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Results 11 - 20 of 28 for Graves (0.19 sec)
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
* There's no read timeout when reading the first byte of a new frame. But as soon as we start * reading a frame we enable the read timeout. In this test we have the server returning the first * byte of a frame but no more frames. */ @Test fun readTimeoutAppliesWithinFrames() { webServer.dispatcher = object : Dispatcher() { override fun dispatch(request: RecordedRequest): MockResponse {
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okhttp/src/main/kotlin/okhttp3/HttpUrl.kt
* * * A regular host name, like `android.com`. * * * An IPv4 address, like `127.0.0.1`. * * * An IPv6 address, like `::1`. Note that there are no square braces. * * * An encoded IDN, like `xn--n3h.net`. * * | URL | `host()` | * | :-------------------- | :-------------- | * | `http://android.com/` | `"android.com"` |
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
val call2 = client.newCall(Request(server.url("/"))) val response2 = call2.execute() assertThat(response2.body.string()).isEqualTo("abc") } /** Wait for the client to receive `dataLength` DATA frames. */ private fun waitForDataFrames(dataLength: Int) { val expectedFrameCount = dataLength / 16384 var dataFrameCount = 0 while (dataFrameCount < expectedFrameCount) { val log = testLogHandler.take()
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okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt
* * [onHeaders] (unless canceled) * * [onData] (optional sequence of data frames) * * As a stream ID is scoped to a single HTTP/2 connection, implementations which target multiple * connections should expect repetition of stream IDs. * * Return true to request cancellation of a pushed stream. Note that this does not guarantee * future frames won't arrive on the stream ID. */ interface PushObserver { /**
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private val pongQueue = ArrayDeque<ByteString>() /** Outgoing messages and close frames in the order they should be written. */ private val messageAndCloseQueue = ArrayDeque<Any>() /** The total size in bytes of enqueued but not yet transmitted messages. */ private var queueSize = 0L /** True if we've enqueued a close frame. No further message frames will be enqueued. */ private var enqueuedClose = false
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
close(ErrorCode.PROTOCOL_ERROR, ErrorCode.PROTOCOL_ERROR, e) } /** * Sends any initial frames and starts reading frames from the remote peer. This should be called * after [Builder.build] for all new connections. * * @param sendConnectionPreface true to send connection preface frames. This should always be true * except for in tests that don't check for a connection preface.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
writeTimeout = checkDuration("duration", duration) } /** * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to * automatically send ping frames until either the connection fails or it is closed. This keeps * the connection alive and may detect connectivity failures. *
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
opcode = b0 and B0_MASK_OPCODE isFinalFrame = b0 and B0_FLAG_FIN != 0 isControlFrame = b0 and OPCODE_FLAG_CONTROL != 0 // Control frames must be final frames (cannot contain continuations). if (isControlFrame && !isFinalFrame) { throw ProtocolException("Control frames must be final.") } val reservedFlag1 = b0 and B0_FLAG_RSV1 != 0 when (opcode) { OPCODE_TEXT, OPCODE_BINARY -> {
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
*/ private fun doReadTimeout() = !connection.client || sink.closed || sink.finished /** * A source that reads the incoming data frames of a stream. Although this class uses * synchronization to safely receive incoming data frames, it is not intended for use by multiple * readers. */ inner class FramingSource internal constructor(
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okhttp/src/main/kotlin/okhttp3/internal/http2/flowcontrol/WindowCounter.kt
class WindowCounter( val streamId: Int, ) { /** The total number of bytes consumed. */ var total: Long = 0L private set /** The total number of bytes acknowledged by outgoing `WINDOW_UPDATE` frames. */ var acknowledged: Long = 0L private set val unacknowledged: Long @Synchronized get() = total - acknowledged @Synchronized fun update( total: Long = 0, acknowledged: Long = 0,
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