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Results 51 - 60 of 144 for overhead (0.14 seconds)

  1. cmd/bucket-handlers.go

    	if r.ContentLength <= 0 {
    		writeErrorResponse(ctx, w, errorCodes.ToAPIErr(ErrMissingContentLength), r.URL)
    		return
    	}
    
    	// The max. XML contains 100000 object names (each at most 1024 bytes long) + XML overhead
    	const maxBodySize = 2 * 100000 * 1024
    
    	if r.ContentLength > maxBodySize {
    		writeErrorResponse(ctx, w, errorCodes.ToAPIErr(ErrEntityTooLarge), r.URL)
    		return
    	}
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 63.9K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      // There are a few design constraints to consider
      // * We want to be responsive to small timeouts, unpark() has non trivial latency overheads (I
      //   have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the
      //   timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of
      //   spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for
      //   similar purposes.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 33.2K bytes
    - Click Count (0)
  3. cmd/object-api-utils.go

    	paths = make([]string, len(elem))
    	for i, e := range elem {
    		paths[i] = pathJoin(prefix, e)
    	}
    	return paths
    }
    
    // string concat alternative to s1 + s2 with low overhead.
    func concat(ss ...string) string {
    	length := len(ss)
    	if length == 0 {
    		return ""
    	}
    	// create & allocate the memory in advance.
    	n := 0
    	for i := range length {
    		n += len(ss[i])
    	}
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Jun 25 15:08:54 GMT 2025
    - 37.3K bytes
    - Click Count (0)
  4. docs/de/docs/benchmarks.md

        * Wenn Sie FastAPI nicht verwenden und stattdessen Starlette direkt (oder ein anderes Tool wie Sanic, Flask, Responder, usw.) verwenden würden, müssten Sie die gesamte Datenvalidierung und Serialisierung selbst implementieren. Ihre finale Anwendung hätte also immer noch den gleichen Overhead, als ob sie mit FastAPI erstellt worden wäre. Und in vielen Fällen...
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:58:09 GMT 2026
    - 4K bytes
    - Click Count (0)
  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt

        /**
         * The smallest message that will be compressed. We use 1024 because smaller messages already
         * fit comfortably within a single ethernet packet (1500 bytes) even with framing overhead.
         *
         * For tests this must be big enough to realize real compression on test messages like
         * 'aaaaaaaaaa...'. Our tests check if compression was applied just by looking at the size if
         * the inbound buffer.
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Thu Jul 31 04:18:40 GMT 2025
    - 21.6K bytes
    - Click Count (0)
  6. src/main/java/jcifs/Configuration.java

         */
        int getListCount();
    
        /**
         *
         * Property {@code jcifs.smb.client.listSize} (int, default 65435)
         *
         * @return maximum data size for list/info requests (known overhead is subtracted)
         */
        int getListSize();
    
        /**
         *
         *
         * Property {@code jcifs.smb.client.attrExpirationPeriod} (int, 5000)
         *
         * @return timeout of file attribute cache
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sun Aug 31 08:00:57 GMT 2025
    - 25.4K bytes
    - Click Count (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt

     * is satisfied. The limit is not strict: the cache may temporarily exceed it while waiting for
     * files to be deleted. The limit does not include filesystem overhead or the cache journal so
     * space-sensitive applications should set a conservative limit.
     *
     * Clients call [edit] to create or update the values of an entry. An entry may have only one editor
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 34.7K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/io/ByteStreams.java

       *       userspace buffer (byte[] or ByteBuffer), then copies them from that buffer into the
       *       destination channel.
       * </ol>
       *
       * This value is intended to be large enough to make the overhead of system calls negligible,
       * without being so large that it causes problems for systems with atypical memory management if
       * approaches 2 or 3 are used.
       */
      private static final int ZERO_COPY_CHUNK_SIZE = 512 * 1024;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 31.1K bytes
    - Click Count (0)
  9. doc/go_mem.html

    <p>
    it can happen that <code>g</code> prints <code>2</code> and then <code>0</code>.
    </p>
    
    <p>
    This fact invalidates a few common idioms.
    </p>
    
    <p>
    Double-checked locking is an attempt to avoid the overhead of synchronization.
    For example, the <code>twoprint</code> program might be
    incorrectly written as:
    </p>
    
    <pre>
    var a string
    var done bool
    
    func setup() {
    	a = "hello, world"
    	done = true
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Tue Aug 05 15:41:37 GMT 2025
    - 26.6K bytes
    - Click Count (0)
  10. CHANGELOG/CHANGELOG-1.16.md

    - Introduction of the pod overhead feature to the scheduler. This functionality is alpha-level as of
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Wed Oct 23 20:13:20 GMT 2024
    - 345.2K bytes
    - Click Count (0)
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