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okhttp/src/main/kotlin/okhttp3/Response.kt
/** Returns the HTTP headers. */ @get:JvmName("headers") val headers: Headers, /** * Returns a non-null value if this response was passed to [Callback.onResponse] or returned * from [Call.execute]. Response bodies must be [closed][ResponseBody] and may * be consumed only once. * * This always returns null on responses returned from [cacheResponse], [networkResponse], * and [priorResponse]. */
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okhttp-hpacktests/README.md
OkHttp HPACK tests ================== These tests use the [hpack-test-case][1] project to validate OkHttp's HPACK implementation. The HPACK test cases are in a separate git submodule, so to initialize them, you must run: git submodule init git submodule update TODO ---- * Add maven goal to avoid manual call to git submodule init. * Make hpack-test-case update itself from git, and run new tests.
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okhttp-testing-support/src/main/kotlin/okhttp3/TestValueFactory.kt
* it easy to get sample values to use in such tests. * * This class is pretty fast and loose with default values: it attempts to provide values that are * well-formed, but doesn't guarantee values are internally consistent. Callers must take care to * configure the factory when sample values impact the correctness of the test. */ class TestValueFactory : Closeable { var taskFaker: TaskFaker = TaskFaker() var taskRunner: TaskRunner = taskFaker.taskRunner
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
} @Test fun clientCloseWith0Fails() { assertFailsWith<IllegalArgumentException> { client.webSocket!!.close(0, null) }.also { expected -> assertThat("Code must be in range [1000,5000): 0") .isEqualTo(expected.message) } } @Test fun afterSocketClosedPingFailsWebSocket() { client2Server.source.close()
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* * @param protocols the protocols to use, in order of preference. If the list contains * [Protocol.H2_PRIOR_KNOWLEDGE] then that must be the only protocol and HTTPS URLs will not * be supported. Otherwise the list must contain [Protocol.HTTP_1_1]. The list must * not contain null or [Protocol.HTTP_1_0]. */ fun protocols(protocols: List<Protocol>) = apply {
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
internal const val B0_FLAG_FIN = 128 /** Byte 0 reserved flag 1. Must be 0 unless negotiated otherwise. */ internal const val B0_FLAG_RSV1 = 64 /** Byte 0 reserved flag 2. Must be 0 unless negotiated otherwise. */ internal const val B0_FLAG_RSV2 = 32 /** Byte 0 reserved flag 3. Must be 0 unless negotiated otherwise. */ internal const val B0_FLAG_RSV3 = 16
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.github/CONTRIBUTING.md
Before your code can be accepted into the project you must also sign the [Individual Contributor License Agreement (CLA)][1].
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gradle/wrapper/gradle-wrapper.jar
Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source...
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketExtensions.kt
* `server_max_window_bits`. This harms our ability to support these parameters: * * * If `client_max_window_bits` is less than 15, OkHttp must close the web socket with code 1010. * Otherwise it would compress values in a way that servers could not decompress. * * If `server_max_window_bits` is less than 15, OkHttp will waste memory on an oversized buffer. *
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okhttp/src/main/kotlin/okhttp3/ConnectionListener.kt
* limitations under the License. */ package okhttp3 import okio.IOException /** * Listener for connection events. Extend this class to monitor the new connections and closes. * * All event methods must execute fast, without external locking, cannot throw exceptions, * attempt to mutate the event parameters, or be reentrant back into the client. * Any IO - writing to files or network should be done asynchronously. */
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