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Results 51 - 60 of 722 for rounds (0.11 sec)
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tensorflow/compiler/mlir/tensorflow/transforms/lower_tf.td
(TF_IdentityOp $input)>; // Implements TF Round on floats using basic operations. TF Round is specified // as RoundHalfToEven to be compatible with Numpy. def LowerRoundOpOnFloatTensor : Pat< (TF_RoundOp:$res TF_FloatTensor:$input), (TF_SelectV2Op (TF_EqualOp (TF_ConstOp:$zero (GetScalarOfFloatType<"0.0"> $input)), (TF_SelectV2Op:$rounded (TF_LogicalOrOp (TF_GreaterOp
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Tue Jun 04 13:30:42 UTC 2024 - 24.7K bytes - Viewed (0) -
src/vendor/golang.org/x/crypto/internal/poly1305/sum_generic.go
// the value of [x0, x1, x2] is x[0] + x[1] * 2⁶⁴ + x[2] * 2¹²⁸. type macState struct { // h is the main accumulator. It is to be interpreted modulo 2¹³⁰ - 5, but // can grow larger during and after rounds. It must, however, remain below // 2 * (2¹³⁰ - 5). h [3]uint64 // r and s are the private key components. r [2]uint64 s [2]uint64 } type macGeneric struct { macState buffer [TagSize]byte
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jan 22 19:00:13 UTC 2024 - 9.6K bytes - Viewed (0) -
src/cmd/compile/internal/types/size.go
var CalcSizeDisabled bool // machine size and rounding alignment is dictated around // the size of a pointer, set in gc.Main (see ../gc/main.go). var defercalc int // RoundUp rounds o to a multiple of r, r is a power of 2. func RoundUp(o int64, r int64) int64 { if r < 1 || r > 8 || r&(r-1) != 0 { base.Fatalf("Round %d", r) } return (o + r - 1) &^ (r - 1) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 15K bytes - Viewed (0) -
src/net/tcpsock.go
ln, err := sl.listenTCP(context.Background(), laddr) if err != nil { return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: laddr.opAddr(), Err: err} } return ln, nil } // roundDurationUp rounds d to the next multiple of to. func roundDurationUp(d time.Duration, to time.Duration) time.Duration { return (d + to - 1) / to
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 15 03:10:07 UTC 2024 - 13.7K bytes - Viewed (0) -
src/strconv/atof.go
for mantissa > 1 && exp < minExp-2 { mantissa = mantissa>>1 | mantissa&1 exp++ } // Round using two bottom bits. round := mantissa & 3 mantissa >>= 2 round |= mantissa & 1 // round to even (round up if mantissa is odd) exp += 2 if round == 3 { mantissa++ if mantissa == 1<<(1+flt.mantbits) { mantissa >>= 1 exp++ } }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 06 18:50:50 UTC 2022 - 15.9K bytes - Viewed (0) -
android/guava/src/com/google/common/math/LongMath.java
checkNotNull(mode); long div = p / q; // throws if q == 0 long rem = p - q * div; // equals p % q if (rem == 0) { return div; } /* * Normal Java division rounds towards 0, consistently with RoundingMode.DOWN. We just have to * deal with the cases where rounding towards 0 is wrong, which typically depends on the sign of * p / q. *
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Wed Feb 07 17:50:39 UTC 2024 - 44.6K bytes - Viewed (0) -
src/strconv/atof_test.go
{"0x0.1234567p-125", "1.671814e-39", nil}, // rounded down {"0x0.1234568p-125", "1.671814e-39", nil}, // rounded down {"0x0.1234569p-125", "1.671815e-39", nil}, // rounded up {"0x0.1234570p-125", "1.671815e-39", nil}, // 0x00123457 {"0x0.0000010p-125", "1e-45", nil}, // 0x00000001 {"0x0.00000081p-125", "1e-45", nil}, // rounded up {"0x0.0000008p-125", "0", nil}, // rounded down
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Oct 26 16:24:57 UTC 2022 - 23.6K bytes - Viewed (0) -
guava/src/com/google/common/math/LongMath.java
checkNotNull(mode); long div = p / q; // throws if q == 0 long rem = p - q * div; // equals p % q if (rem == 0) { return div; } /* * Normal Java division rounds towards 0, consistently with RoundingMode.DOWN. We just have to * deal with the cases where rounding towards 0 is wrong, which typically depends on the sign of * p / q. *
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Wed Feb 07 17:50:39 UTC 2024 - 44.6K bytes - Viewed (0) -
src/crypto/tls/cipher_suites.go
// // The only potential advantages of AES-256 are better multi-target // margins, and hypothetical post-quantum properties. Neither apply to // TLS, and AES-256 is slower due to its four extra rounds (which don't // contribute to the advantages above). // // - ECDSA comes before RSA // // The relative order of ECDSA and RSA cipher suites doesn't matter,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 25.5K bytes - Viewed (0) -
src/crypto/md5/md5block_arm.s
ROUND1(Rb, Rc, Rd, Ra, 3, 22, Rc3) MOVM.IA.W (Rtable), [Rc0,Rc1,Rc2,Rc3] ROUND1(Ra, Rb, Rc, Rd, 4, 7, Rc0) ROUND1(Rd, Ra, Rb, Rc, 5, 12, Rc1) ROUND1(Rc, Rd, Ra, Rb, 6, 17, Rc2) ROUND1(Rb, Rc, Rd, Ra, 7, 22, Rc3) MOVM.IA.W (Rtable), [Rc0,Rc1,Rc2,Rc3] ROUND1(Ra, Rb, Rc, Rd, 8, 7, Rc0) ROUND1(Rd, Ra, Rb, Rc, 9, 12, Rc1) ROUND1(Rc, Rd, Ra, Rb, 10, 17, Rc2) ROUND1(Rb, Rc, Rd, Ra, 11, 22, Rc3)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 04 17:29:44 UTC 2024 - 8.8K bytes - Viewed (0)