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common-protos/k8s.io/api/policy/v1beta1/generated.proto
optional int64 observedGeneration = 1; // DisruptedPods contains information about pods whose eviction was // processed by the API server eviction subresource handler but has not // yet been observed by the PodDisruptionBudget controller. // A pod will be in this map from the time when the API server processed the // eviction request to the time when the pod is seen by PDB controller
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 19.6K bytes - Viewed (0) -
docs/de/docs/contributing.md
/// tip | "Tipp" Die Haupt („offizielle“) Sprache ist Englisch und befindet sich unter `docs/en/`. /// Führen Sie nun den Live-Server für die Dokumentation auf Spanisch aus: <div class="termy"> ```console // Verwenden Sie das Kommando „live“ und fügen Sie den Sprach-Code als Argument hinten an $ python ./scripts/docs.py live es
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 16.1K bytes - Viewed (0) -
docs/pt/docs/tutorial/dependencies/dependencies-with-yield.md
utilize a versão com `Annotated` se possível. /// ```Python hl_lines="13-14" {!> ../../docs_src/dependencies/tutorial008c.py!} ``` //// Neste caso, o cliente irá ver uma resposta *HTTP 500 Internal Server Error* como deveria acontecer, já que não estamos levantando nenhuma `HTTPException` ou coisa parecida, mas o servidor **não terá nenhum log** ou qualquer outra indicação de qual foi o erro. 😱
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 15.5K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/ldap/LdapManager.java
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Thu Feb 22 01:53:18 UTC 2024 - 65.9K bytes - Viewed (0) -
src/main/java/jcifs/smb/NtlmPasswordAuthentication.java
* hashes (meaning negotiated via NTLM HTTP Authentication) and the other does not they will not be equal. This is * technically not correct however the server 8 byte challenge would be required to compute and compare the password * hashes but that it not available with this method. */ @Override public boolean equals ( Object obj ) {
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Tue Jul 07 10:50:16 UTC 2020 - 8.5K bytes - Viewed (0) -
internal/event/target/nsq.go
} if err := target.send(eventData); err != nil { return err } // Delete the event from store. return target.store.Del(key) } // Close - closes underneath connections to NSQD server. func (target *NSQTarget) Close() (err error) { close(target.quitCh) if target.producer != nil { // this blocks until complete: target.producer.Stop() } return nil }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 7.1K bytes - Viewed (0) -
fastapi/routing.py
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sat Oct 12 09:44:57 UTC 2024 - 172.1K bytes - Viewed (0) -
docs/en/docs/tutorial/security/first-steps.md
The `password` "flow" is one of the ways ("flows") defined in OAuth2, to handle security and authentication. OAuth2 was designed so that the backend or API could be independent of the server that authenticates the user. But in this case, the same **FastAPI** application will handle the API and the authentication. So, let's review it from that simplified point of view:
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 9.2K bytes - Viewed (0) -
cmd/admin-handlers-idp-config.go
validationErr.FormatError(), r.URL) return } writeCustomErrorResponseJSON(ctx, w, errorCodes.ToAPIErr(ErrAdminConfigBadJSON), err.Error(), r.URL) return } // Update the actual server config on disk. if err = saveServerConfig(ctx, objectAPI, cfg); err != nil { writeErrorResponseJSON(ctx, w, toAdminAPIErr(ctx, err), r.URL) return } // Write to the config input KV to history.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 12.7K bytes - Viewed (0) -
internal/dsync/dsync_test.go
dm.refreshInterval = testDrwMutexUnlockCallTimeout if !dm.GetLock(context.Background(), nil, id, source, Options{Timeout: 5 * time.Minute}) { t.Fatal("GetLock() should be successful") } // Add delay to lock server responses to ensure that lock does not timeout for i := range lockServers { lockServers[i].setResponseDelay(5 * testDrwMutexUnlockCallTimeout) defer lockServers[i].setResponseDelay(0) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Jun 19 14:35:19 UTC 2024 - 11.1K bytes - Viewed (0)