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  1. src/main/webapp/css/bootstrap.min.css

    rgba(0,0,0,.175)!important}.shadow-none{box-shadow:none!important}.focus-ring-primary{--bs-focus-ring-color:rgba(var(--bs-primary-rgb), var(--bs-focus-ring-opacity))}.focus-ring-secondary{--bs-focus-ring-color:rgba(var(--bs-secondary-rgb), var(--bs-focus-ring-opacity))}.focus-ring-success{--bs-focus-ring-color:rgba(var(--bs-success-rgb), var(--bs-focus-ring-opacity))}.focus-ring-info{--bs-focus-ring-color:rgba(var(--bs-info-rgb), var(--bs-focus-ring-opacity))}.focus-ring-warning{--bs-focus-ring-color:rgba(va...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sun Jan 12 06:14:02 GMT 2025
    - 227.5K bytes
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  2. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt

        )
        val openAtNanos = System.nanoTime()
        newWebSocket()
        clientListener.assertOpen()
        clientListener.assertFailure(
          SocketTimeoutException::class.java,
          "sent ping but didn't receive pong within 500ms (after 0 successful ping/pongs)",
        )
        latch.countDown()
        val elapsedUntilFailure = System.nanoTime() - openAtNanos
        assertThat(TimeUnit.NANOSECONDS.toMillis(elapsedUntilFailure).toDouble())
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Nov 04 19:13:52 GMT 2025
    - 35.5K bytes
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  3. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketReaderTest.kt

        }
      }
    
      @Test fun emptyPingCallsCallback() {
        data.write("8900".decodeHex()) // Empty ping
        clientReader.processNextFrame()
        callback.assertPing(EMPTY)
      }
    
      @Test fun pingCallsCallback() {
        data.write("890548656c6c6f".decodeHex()) // Ping with "Hello"
        clientReader.processNextFrame()
        callback.assertPing("Hello".encodeUtf8())
      }
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Nov 04 16:11:23 GMT 2025
    - 14.4K bytes
    - Click Count (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/WebSocketWriter.kt

      // Masks are only a concern for client writers.
      private val maskKey: ByteArray? = if (isClient) ByteArray(4) else null
      private val maskCursor: Buffer.UnsafeCursor? = if (isClient) Buffer.UnsafeCursor() else null
    
      /** Send a ping with the supplied [payload]. */
      @Throws(IOException::class)
      fun writePing(payload: ByteString) {
        writeControlFrame(OPCODE_CONTROL_PING, payload)
      }
    
      /** Send a pong with the supplied [payload]. */
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 6K bytes
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  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

         * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Feb 03 22:17:59 GMT 2026
    - 51.5K bytes
    - Click Count (0)
  6. docs/de/docs/tutorial/server-sent-events.md

    ## Technische Details { #technical-details }
    
    FastAPI implementiert einige bewährte SSE-Praktiken direkt out of the box.
    
    - Alle 15 Sekunden, wenn keine Nachricht gesendet wurde, einen **„keep alive“-`ping`-Kommentar** senden, um zu verhindern, dass einige Proxys die Verbindung schließen, wie in der [HTML-Spezifikation: Server-Sent Events](https://html.spec.whatwg.org/multipage/server-sent-events.html#authoring-notes) vorgeschlagen.
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:48:21 GMT 2026
    - 5.1K bytes
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  7. docs/pt/docs/tutorial/server-sent-events.md

    ## Detalhes Técnicos { #technical-details }
    
    O FastAPI implementa algumas boas práticas de SSE prontas para uso.
    
    - Enviar um comentário de keep alive `ping` a cada 15 segundos quando não houver mensagens, para evitar que alguns proxies fechem a conexão, como sugerido na [especificação HTML: Server-Sent Events](https://html.spec.whatwg.org/multipage/server-sent-events.html#authoring-notes).
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:20:13 GMT 2026
    - 4.9K bytes
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  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Writer.kt

            sink.writeInt(settings[i])
          }
          sink.flush()
        }
      }
    
      /**
       * Send a connection-level ping to the peer. `ack` indicates this is a reply. The data in
       * `payload1` and `payload2` opaque binary, and there are no rules on the content.
       */
      @Throws(IOException::class)
      fun ping(
        ack: Boolean,
        payload1: Int,
        payload2: Int,
      ) {
        withLock {
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed May 28 23:28:25 GMT 2025
    - 11K bytes
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  9. docs/es/docs/tutorial/server-sent-events.md

    ## Detalles técnicos { #technical-details }
    
    FastAPI implementa algunas mejores prácticas de SSE desde el primer momento.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:12:26 GMT 2026
    - 5K bytes
    - Click Count (0)
  10. docs/en/docs/tutorial/server-sent-events.md

    {* ../../docs_src/server_sent_events/tutorial005_py310.py hl[14] *}
    
    ## Technical Details { #technical-details }
    
    FastAPI implements some SSE best practices out of the box.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 4.6K bytes
    - Click Count (0)
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