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  1. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     *
     * ## OkHttpClients Should Be Shared
     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  2. cmd/erasure-object.go

    		if err != nil {
    			return nil, err
    		}
    		ctx = lkctx.Context()
    
    		// Release lock when the metadata is verified, and reader
    		// is ready to be read.
    		//
    		// This is possible to be lock free because
    		// - xl.meta for inlined objects has already read the data
    		//   into memory, any mutation on xl.meta subsequently is
    		//   inconsequential to the overall read operation.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Oct 31 22:10:24 UTC 2024
    - 78.8K bytes
    - Viewed (0)
  3. helm-releases/minio-3.6.4.tgz

    filetype=mustache: */}} {{/* Expand the name of the chart. */}} {{- define "minio.name" -}} {{- default .Chart.Name .Values.nameOverride | trunc 63 | trimSuffix "-" -}} {{- end -}} {{/* Create a default fully qualified app name. We truncate at 63 chars because some Kubernetes name fields are limited to this (by the DNS naming spec). If release name contains chart name it will be used as a full name. */}} {{- define "minio.fullname" -}} {{- if .Values.fullnameOverride -}} {{- .Values.fullnameOverride | trunc...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Apr 12 01:30:28 UTC 2022
    - 17.9K bytes
    - Viewed (0)
  4. helm-releases/minio-5.0.4.tgz

    myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Dec 23 20:29:40 UTC 2022
    - 20.3K bytes
    - Viewed (0)
  5. helm-releases/minio-5.0.5.tgz

    myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Feb 03 20:54:02 UTC 2023
    - 20.3K bytes
    - Viewed (0)
  6. helm-releases/minio-5.0.14.tgz

    myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Sep 30 20:46:10 UTC 2023
    - 20.6K bytes
    - Viewed (0)
  7. helm-releases/minio-5.0.15.tgz

    myminio/$BUCKET set -e # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET; then if [ ! -z $OBJECTLOCKING ]; then if [ $OBJECTLOCKING = true ]; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jan 12 18:18:57 UTC 2024
    - 20.8K bytes
    - Viewed (0)
  8. helm-releases/minio-5.0.3.tgz

    myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Dec 19 08:53:02 UTC 2022
    - 20.3K bytes
    - Viewed (0)
  9. helm-releases/minio-4.0.14.tgz

    myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist and set objectlocking if enabled (NOTE: versioning will be not changed if OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 05 01:06:49 UTC 2022
    - 19.6K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/io/ByteSource.java

          // implementation because:
          // 1. the string constructor can avoid an extra copy most of the time by correctly sizing the
          //    internal char array (hard to avoid using StringBuilder)
          // 2. we avoid extra copies into temporary buffers altogether
          // The downside is that this will cause us to store the file bytes in memory twice for a short
          // amount of time.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 26.2K bytes
    - Viewed (0)
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