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  1. build-logic/documentation/src/main/groovy/gradlebuild/docs/FindBadMultiLangSnippets.java

        }
    
        private enum Language { KOTLIN, GROOVY, UNKNOWN }
    
        private static final class Snippet {
            final int line;       // line of the [.multi-language-sample] header
            final Language lang;  // best-effort deduction (UNKNOWN allowed)
    
            Snippet(int line, Language lang) {
                this.line = line;
                this.lang = lang;
            }
        }
    
        private static final class Error {
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Fri Aug 29 10:12:17 GMT 2025
    - 7.2K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/base/Predicate.java

       * recognize certain cases where distinct {@code Predicate} instances would in fact behave
       * identically. However, as code migrates to {@code java.util.function}, that behavior will
       * disappear. It is best not to depend on it.
       */
      @Override
      boolean equals(@Nullable Object obj);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed Jun 18 15:22:00 GMT 2025
    - 3.4K bytes
    - Click Count (0)
  3. api/maven-api-core/src/main/java/org/apache/maven/api/services/ModelProblem.java

        }
    
        /**
         * Gets the identifier of the model from which the problem originated. The identifier is derived from the
         * information that is available at the point the problem occurs and as such merely serves as best effort
         * to provide information to the user to track the problem back to its origin.
         *
         * @return The identifier of the model from which the problem originated or an empty string if unknown, never
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Thu Aug 07 14:31:13 GMT 2025
    - 2.9K bytes
    - Click Count (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http/HttpHeaders.kt

        responseCode != HTTP_NOT_MODIFIED
      ) {
        return true
      }
    
      // If the Content-Length or Transfer-Encoding headers disagree with the response code, the
      // response is malformed. For best compatibility, we honor the headers.
      if (headersContentLength() != -1L ||
        "chunked".equals(header("Transfer-Encoding"), ignoreCase = true)
      ) {
        return true
      }
    
      return false
    }
    
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Mon May 05 16:01:00 GMT 2025
    - 7.2K bytes
    - Click Count (0)
  5. README.md

    You can also connect using any S3-compatible tool, such as the MinIO Client `mc` commandline tool:
    
    ```sh
    mc alias set local http://localhost:9000 minioadmin minioadmin
    mc admin info local
    ```
    
    See [Test using MinIO Client `mc`](#test-using-minio-client-mc) for more information on using the `mc` commandline tool.
    For application developers, see <https://docs.min.io/enterprise/aistor-object-store/developers/sdk/> to view MinIO SDKs for supported languages.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Wed Dec 03 08:13:11 GMT 2025
    - 9K bytes
    - Click Count (0)
  6. fess-crawler/src/test/resources/extractor/eml/sample1.eml

    "PlayStation 2"に関するハードウェア・ソフトウェア等の
    最新情報やトピックスをお届けします。
    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
     <目次>
    
    【1】「箱!-OPEN ME-」公式サイト更新
    
    【2】"PlayStation Home" 「ヱヴァンゲリヲン新劇場版:Q スペシャルコラボ」実施中!
    
    【3】"PS3""PSP"the Best シリーズ 2012年12月発売予定タイトル
    
    【4】SCEソフトウェア情報
    
    
    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    【1】「箱!-OPEN ME-」公式サイト更新
    --------------------------------------------------------------------------------
    Created: Sat Dec 20 11:21:39 GMT 2025
    - Last Modified: Sat Jan 16 07:50:35 GMT 2016
    - 9.3K bytes
    - Click Count (0)
  7. ci/official/utilities/setup.sh

    #
    # Common setup for all TF scripts.
    #
    # Make as FEW changes to this file as possible. It should not contain utility
    # functions (except for tfrun); use dedicated scripts instead and reference them
    # specifically. Use your best judgment to keep the scripts in this directory
    # lean and easy to follow. When in doubt, remember that for CI scripts, "keep it
    # simple" is MUCH more important than "don't repeat yourself."
    
    Created: Tue Dec 30 12:39:10 GMT 2025
    - Last Modified: Thu Jan 09 18:37:25 GMT 2025
    - 6.2K bytes
    - Click Count (0)
  8. compat/maven-plugin-api/src/main/java/org/apache/maven/plugin/logging/SystemStreamLog.java

        }
    
        /**
         * @see org.apache.maven.plugin.logging.Log#isDebugEnabled()
         */
        @Override
        public boolean isDebugEnabled() {
            // TODO Not sure how best to set these for this implementation...
            return false;
        }
    
        /**
         * @see org.apache.maven.plugin.logging.Log#isInfoEnabled()
         */
        @Override
        public boolean isInfoEnabled() {
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Fri Jun 06 14:28:57 GMT 2025
    - 5.3K bytes
    - Click Count (0)
  9. fess-crawler/src/test/resources/extractor/eml/sample3.eml

    "PlayStation 3"、"PlayStation Vita"、"PSP"「プレイステーション・ポータブル」、 "PlayStation 2"に関するハードウェア・ソフトウェア等の 最新情報やトピックスをお届けします。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ <目次> 【1】「箱!-OPEN ME-」公式サイト更新 【2】"PlayStation Home" 「ヱヴァンゲリヲン新劇場版:Q スペシャルコラボ」実施中! 【3】"PS3""PSP"the Best シリーズ 2012年12月発売予定タイトル 【4】SCEソフトウェア情報 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【1】「箱!-OPEN ME-」公式サイト更新 ---------- "PlayStation Vita"のカメラを使った、究極の箱開けゲー! どこにでもある絵柄をPS Vitaの背面カメラで覗くと、 画面の中にあたかもそこにあるかのように箱が出現。 箱を開けようとするあなたを、さまざまな仕掛けが邪魔します。 PS Vitaで上下左右い...
    Created: Sat Dec 20 11:21:39 GMT 2025
    - Last Modified: Sat Jan 16 07:50:35 GMT 2016
    - 539.6K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/base/Supplier.java

       * recognize certain cases where distinct {@code Supplier} instances would in fact behave
       * identically. However, as code migrates to {@code java.util.function}, that behavior will
       * disappear. It is best not to depend on it.
       */
      @Override
      boolean equals(@Nullable Object object);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Jun 19 17:20:48 GMT 2025
    - 3K bytes
    - Click Count (0)
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