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  1. docs/changelogs/changelog_4x.md

     *  Fix: Don't crash decompressing web sockets messages. We had a bug where we assumed deflated
        bytes in would always yield deflated bytes out and this isn't always the case!
    
     *  Fix: Reliably update and invalidate the disk cache on windows. As originally designed our
        internal `DiskLruCache` assumes an inode-like file system, where it's fine to delete files that
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/internal/platform/Platform.kt

          else -> null
        }
      }
    
      open fun logCloseableLeak(
        message: String,
        stackTrace: Any?,
      ) {
        var logMessage = message
        if (stackTrace == null) {
          logMessage += " To see where this was allocated, set the OkHttpClient logger level to " +
            "FINE: Logger.getLogger(OkHttpClient.class.getName()).setLevel(Level.FINE);"
        }
        log(logMessage, WARN, stackTrace as Throwable?)
      }
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 9.8K bytes
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  3. okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt

        private var fileOperator: FileOperator? = FileOperator(file!!.channel)
    
        /** The next byte to read. This is always less than or equal to [upstreamPos]. */
        private var sourcePos = 0L
    
        /**
         * Selects where to find the bytes for a read and read them. This is one of three sources.
         *
         * ## Upstream
         *
         * In this case the current thread is assigned as the upstream reader. We read bytes from
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  4. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

        return e as E
      }
    
      /**
       * Stops applying the timeout before the call is entirely complete. This is used for WebSockets
       * and duplex calls where the timeout only applies to the initial setup.
       */
      fun timeoutEarlyExit() {
        check(!timeoutEarlyExit)
        timeoutEarlyExit = true
        timeout.exit()
      }
    
      /**
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  5. okhttp/src/test/java/okhttp3/URLConnectionTest.kt

          "FGHIJKLMNOPQRSTUVWXYZ",
        )
        inputStream.close()
        assertContent("ABCDEFGHIJKLMNOPQRSTUVWXYZ", getResponse(newRequest("/")))
      }
    
      /**
       * We've had a bug where we forget the HTTP response when we see response code 401. This causes a
       * new HTTP request to be issued for every call into the URLConnection.
       */
      @Test
      fun unauthorizedResponseHandling() {
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Jan 20 10:30:28 GMT 2024
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  6. docs/changelogs/changelog_1x.md

       caused an IOException.
     * Fix bug in HTTP/2 where our HPACK decoder wasn't emitting entries in
       certain eviction scenarios, leading to dropped response headers.
    
    ## Version 1.5.1
    
    _2014-03-11_
    
     * Fix 1.5.0 regression where connections should not have been recycled.
     * Fix 1.5.0 regression where transparent Gzip was broken by attempting to
       recover from another I/O failure.
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
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  7. docs/contribute/concurrency.md

    Blocking APIs are convenient because you get top-to-bottom procedural code without indirection. Network calls work like regular method calls: ask for data and it is returned. If the request fails, you get a stacktrace right where the call was made.
    
    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
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  8. docs/changelogs/changelog_3x.md

        could use new flow control capacity before acknowledging it, causing strict HTTP/2 servers to
        fail the call.
    
     *  Fix: Recover gracefully when a coalesced connection immediately goes unhealthy.
    
    ## Version 3.14.2
    
    _2019-05-19_
    
     *  Fix: Lock in a route when recovering from an HTTP/2 connection error. We had a bug where two
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
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  9. mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt

    /**
     * What should be done with the incoming socket.
     *
     * Be careful when using values like [DisconnectAtEnd], [ShutdownInputAtEnd]
     * and [ShutdownOutputAtEnd] that close a socket after a response, and where there are
     * follow-up requests. The client is unblocked and free to continue as soon as it has received the
     * entire response body. If and when the client makes a subsequent request using a pooled socket the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Tue Jan 23 14:31:42 GMT 2024
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  10. okhttp-testing-support/src/main/kotlin/okhttp3/TestValueFactory.kt

    import okhttp3.tls.HandshakeCertificates
    import okhttp3.tls.internal.TlsUtil.localhost
    
    /**
     * OkHttp is usually tested with functional tests: these use public APIs to confirm behavior against
     * MockWebServer. In cases where logic is particularly tricky, we use unit tests. This class makes
     * it easy to get sample values to use in such tests.
     *
     * This class is pretty fast and loose with default values: it attempts to provide values that are
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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