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Results 471 - 480 of 526 for mock (0.13 sec)

  1. src/main/webapp/js/admin/jquery-3.7.1.min.js

    )?t:N)),o[2][3].add(l(0,e,v(n)?n:q))}).promise()},promise:function(e){return null!=e?ce.extend(e,a):a}},s={};return ce.each(o,function(e,t){var n=t[2],r=t[5];a[t[1]]=n.add,r&&n.add(function(){i=r},o[3-e][2].disable,o[3-e][3].disable,o[0][2].lock,o[0][3].lock),n.add(t[3].fire),s[t[0]]=function(){return s[t[0]+"With"](this===s?void 0:this,arguments),this},s[t[0]+"With"]=n.fireWith}),a.promise(s),e&&e.call(s,s),s},when:function(e){var n=arguments.length,t=n,r=Array(t),i=ae.call(arguments),o=ce.Defe...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:07:52 UTC 2024
    - 85.5K bytes
    - Viewed (0)
  2. cmd/notification.go

    				ctx := logger.SetReqInfo(ctx, reqInfo)
    				peersLogOnceIf(ctx, err, client.host.String())
    				return nil
    			}
    
    			for typ, data := range data {
    				// zip writer only handles one concurrent write
    				writeMu.Lock()
    				profilingDataFound = true
    				err := embedFileInZip(zipWriter, fmt.Sprintf("profile-%s-%s", client.host.String(), typ), data, 0o600)
    				writeMu.Unlock()
    				if err != nil {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 46.2K bytes
    - Viewed (0)
  3. cmd/object-api-multipart_test.go

    	}
    
    	z := obj.(*erasureServerPools)
    	er := z.serverPools[0].sets[0]
    
    	erasureDisks := er.getDisks()
    	ridx := rand.Intn(len(erasureDisks))
    
    	z.serverPools[0].erasureDisksMu.Lock()
    	er.getDisks = func() []StorageAPI {
    		erasureDisks[ridx] = newNaughtyDisk(erasureDisks[ridx], nil, errFaultyDisk)
    		return erasureDisks
    	}
    	z.serverPools[0].erasureDisksMu.Unlock()
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 09:42:21 UTC 2024
    - 88.8K bytes
    - Viewed (0)
  4. helm-releases/minio-4.0.12.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Aug 14 05:50:43 UTC 2022
    - 19.4K bytes
    - Viewed (0)
  5. helm-releases/minio-4.0.13.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 23 18:18:14 UTC 2022
    - 19.5K bytes
    - Viewed (0)
  6. helm-releases/minio-5.0.8.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Apr 13 21:49:51 UTC 2023
    - 20.3K bytes
    - Viewed (0)
  7. helm-releases/minio-5.0.9.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed May 03 06:23:26 UTC 2023
    - 20.2K bytes
    - Viewed (0)
  8. helm-releases/minio-5.0.10.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat May 27 00:05:49 UTC 2023
    - 20.3K bytes
    - Viewed (0)
  9. helm-releases/minio-5.0.2.tgz

    OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET ; then if [ ! -z $OBJECTLOCKING ] ; then if [ $OBJECTLOCKING = true ] ; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ] ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists."...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Dec 18 07:57:10 UTC 2022
    - 20.4K bytes
    - Viewed (0)
  10. doc/go_spec.html

    of an interface type or of elements of a composite type remains unchanged:
    </p>
    
    <pre>
    // A Mutex is a data type with two methods, Lock and Unlock.
    type Mutex struct         { /* Mutex fields */ }
    func (m *Mutex) Lock()    { /* Lock implementation */ }
    func (m *Mutex) Unlock()  { /* Unlock implementation */ }
    
    // NewMutex has the same composition as Mutex but its method set is empty.
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Wed Oct 02 00:58:01 UTC 2024
    - 282.5K bytes
    - Viewed (0)
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