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Results 1 - 10 of 159 for Connection (0.26 sec)

  1. internal/grid/connection.go

    }
    
    // String returns a string representation of the connection.
    func (c *Connection) String() string {
    	return fmt.Sprintf("%s->%s", c.Local, c.Remote)
    }
    
    // StringReverse returns a string representation of the reverse connection.
    func (c *Connection) StringReverse() string {
    	return fmt.Sprintf("%s->%s", c.Remote, c.Local)
    }
    
    // State is a connection state.
    type State uint32
    
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Apr 04 12:04:40 GMT 2024
    - 42.6K bytes
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

          }
        }
        return null
      }
    
      fun put(connection: RealConnection) {
        connection.lock.assertHeld()
    
        connections.add(connection)
    //    connection.queueEvent { connectionListener.connectEnd(connection) }
        scheduleCloser()
      }
    
      /**
       * Notify this pool that [connection] has become idle. Returns true if the connection has been
       * removed from the pool and should be closed.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 16.2K bytes
    - Viewed (0)
  3. okhttp/src/main/kotlin/okhttp3/internal/connection/PoolConnectionUser.kt

        return null
      }
    
      override fun connectionReleased(connection: Connection) {
      }
    
      override fun connectionConnectionAcquired(connection: RealConnection) {
      }
    
      override fun connectionConnectionReleased(connection: RealConnection) {
      }
    
      override fun connectionConnectionClosed(connection: RealConnection) {
      }
    
      override fun noNewExchanges(connection: RealConnection) {
      }
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
    - 2.6K bytes
    - Viewed (0)
  4. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

        if (pooled3 != null) return pooled3.connection
    
        connection.withLock {
          connectionPool.put(connection)
          user.acquireConnectionNoEvents(connection)
        }
    
        user.connectionAcquired(connection)
        user.connectionConnectionAcquired(connection)
        return connection
      }
    
      override fun trackFailure(
        call: RealCall,
        e: IOException?,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 18.6K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

    import okhttp3.internal.ws.RealWebSocket
    import okio.BufferedSink
    import okio.BufferedSource
    
    /**
     * A connection to a remote web server capable of carrying 1 or more concurrent streams.
     *
     * Connections are shared in a connection pool. Accesses to the connection's state must be guarded
     * by holding a lock on the connection.
     */
    class RealConnection(
      val taskRunner: TaskRunner,
      val connectionPool: RealConnectionPool,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 15.4K bytes
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  6. okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

      }
    
      /**
       * Return the route from [connection] if it should be retried, even if the connection itself is
       * unhealthy. The biggest gotcha here is that we shouldn't reuse routes from coalesced
       * connections.
       */
      private fun retryRoute(connection: RealConnection): Route? {
        return connection.withLock {
          when {
            connection.routeFailureCount != 0 -> null
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 12K bytes
    - Viewed (0)
  7. manifests/charts/base/crds/crd-all.gen.yaml

                                        pool connections.
                                      type: string
                                    maxConcurrentStreams:
                                      description: The maximum number of concurrent streams
                                        allowed for a peer on one HTTP/2 connection.
                                      format: int32
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Mon Apr 22 20:20:47 GMT 2024
    - 606.1K bytes
    - Viewed (0)
  8. manifests/charts/istiod-remote/templates/crd-all.gen.yaml

                                        pool connections.
                                      type: string
                                    maxConcurrentStreams:
                                      description: The maximum number of concurrent streams
                                        allowed for a peer on one HTTP/2 connection.
                                      format: int32
    Others
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Mon Apr 22 20:20:47 GMT 2024
    - 606.1K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt

    import okhttp3.internal.concurrent.TaskRunner
    import okhttp3.internal.connection.FastFallbackExchangeFinder
    import okhttp3.internal.connection.ForceConnectRoutePlanner
    import okhttp3.internal.connection.RealConnectionPool
    import okhttp3.internal.connection.RealRoutePlanner
    import okhttp3.internal.connection.RouteDatabase
    
    /**
     * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
    - 5.6K bytes
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  10. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

        lock.assertNotHeld()
    
        val connection = this.connection
        if (connection != null) {
          connection.lock.assertNotHeld()
          val toClose: Socket? =
            connection.withLock {
              // Sets this.connection to null.
              releaseConnectionNoEvents()
            }
          if (this.connection == null) {
            toClose?.closeQuietly()
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 17.9K bytes
    - Viewed (2)
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