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  1. platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/build_cache_debugging.adoc

    === Incremental cache usage
    
    After these experiments with fully cached builds, you can go on and try to make typical changes to your project and see if enough tasks are still cached.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Dec 07 01:37:51 UTC 2023
    - 15K bytes
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  2. android/guava/src/com/google/common/collect/ImmutableCollection.java

     * largely defined by its supertype.
     *
     * <p>For field types and method return types, you should generally use the immutable type (such as
     * {@link ImmutableList}) instead of the general collection interface type (such as {@link List}).
     * This communicates to your callers all of the semantic guarantees listed above, which is almost
     * always very useful information.
     *
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Apr 01 16:15:01 UTC 2024
    - 21.5K bytes
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  3. okhttp/src/test/java/okhttp3/internal/tls/HostnameVerifierTest.kt

      /**
       * Ignored due to incompatibilities between Android and Java on how non-ASCII subject alt names
       * are parsed. Android fails to parse these, which means we fall back to the CN. The RI does parse
       * them, so the CN is unused.
       */
      @Test fun verifyNonAsciiSubjectAlt() {
        // Expecting actual:
        //  ["bar.com", "花子.co.jp"]
        // to contain exactly (and in same order):
        //  ["bar.com", "������.co.jp"]
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 40.3K bytes
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  4. README.md

    Use the following commands to run a standalone MinIO server as a container.
    
    Standalone MinIO servers are best suited for early development and evaluation. Certain features such as versioning, object locking, and bucket replication
    require distributed deploying MinIO with Erasure Coding. For extended development and production, deploy MinIO with Erasure Coding enabled - specifically,
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri May 10 00:22:36 UTC 2024
    - 18.3K bytes
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  5. doc/asm.html

    </p>
    
    <pre>
    const (
    	AAND = obj.ABaseARM + obj.A_ARCHSPECIFIC + iota
    	AEOR
    	ASUB
    	ARSB
    	AADD
    	...
    </pre>
    
    <p>
    This is the list of instructions and their spellings as known to the assembler and linker for that architecture.
    Each instruction begins with an initial capital <code>A</code> in this list, so <code>AAND</code>
    represents the bitwise and instruction,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Nov 28 19:15:27 UTC 2023
    - 36.3K bytes
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  6. src/cmd/compile/internal/ssa/magic.go

    // Note that since d0 is odd, m is odd and thus x*m will have the same number of
    // trailing zeroes as x.  So the two tests are,
    //
    // x*m mod 2^n <= ⎣(2^n - 1)/d0⎦
    // and x*m ends in k zero bits
    //
    // These can be combined into a single comparison by the following
    // (theorem ZRU in Hacker's Delight) for unsigned integers.
    //
    // x <= a and x ends in k zero bits if and only if RotRight(x ,k) <= ⎣a/(2^k)⎦
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Mar 26 19:58:25 UTC 2024
    - 15.8K bytes
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  7. docs/en/docs/deployment/concepts.md

    case, it could be better to have only 2 servers and use a higher percentage of their resources (CPU, memory, disk, network bandwidth, etc).
    
    On the other hand, if you have 2 servers and you are using **100% of their CPU and RAM**, at some point one process will ask for more memory, and the server will have to use the disk as "memory" (which can be thousands of times slower), or even **crash**. Or one process might need to do some computation and would have to wait until the CPU is free again....
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu May 02 22:37:31 UTC 2024
    - 18K bytes
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  8. src/cmd/vendor/golang.org/x/sys/unix/zerrors_zos_s390x.go

    // Copyright 2020 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    //go:build zos && s390x
    
    // Hand edited based on zerrors_linux_s390x.go
    // TODO: auto-generate.
    
    package unix
    
    const (
    	BRKINT                   = 0x0001
    	CLOCAL                   = 0x1
    	CLOCK_MONOTONIC          = 0x1
    	CLOCK_PROCESS_CPUTIME_ID = 0x2
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 16:12:58 UTC 2024
    - 39.4K bytes
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  9. src/cmd/vendor/golang.org/x/mod/sumdb/client.go

    )
    
    // A ClientOps provides the external operations
    // (file caching, HTTP fetches, and so on) needed by the [Client].
    // The methods must be safe for concurrent use by multiple goroutines.
    type ClientOps interface {
    	// ReadRemote reads and returns the content served at the given path
    	// on the remote database server. The path begins with "/lookup" or "/tile/",
    	// and there is no need to parse the path in any way.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Feb 08 17:50:49 UTC 2024
    - 19.1K bytes
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  10. src/cmd/compile/internal/inline/inlheur/scoring.go

    }
    
    // computeCallSiteScore takes a given call site whose ir node is
    // 'call' and callee function is 'callee' and with previously computed
    // call site properties 'csflags', then computes a score for the
    // callsite that combines the size cost of the callee with heuristics
    // based on previously computed argument and function properties,
    // then stores the score and the adjustment mask in the appropriate
    // fields in 'cs'
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Mar 27 20:42:52 UTC 2024
    - 24.2K bytes
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