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Results 81 - 90 of 502 for Lock (0.06 sec)

  1. cmd/site-replication-utils.go

    		if peer.DeploymentID == globalDeploymentID() {
    			continue
    		}
    		rs, err := loadSiteResyncMetadata(ctx, objAPI, peer.DeploymentID)
    		if err != nil {
    			return err
    		}
    		sm.Lock()
    		if _, ok := sm.peerResyncMap[peer.DeploymentID]; !ok {
    			sm.peerResyncMap[peer.DeploymentID] = resyncState{resyncID: rs.ResyncID, LastSaved: time.Time{}}
    			sm.resyncStatus[rs.ResyncID] = rs
    		}
    		sm.Unlock()
    	}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 8.9K bytes
    - Viewed (0)
  2. src/main/java/jcifs/smb1/smb1/TransCallNamedPipeResponse.java

            if( pipe.pipeIn != null ) {
                TransactNamedPipeInputStream in = (TransactNamedPipeInputStream)pipe.pipeIn;
                synchronized( in.lock ) {
                    in.receive( buffer, bufferIndex, len );
                    in.lock.notify();
                }
            }
            return len;
        }
        public String toString() {
            return new String( "TransCallNamedPipeResponse[" + super.toString() + "]" );
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Fri Mar 22 21:10:40 UTC 2019
    - 2K bytes
    - Viewed (0)
  3. internal/ioutil/append-file_windows.go

    import (
    	"io"
    	"os"
    
    	"github.com/minio/minio/internal/lock"
    )
    
    // AppendFile - appends the file "src" to the file "dst"
    func AppendFile(dst string, src string, osync bool) error {
    	appendFile, err := lock.Open(dst, os.O_WRONLY|os.O_APPEND|os.O_CREATE, 0o666)
    	if err != nil {
    		return err
    	}
    	defer appendFile.Close()
    
    	srcFile, err := lock.Open(src, os.O_RDONLY, 0o666)
    	if err != nil {
    		return err
    	}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Jan 02 17:15:06 UTC 2022
    - 1.2K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/Uninterruptibles.java

        }
      }
    
      /**
       * Invokes {@code lock.}{@link Lock#tryLock(long, TimeUnit) tryLock(timeout, unit)}
       * uninterruptibly.
       *
       * @since 30.0 (but only since 33.4.0 in the Android flavor)
       */
      @J2ktIncompatible
      @GwtIncompatible // concurrency
      public static boolean tryLockUninterruptibly(Lock lock, Duration timeout) {
        return tryLockUninterruptibly(lock, toNanosSaturated(timeout), TimeUnit.NANOSECONDS);
      }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 19.1K bytes
    - Viewed (0)
  5. guava/src/com/google/common/hash/Striped64.java

       * needed.
       *
       * A single spinlock ("busy") is used for initializing and
       * resizing the table, as well as populating slots with new Cells.
       * There is no need for a blocking lock; when the lock is not
       * available, threads try other slots (or the base).  During these
       * retries, there is increased contention and reduced locality,
       * which is still better than alternatives.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  6. cmd/admin-heal-ops.go

    func (ahs *allHealState) setDiskHealingStatus(ep Endpoint, healing bool) {
    	ahs.Lock()
    	defer ahs.Unlock()
    
    	ahs.healLocalDisks[ep] = healing
    }
    
    func (ahs *allHealState) pushHealLocalDisks(healLocalDisks ...Endpoint) {
    	ahs.Lock()
    	defer ahs.Unlock()
    
    	for _, ep := range healLocalDisks {
    		ahs.healLocalDisks[ep] = false
    	}
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Oct 26 09:58:27 UTC 2024
    - 25.6K bytes
    - Viewed (0)
  7. cmd/callhome.go

    		return
    	}
    
    	go func() {
    		r := rand.New(rand.NewSource(time.Now().UnixNano()))
    		// Leader node (that successfully acquires the lock inside runCallhome)
    		// will keep performing the callhome. If the leader goes down for some reason,
    		// the lock will be released and another node will acquire it and take over
    		// because of this loop.
    		for {
    			if !globalCallhomeConfig.Enabled() {
    				return
    			}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 17 16:53:34 UTC 2024
    - 5.3K bytes
    - Viewed (0)
  8. internal/grid/muxserver.go

    	}
    	// Unlock, since we are calling deleteMux, which will call close - which will lock recvMu.
    	if locked {
    		m.recvMu.Unlock()
    		defer m.recvMu.Lock()
    	}
    	m.parent.deleteMux(true, m.ID)
    }
    
    func (m *muxServer) send(msg message) {
    	m.sendMu.Lock()
    	defer m.sendMu.Unlock()
    	msg.MuxID = m.ID
    	msg.Seq = m.SendSeq
    	m.SendSeq++
    	if debugPrint {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 9.7K bytes
    - Viewed (0)
  9. cmd/service.go

    // For each call, unfreezeServices must be called once.
    func freezeServices() {
    	// Use atomics for globalServiceFreeze, so we can read without locking.
    	// We need a lock since we are need the 2 atomic values to remain in sync.
    	globalServiceFreezeMu.Lock()
    	// If multiple calls, first one creates channel.
    	globalServiceFreezeCnt++
    	if globalServiceFreezeCnt == 1 {
    		globalServiceFreeze.Store(make(chan struct{}))
    	}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Feb 28 07:02:14 UTC 2024
    - 3.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/cache/Striped64.java

       * needed.
       *
       * A single spinlock ("busy") is used for initializing and
       * resizing the table, as well as populating slots with new Cells.
       * There is no need for a blocking lock; when the lock is not
       * available, threads try other slots (or the base).  During these
       * retries, there is increased contention and reduced locality,
       * which is still better than alternatives.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
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