- Sort Score
- Result 10 results
- Languages All
Results 11 - 18 of 18 for Vector3 (0.11 sec)
-
src/math/big/arith_loong64.s
// license that can be found in the LICENSE file. //go:build !math_big_pure_go && loong64 #include "textflag.h" // This file provides fast assembly versions for the elementary // arithmetic operations on vectors implemented in arith.go. TEXT ·addVV(SB),NOSPLIT,$0 JMP ·addVV_g(SB) TEXT ·subVV(SB),NOSPLIT,$0 JMP ·subVV_g(SB) TEXT ·addVW(SB),NOSPLIT,$0 JMP ·addVW_g(SB) TEXT ·subVW(SB),NOSPLIT,$0
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:27 UTC 2023 - 749 bytes - Viewed (0) -
src/math/big/arith_mips64x.s
// license that can be found in the LICENSE file. //go:build !math_big_pure_go && (mips64 || mips64le) #include "textflag.h" // This file provides fast assembly versions for the elementary // arithmetic operations on vectors implemented in arith.go. TEXT ·addVV(SB),NOSPLIT,$0 JMP ·addVV_g(SB) TEXT ·subVV(SB),NOSPLIT,$0 JMP ·subVV_g(SB) TEXT ·addVW(SB),NOSPLIT,$0 JMP ·addVW_g(SB) TEXT ·subVW(SB),NOSPLIT,$0
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:27 UTC 2023 - 763 bytes - Viewed (0) -
src/math/big/arith_riscv64.s
// license that can be found in the LICENSE file. //go:build !math_big_pure_go && riscv64 #include "textflag.h" // This file provides fast assembly versions for the elementary // arithmetic operations on vectors implemented in arith.go. TEXT ·addVV(SB),NOSPLIT,$0 JMP ·addVV_g(SB) TEXT ·subVV(SB),NOSPLIT,$0 JMP ·subVV_g(SB) TEXT ·addVW(SB),NOSPLIT,$0 JMP ·addVW_g(SB) TEXT ·subVW(SB),NOSPLIT,$0
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:27 UTC 2023 - 750 bytes - Viewed (0) -
src/crypto/subtle/xor_ppc64x.s
MOVD $16, R10 MOVD $32, R14 MOVD $48, R15 ANDCC $63, R6, R9 // Check for tailing bytes for later PCALIGN $16 // Case for >= 64 bytes // Process 64 bytes per iteration // Load 4 vectors of a and b // XOR the corresponding vectors // from a and b and store the result loop64: LXVD2X (R4)(R8), VS32 LXVD2X (R4)(R10), VS34 LXVD2X (R4)(R14), VS36 LXVD2X (R4)(R15), VS38 LXVD2X (R5)(R8), VS33 LXVD2X (R5)(R10), VS35
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 22 18:17:17 UTC 2024 - 2.9K bytes - Viewed (0) -
src/math/big/arith_amd64.s
// license that can be found in the LICENSE file. //go:build !math_big_pure_go #include "textflag.h" // This file provides fast assembly versions for the elementary // arithmetic operations on vectors implemented in arith.go. // The carry bit is saved with SBBQ Rx, Rx: if the carry was set, Rx is -1, otherwise it is 0. // It is restored with ADDQ Rx, Rx: if Rx was -1 the carry is set, otherwise it is cleared.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:27 UTC 2023 - 9.1K bytes - Viewed (0) -
src/internal/bytealg/compare_ppc64x.s
MOVD $32,R11 // set offsets to load into vector MOVD $48,R12 // set offsets to load into vector PCALIGN $16 cmp64_loop: LXVD2X (R5)(R0),V3 // load bytes of A at offset 0 into vector LXVD2X (R6)(R0),V4 // load bytes of B at offset 0 into vector VCMPEQUDCC V3,V4,V1 BGE CR6,different // jump out if its different LXVD2X (R5)(R10),V3 // load bytes of A at offset 16 into vector
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Aug 28 17:33:20 UTC 2023 - 6.7K bytes - Viewed (0) -
src/internal/bytealg/indexbyte_ppc64x.s
#ifndef GOPPC64_power9 #define ADJUST_FOR_CNTLZW -16 #else #define ADJUST_FOR_CNTLZW 0 #endif // Now, find the index of the 16B vector the match was discovered in. If CNTLZW is used // to determine the offset into the 16B vector, it will overcount by 16. Account for it here. foundat3: SUB R3,R8,R3 ADD $48+ADJUST_FOR_CNTLZW,R3 BR vfound foundat2: SUB R3,R8,R3
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 21 16:10:29 UTC 2023 - 6.3K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/bpxsvc_zos.s
MOVD plist_base+0(FP), R1 // r1 points to plist MOVD bpx_offset+24(FP), R2 // r2 offset to BPX vector table MOVD R14, R7 // save r14 MOVD R15, R8 // save r15 MOVWZ 16(R0), R9 MOVWZ 544(R9), R9 MOVWZ 24(R9), R9 // call vector in r9 ADD R2, R9 // add offset to vector table MOVWZ (R9), R9 // r9 points to entry point
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 08 16:12:58 UTC 2024 - 8.1K bytes - Viewed (0)