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docs/fr/docs/tutorial/request-files.md
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:37:13 GMT 2026 - 8.2K bytes - Click Count (0) -
docs/es/docs/tutorial/request-files.md
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:15:55 GMT 2026 - 7.6K bytes - Click Count (0) -
build-tools-internal/src/main/groovy/org/elasticsearch/gradle/internal/test/AntFixture.groovy
} if (ant.project.getProperty(failedProp) || failureMarker.exists()) { fail("Failed to start ${name}") } // the process is started (has a pid) and is bound to a network interface // so now evaluates if the waitCondition is successful // TODO: change this to a loop? boolean success try { success = waitCondition(this, ant)Created: Wed Apr 08 16:19:15 GMT 2026 - Last Modified: Tue Jun 01 09:19:30 GMT 2021 - 10.1K bytes - Click Count (0) -
internal/dsync/drwmutex.go
tolerance := len(restClnts) / 2 isReadLock := false started := time.Now() // Do async unlocking. // This means unlock will no longer block on the network or missing quorum. go func() { ctx, done := context.WithTimeout(ctx, drwMutexUnlockCallTimeout) defer done() for !releaseAll(ctx, dm.clnt, tolerance, owner, &locks, isReadLock, restClnts, dm.Names...) {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 20.3K bytes - Click Count (0) -
src/main/java/jcifs/http/NtlmServlet.java
* {@code NtlmHttpFilter} should be used</b>. For custom NTLM HTTP Authentication schemes the {@code NtlmSsp} may be * used. * <p> * Read <a href="../../../ntlmhttpauth.html">jCIFS NTLM HTTP Authentication and the Network Explorer Servlet</a> related * information. * * @deprecated NTLMv1 only */ @Deprecated public abstract class NtlmServlet extends HttpServlet { /** * Default constructor. */Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 16 01:32:48 GMT 2025 - 8.1K bytes - Click Count (1) -
internal/config/lambda/target/webhook.go
resp, err := target.httpClient.Do(req) if err != nil { if xnet.IsNetworkOrHostDown(err, true) { return false, errNotConnected } return false, err } xhttp.DrainBody(resp.Body) // No network failure i.e response from the target means its up return true, nil } // Stat - returns lambda webhook target statistics such as // current calls in progress, successfully completed functions // failed functions.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Mon Jul 08 21:39:49 GMT 2024 - 6.7K bytes - Click Count (0) -
cmd/peer-rest-client.go
return nil } gridConn.Store(gc) return gc }, } } // Wrapper to restClient.Call to handle network errors, in case of network error the connection is marked disconnected // permanently. The only way to restore the connection is at the xl-sets layer by xlsets.monitorAndConnectEndpoints() // after verifying format.json
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 26.1K bytes - Click Count (0) -
android/guava/src/com/google/common/net/InetAddresses.java
* * <p>When dealing with {@link Inet4Address} and {@link Inet6Address} objects as byte arrays (vis. * {@code InetAddress.getAddress()}) they are 4 and 16 bytes in length, respectively, and represent * the address in network byte order. * * <p>Examples of IP addresses and their byte representations: * * <dl> * <dt>The IPv4 loopback address, {@code "127.0.0.1"}. * <dd>{@code 7f 00 00 01}Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Mar 19 18:53:45 GMT 2026 - 47.7K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt
* imposes both obligations and limits on the client application. * * ### The response body must be closed. * * Each response body is backed by a limited resource like a socket (live network responses) or * an open file (for cached responses). Failing to close the response body will leak resources and * may ultimately cause the application to slow down or crash. *
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue May 27 14:51:25 GMT 2025 - 11.6K bytes - Click Count (0) -
docs/ja/docs/tutorial/response-status-code.md
* `500 - 599` はサーバーエラーのためのものです。これらを直接使うことはほとんどありません。アプリケーションコードやサーバーのどこかで何か問題が発生した場合、これらのステータスコードのいずれかが自動的に返されます。 /// tip | 豆知識 それぞれのステータスコードとどのコードが何のためのコードなのかについての詳細は、[<abbr title="Mozilla Developer Network - Mozilla 開発者ネットワーク">MDN</abbr> のHTTPステータスコードに関するドキュメント](https://developer.mozilla.org/en-US/docs/Web/HTTP/Status)を参照してください。 /// ## 名前を覚えるための近道 { #shortcut-to-remember-the-names } 先ほどの例をもう一度見てみましょう:
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 5.6K bytes - Click Count (0)