Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 30 for Sensing (0.3 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt

         * `ID <= lastGoodStreamId` can only be replayed on a new connection if they are idempotent.
         *
         * @param lastGoodStreamId the last stream ID the peer processed before sending this message. If
         *     [lastGoodStreamId] is zero, the peer processed no frames.
         * @param errorCode reason for closing the connection.
         * @param debugData only valid for HTTP/2; opaque debug data to send.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 19.9K bytes
    - Viewed (0)
  2. okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt

        val logs = testLogHandler.takeAll()
        assertThat(firstFrame(logs, "HEADERS")!!, "header logged")
          .contains("HEADERS       END_HEADERS")
        // While MockWebServer waits to read the client's HEADERS frame before sending the response, it
        // doesn't wait to read the client's DATA frame and may send a DATA frame before the client
        // does. So we can't assume the client's empty DATA will be logged first.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Apr 11 22:09:35 GMT 2024
    - 75.3K bytes
    - Viewed (0)
  3. docs/features/interceptors.md

      @Override public Response intercept(Interceptor.Chain chain) throws IOException {
        Request request = chain.request();
    
        long t1 = System.nanoTime();
        logger.info(String.format("Sending request %s on %s%n%s",
            request.url(), chain.connection(), request.headers()));
    
        Response response = chain.proceed(request);
    
        long t2 = System.nanoTime();
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
    - 8.1K bytes
    - Viewed (0)
  4. okhttp/src/main/kotlin/okhttp3/RequestBody.kt

       *
       * This method returns false unless it is overridden by a subclass.
       *
       * ### Duplex Transmission
       *
       * With regular HTTP calls the request always completes sending before the response may begin
       * receiving. With duplex the request and response may be interleaved! That is, request body bytes
       * may be sent after response headers or body bytes have been received.
       *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Jan 25 14:41:37 GMT 2024
    - 9.6K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

      /**
       * Returns a request that creates a TLS tunnel via an HTTP proxy. Everything in the tunnel request
       * is sent unencrypted to the proxy server, so tunnels include only the minimum set of headers.
       * This avoids sending potentially sensitive data like HTTP cookies to the proxy unencrypted.
       *
       * In order to support preemptive authentication we pass a fake "Auth Failed" response to the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 12K bytes
    - Viewed (0)
  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

              stream.withLock {
                stream.addBytesToWriteWindow(delta)
              }
            }
          }
        }
    
        override fun ackSettings() {
          // TODO: If we don't get this callback after sending settings to the peer, SETTINGS_TIMEOUT.
        }
    
        override fun ping(
          ack: Boolean,
          payload1: Int,
          payload2: Int,
        ) {
          if (ack) {
            ******@****.***ck {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 32.6K bytes
    - Viewed (0)
  7. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 06 04:21:33 GMT 2024
    - 52K bytes
    - Viewed (0)
  8. okhttp/src/main/kotlin/okhttp3/EventListener.kt

       * [Call.request] is a redirect to a different address.
       */
      open fun connectionReleased(
        call: Call,
        connection: Connection,
      ) {
      }
    
      /**
       * Invoked just prior to sending request headers.
       *
       * The connection is implicit, and will generally relate to the last [connectionAcquired] event.
       *
       * This can be invoked more than 1 time for a single [Call]. For example, if the response to the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 15.2K bytes
    - Viewed (0)
  9. okhttp/src/test/java/okhttp3/DuplexTest.kt

        }
        body.awaitSuccess()
        assertThat(log.take()!!)
          .contains("StreamResetException: stream was reset: CANCEL")
      }
    
      /**
       * We delay sending the last byte of the request body 1500 ms. The 1000 ms read timeout should
       * only elapse 1000 ms after the request body is sent.
       */
      @Test
      fun headersReadTimeoutDoesNotStartUntilLastRequestBodyByteFire() {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Jan 20 10:30:28 GMT 2024
    - 23.9K bytes
    - Viewed (0)
  10. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

       * have been received. If the returned list contains multiple blocks of headers the blocks will be
       * delimited by 'null'.
       *
       * @param callerIsIdle true if the caller isn't sending any more bytes until the peer responds.
       *     This is true after a `Expect-Continue` request, false for duplex requests, and false for
       *     all other requests.
       */
      @Throws(IOException::class)
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 23.2K bytes
    - Viewed (1)
Back to top