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common-protos/k8s.io/api/networking/v1beta1/generated.proto
// or '#'. message HTTPIngressRuleValue { // paths is a collection of paths that map requests to backends. repeated HTTPIngressPath paths = 1; } // Ingress is a collection of rules that allow inbound connections to reach the // endpoints defined by a backend. An Ingress can be configured to give services // externally-reachable urls, load balance traffic, terminate SSL, offer name // based virtual hosting etc. message Ingress {
Plain Text - Registered: Wed May 01 22:53:12 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 14.9K bytes - Viewed (0) -
docs/en/docs/advanced/behind-a-proxy.md
But then, when you open the integrated docs UI (the frontend), it would expect to get the OpenAPI schema at `/openapi.json`, instead of `/api/v1/openapi.json`. So, the frontend (that runs in the browser) would try to reach `/openapi.json` and wouldn't be able to get the OpenAPI schema. Because we have a proxy with a path prefix of `/api/v1` for our app, the frontend needs to fetch the OpenAPI schema at `/api/v1/openapi.json`. ```mermaid
Plain Text - Registered: Sun Apr 28 07:19:10 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 11.6K bytes - Viewed (2) -
android/guava/src/com/google/common/graph/Graphs.java
return true; } return hasCycle(network.asGraph()); } /** * Performs a traversal of the nodes reachable from {@code node}. If we ever reach a node we've * already visited (following only outgoing edges and without reusing edges), we know there's a * cycle in the graph. */ private static <N> boolean subgraphHasCycle( Graph<N> graph,
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Mon Apr 01 16:15:01 GMT 2024 - 21.2K bytes - Viewed (0) -
cmd/erasure-multipart.go
return evalDisks(disks, errs), reduceWriteQuorumErrs(ctx, errs, objectOpIgnoredErrs, writeQuorum) } // writeAllDisks - writes 'b' to all provided disks. // If write cannot reach quorum, the files will be deleted from all disks. func writeAllDisks(ctx context.Context, disks []StorageAPI, dstBucket, dstEntry string, b []byte, writeQuorum int) ([]StorageAPI, error) { g := errgroup.WithNErrs(len(disks))
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Sun Apr 28 17:53:50 GMT 2024 - 43K bytes - Viewed (0) -
guava/src/com/google/common/base/Predicates.java
@Override public boolean apply(CharSequence t) { return pattern.matcher(t).find(); } @Override public int hashCode() { // Pattern uses Object.hashCode, so we have to reach // inside to build a hashCode consistent with equals. return Objects.hashCode(pattern.pattern(), pattern.flags()); } @Override public boolean equals(@CheckForNull Object obj) {
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Fri Feb 09 15:49:48 GMT 2024 - 23.1K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/KotlinSourceModernTest.kt
val queryParameterValue: String? = httpUrl.queryParameterValue(0) val encodedFragment: String? = httpUrl.encodedFragment val fragment: String? = httpUrl.fragment val redact: String = httpUrl.redact() var builder: HttpUrl.Builder = httpUrl.newBuilder() var resolveBuilder: HttpUrl.Builder? = httpUrl.newBuilder("") val topPrivateDomain: String? = httpUrl.topPrivateDomain()
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Apr 01 14:21:25 GMT 2024 - 46.5K bytes - Viewed (4) -
android/guava/src/com/google/common/hash/Striped64.java
* than CPUs, supposing that each thread were bound to a CPU, * there would exist a perfect hash function mapping threads to * slots that eliminates collisions. When we reach capacity, we * search for this mapping by randomly varying the hash codes of * colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow,
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
CONTRIBUTING.md
### Follow the Code of Conduct Contributors must follow the Code of Conduct outlined at [https://gradle.org/conduct/](https://gradle.org/conduct/). ### Additional help If you run into any trouble, please reach out to us on the issue you are working on. There is a `#contributing` channel on the community Slack which you can use to ask any questions. ## Setting up your development environment
Plain Text - Registered: Wed May 01 11:36:15 GMT 2024 - Last Modified: Fri Feb 09 15:30:53 GMT 2024 - 15.6K bytes - Viewed (0) -
architecture/ambient/ztunnel.md
If it is allowed, we will forward to the target destination. #### Hairpin In the case that the destination has a waypoint, that waypoint must have been bypassed to reach the inbound passthrough codepath. How we handle this is [under discussion](https://docs.google.com/document/d/1uM1c3zzoehiijh1ZpZuJ1-SzuVVupenv8r5yuCaFshs/edit#heading=h.dwbqvwmg6ud3). ### Inbound
Plain Text - Registered: Wed May 01 22:53:12 GMT 2024 - Last Modified: Thu Apr 25 22:35:16 GMT 2024 - 16.6K bytes - Viewed (0) -
guava/src/com/google/common/cache/Striped64.java
* than CPUs, supposing that each thread were bound to a CPU, * there would exist a perfect hash function mapping threads to * slots that eliminates collisions. When we reach capacity, we * search for this mapping by randomly varying the hash codes of * colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow,
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0)