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Results 11 - 20 of 569 for Pairing (0.22 sec)

  1. ci/official/bisect.sh

    # Run any CI script and env configuration to bisect a failing target in some
    # build configuration. You must set the following variables to control this
    # script:
    #
    #   TF_BISECT_GOOD: Last known good commit (e.g. commit from the last passing job)
    #   TF_BISECT_BAD: First bad commit (e.g. commit from the first failing job)
    #   TF_BISECT_SCRIPT: The build script path relative to the TF root dir, e.g.
    Shell Script
    - Registered: Tue Apr 23 12:39:09 GMT 2024
    - Last Modified: Thu Feb 01 03:21:19 GMT 2024
    - 1.8K bytes
    - Viewed (0)
  2. docs/ko/docs/deployment/server-workers.md

    [19511] [INFO] Started server process [19511]
    [19511] [INFO] Waiting for application startup.
    [19511] [INFO] Application startup complete.
    [19513] [INFO] Started server process [19513]
    [19513] [INFO] Waiting for application startup.
    [19513] [INFO] Application startup complete.
    [19514] [INFO] Started server process [19514]
    [19514] [INFO] Waiting for application startup.
    [19514] [INFO] Application startup complete.
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
    - 10.2K bytes
    - Viewed (0)
  3. guava-testlib/src/com/google/common/testing/TearDown.java

       * com.google.common.testing.junit3.TearDownTestCase} and {@code
       * com.google.common.testing.junit4.TearDownTestCase} for example.
       *
       * <p>A failing {@link TearDown} may or may not fail a tl4j test, depending on the version of
       * JUnit test case you are running under. To avoid failing in the face of an exception regardless
       * of JUnit version, implement a {@link SloppyTearDown} instead.
       *
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Fri May 12 19:22:18 GMT 2023
    - 1.8K bytes
    - Viewed (0)
  4. internal/lsync/lrwmutex_test.go

    		panic("Failed to acquire read lock")
    	}
    	// fmt.Println("1st read lock acquired, waiting...")
    
    	if !lrwm.GetRLock(ctx, "", "object1", time.Second) {
    		panic("Failed to acquire read lock")
    	}
    	// fmt.Println("2nd read lock acquired, waiting...")
    
    	go func() {
    		time.Sleep(2 * time.Second)
    		lrwm.RUnlock()
    		// fmt.Println("1st read lock released, waiting...")
    	}()
    
    	go func() {
    		time.Sleep(3 * time.Second)
    		lrwm.RUnlock()
    Go
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Sun Mar 05 04:57:35 GMT 2023
    - 7.9K bytes
    - Viewed (0)
  5. docs/en/docs/deployment/server-workers.md

    [19511] [INFO] Started server process [19511]
    [19511] [INFO] Waiting for application startup.
    [19511] [INFO] Application startup complete.
    [19513] [INFO] Started server process [19513]
    [19513] [INFO] Waiting for application startup.
    [19513] [INFO] Application startup complete.
    [19514] [INFO] Started server process [19514]
    [19514] [INFO] Waiting for application startup.
    [19514] [INFO] Application startup complete.
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
    - 9.1K bytes
    - Viewed (0)
  6. docs/en/docs/async.md

    In this scenario of "fast food burgers with your crush", as there is a lot of waiting πŸ•™, it makes a lot more sense to have a concurrent system βΈπŸ”€β―.
    
    This is the case for most of the web applications.
    
    Many, many users, but your server is waiting πŸ•™ for their not-so-good connection to send their requests.
    
    And then waiting πŸ•™ again for the responses to come back.
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
    - 23K bytes
    - Viewed (0)
  7. mockwebserver/src/main/kotlin/mockwebserver3/QueueDispatcher.kt

          return failFastResponse!!
        }
    
        val result = responseQueue.take()
    
        // If take() returned because we're shutting down, then enqueue another dead letter so that any
        // other threads waiting on take() will also return.
        if (result == DEAD_LETTER) responseQueue.add(DEAD_LETTER)
    
        return result
      }
    
      override fun peek(): MockResponse {
    Plain Text
    - Registered: Fri Apr 26 11:42:10 GMT 2024
    - Last Modified: Tue Jan 23 14:31:42 GMT 2024
    - 3K bytes
    - Viewed (0)
  8. internal/dsync/drwmutex_test.go

    		// fmt.Println("1st read lock released, waiting...")
    	}()
    
    	go func() {
    		time.Sleep(3 * testDrwMutexAcquireTimeout)
    		drwm2.RUnlock(context.Background())
    		// fmt.Println("2nd read lock released, waiting...")
    	}()
    
    	drwm3 := NewDRWMutex(ds, "simplelock")
    	// fmt.Println("Trying to acquire write lock, waiting...")
    	ctx3, cancel3 := context.WithCancel(context.Background())
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Sat Dec 24 03:49:07 GMT 2022
    - 9.7K bytes
    - Viewed (0)
  9. android/guava-testlib/src/com/google/common/testing/TearDown.java

       * com.google.common.testing.junit3.TearDownTestCase} and {@code
       * com.google.common.testing.junit4.TearDownTestCase} for example.
       *
       * <p>A failing {@link TearDown} may or may not fail a tl4j test, depending on the version of
       * JUnit test case you are running under. To avoid failing in the face of an exception regardless
       * of JUnit version, implement a {@link SloppyTearDown} instead.
       *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 19:22:18 GMT 2023
    - 1.8K bytes
    - Viewed (0)
  10. cmd/typed-errors.go

    // error returned by disks which are to be initialized are waiting for the
    // first server to initialize them in distributed set to initialize them.
    var errNotFirstDisk = errors.New("Not first drive")
    
    // error returned by first disk waiting to initialize other servers.
    var errFirstDiskWait = errors.New("Waiting on other drives")
    
    // error returned for a negative actual size.
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Thu Jan 18 07:03:17 GMT 2024
    - 5.3K bytes
    - Viewed (0)
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