @Test @Throws(Exception::class) fun webSocketConnectionIsReleased() { // This test assumes HTTP/1.1 pooling semantics. client =
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okhttp/src/test/java/okhttp3/FakeRoutePlanner.kt
val id: Int, ) : RoutePlanner.Plan { var planningThrowable: Throwable? = null var canceled = false var connectState = ConnectState.READY val connection = factory.newConnection( pool = pool, route = factory.newRoute(address), idleAtNanos = defaultConnectionIdleAtNanos, ) var retry: FakePlan? = null var retryTaken = false var yieldBeforePlanReturns = false
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okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt
* 1. If the current call already has a connection that can satisfy the request it is used. Using * the same connection for an initial exchange and its follow-ups may improve locality. * * 2. If there is a connection in the pool that can satisfy the request it is used. Note that it is * possible for shared exchanges to make requests to different host names! See * [RealConnection.isEligible] for details. *
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
@Throws(IOException::class) override fun plan(): Plan { val reuseCallConnection = planReuseCallConnection() if (reuseCallConnection != null) return reuseCallConnection // Attempt to get a connection from the pool. val pooled1 = planReusePooledConnection() if (pooled1 != null) return pooled1 // Attempt a deferred plan before new routes. if (deferredPlans.isNotEmpty()) return deferredPlans.removeFirst()
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectionUser.kt
import okhttp3.Connection import okhttp3.Handshake import okhttp3.HttpUrl import okhttp3.Protocol import okhttp3.Route /** * The object that is asking for a connection. Either a call or a connect policy from the pool. */ interface ConnectionUser { fun addPlanToCancel(connectPlan: ConnectPlan) fun removePlanToCancel(connectPlan: ConnectPlan) fun updateRouteDatabaseAfterSuccess(route: Route)
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* also cause future calls to the client to be rejected. * * ```java * client.dispatcher().executorService().shutdown(); * ``` * * Clear the connection pool with [evictAll()][ConnectionPool.evictAll]. Note that the connection * pool's daemon thread may not exit immediately. * * ```java * client.connectionPool().evictAll(); * ``` *
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CHANGELOG.md
* New: `ConnectionPool.setPolicy()` configures a minimum connection pool size for a target address. Use this to proactively open HTTP connections. Connections opened to fulfill this policy are subject to the connection pool's `keepAliveDuration` but do not count against the pool-wide `maxIdleConnections` limit.
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