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docs/changelogs/changelog_4x.md
* Fix: Don't crash decompressing web sockets messages. We had a bug where we assumed deflated bytes in would always yield deflated bytes out and this isn't always the case! * Fix: Reliably update and invalidate the disk cache on windows. As originally designed our internal `DiskLruCache` assumes an inode-like file system, where it's fine to delete files that
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okhttp/src/main/kotlin/okhttp3/internal/platform/Platform.kt
else -> null } } open fun logCloseableLeak( message: String, stackTrace: Any?, ) { var logMessage = message if (stackTrace == null) { logMessage += " To see where this was allocated, set the OkHttpClient logger level to " + "FINE: Logger.getLogger(OkHttpClient.class.getName()).setLevel(Level.FINE);" } log(logMessage, WARN, stackTrace as Throwable?) }
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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
private var fileOperator: FileOperator? = FileOperator(file!!.channel) /** The next byte to read. This is always less than or equal to [upstreamPos]. */ private var sourcePos = 0L /** * Selects where to find the bytes for a read and read them. This is one of three sources. * * ## Upstream * * In this case the current thread is assigned as the upstream reader. We read bytes from
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
return e as E } /** * Stops applying the timeout before the call is entirely complete. This is used for WebSockets * and duplex calls where the timeout only applies to the initial setup. */ fun timeoutEarlyExit() { check(!timeoutEarlyExit) timeoutEarlyExit = true timeout.exit() } /**
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
"FGHIJKLMNOPQRSTUVWXYZ", ) inputStream.close() assertContent("ABCDEFGHIJKLMNOPQRSTUVWXYZ", getResponse(newRequest("/"))) } /** * We've had a bug where we forget the HTTP response when we see response code 401. This causes a * new HTTP request to be issued for every call into the URLConnection. */ @Test fun unauthorizedResponseHandling() {
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docs/changelogs/changelog_1x.md
caused an IOException. * Fix bug in HTTP/2 where our HPACK decoder wasn't emitting entries in certain eviction scenarios, leading to dropped response headers. ## Version 1.5.1 _2014-03-11_ * Fix 1.5.0 regression where connections should not have been recycled. * Fix 1.5.0 regression where transparent Gzip was broken by attempting to recover from another I/O failure.
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docs/contribute/concurrency.md
Blocking APIs are convenient because you get top-to-bottom procedural code without indirection. Network calls work like regular method calls: ask for data and it is returned. If the request fails, you get a stacktrace right where the call was made. Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
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docs/changelogs/changelog_3x.md
could use new flow control capacity before acknowledging it, causing strict HTTP/2 servers to fail the call. * Fix: Recover gracefully when a coalesced connection immediately goes unhealthy. ## Version 3.14.2 _2019-05-19_ * Fix: Lock in a route when recovering from an HTTP/2 connection error. We had a bug where two
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
/** * What should be done with the incoming socket. * * Be careful when using values like [DisconnectAtEnd], [ShutdownInputAtEnd] * and [ShutdownOutputAtEnd] that close a socket after a response, and where there are * follow-up requests. The client is unblocked and free to continue as soon as it has received the * entire response body. If and when the client makes a subsequent request using a pooled socket the
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okhttp-testing-support/src/main/kotlin/okhttp3/TestValueFactory.kt
import okhttp3.tls.HandshakeCertificates import okhttp3.tls.internal.TlsUtil.localhost /** * OkHttp is usually tested with functional tests: these use public APIs to confirm behavior against * MockWebServer. In cases where logic is particularly tricky, we use unit tests. This class makes * it easy to get sample values to use in such tests. * * This class is pretty fast and loose with default values: it attempts to provide values that are
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