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Results 31 - 40 of 55 for complexKey (0.07 seconds)

  1. android/guava/src/com/google/common/collect/RegularImmutableMap.java

       */
    
      private final transient @Nullable Object hashTable;
      @VisibleForTesting final transient @Nullable Object[] alternatingKeysAndValues;
      private final transient int size;
    
      /*
       * We have some considerable complexity in these create methods because of
       * Builder.buildKeepingLast(). The same Builder might be called with buildKeepingLast() and then
       * buildOrThrow(), or vice versa. So in particular, if we modify alternatingKeysAndValues to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sat Aug 09 01:14:59 GMT 2025
    - 22.5K bytes
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  2. guava-gwt/src-super/com/google/common/cache/super/com/google/common/cache/LocalCache.java

          localCache.clear();
        }
    
        @Override
        public long size() {
          return localCache.size();
        }
    
        @Override
        @J2ktIncompatible // Thread safety complexity
        public ConcurrentMap<K, V> asMap() {
          return localCache;
        }
      }
    
      /**
       * LocalLoadingCache is a wrapper around LocalCache for a cache with loading.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 03 12:40:22 GMT 2026
    - 21.6K bytes
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  3. internal/lru/lru.go

    	return l
    }
    
    // NewList returns an initialized list.
    func NewList[K comparable, V any]() *LruList[K, V] { return new(LruList[K, V]).Init() }
    
    // Length returns the number of elements of list l.
    // The complexity is O(1).
    func (l *LruList[K, V]) Length() int { return l.len }
    
    // Back returns the last element of list l or nil if the list is empty.
    func (l *LruList[K, V]) Back() *Entry[K, V] {
    	if l.len == 0 {
    		return nil
    Created: Sun Apr 05 09:35:12 GMT 2026
    - Last Modified: Sat Mar 21 11:35:55 GMT 2026
    - 12.6K bytes
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  4. android/guava/src/com/google/common/graph/ValueGraph.java

     *
     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 15K bytes
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  5. docs/fr/docs/virtual-environments.md

    compris tout cela, vous en savez maintenant bien plus sur les environnements virtuels que beaucoup de développeurs. 🤓
    
    Connaître ces détails vous sera très probablement utile à l’avenir lorsque vous déboguerez quelque chose qui semble complexe, mais vous saurez comment tout fonctionne en dessous. 😎...
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 24.5K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/graph/Graph.java

     *
     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 13.6K bytes
    - Click Count (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt

          }
          return null
        }
    
        if (requestMethod != "GET") {
          // Don't cache non-GET responses. We're technically allowed to cache HEAD, QUERY and some
          // POST requests, but the complexity of doing so is high and the benefit is low.
          return null
        }
    
        if (response.hasVaryAll()) {
          return null
        }
    
        val entry = Entry(response)
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Fri Mar 20 09:13:37 GMT 2026
    - 26.9K bytes
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  8. docs/fr/docs/tutorial/bigger-applications.md

    Mais maintenant vous savez comment cela fonctionne, vous pouvez donc utiliser des imports relatifs dans vos propres applications, aussi complexes soient-elles. 🤓
    
    ### Ajouter des `tags`, `responses` et `dependencies` personnalisés { #add-some-custom-tags-responses-and-dependencies }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 21.4K bytes
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  9. android/guava/src/com/google/common/graph/Network.java

     *
     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Mar 11 01:10:31 GMT 2026
    - 17.6K bytes
    - Click Count (0)
  10. docs/fr/docs/deployment/docker.md

    -processes }
    
    Si vous avez un <dfn title="Groupe de machines configurées pour être connectées et fonctionner ensemble d'une certaine manière.">cluster</dfn> de machines avec **Kubernetes**, Docker Swarm Mode, Nomad, ou un autre système complexe similaire pour gérer des conteneurs distribués sur plusieurs machines, alors vous voudrez probablement **gérer la réplication** au **niveau du cluster** plutôt que d'utiliser un **gestionnaire de processus** (comme Uvicorn avec workers) dans chaque...
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 32.3K bytes
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